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Some ideas for 'fun' junglers

Creator: SpawnOfHell January 17, 2014 11:52pm
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NicknameMy
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Permalink | Quote | PM | +Rep February 9, 2014 1:32am | Report
You know, if they rework kassadin like it was once at PBE, jungle Kassadin might be the normal way to play him.

Kassadin

Movement speed increased to 350 from 340.

Null Sphere
Damage lowered to 80 / 100 / 120 / 140 / 160 (+50% AP) from 80 / 115 / 150 / 185 / 220 (+70% AP).

Nether Blade
Revised Passive: Kassadin's basic attacks deal 15 (+10% AP) bonus damage on-hit.
Revised Active: Kassadin charges his Nether Blade for his next attack, dealing 40 / 60 / 80 / 100 / 120 (+50% AP) and restoring 6 / 7 / 8 / 9 / 10 % of his missing mana. The mana restored is tripled on attacks against champions. The passive does not stack with the active.
Mana cost lowered to 0 from 25.
Cooldown reduced to 8 / 7 / 6 / 5 / 4 from 12 seconds.

Force Pulse
Damage lowered to 80 / 105 / 130 / 155 / 180 (+50% AP) from 80 / 130 / 180 / 230 / 280 (+70% AP).

Riftwalk
Empowerment duration increased to 12 seconds from 8.
Empowerment bonus damage changed to 20 / 40 / 60 from 50 / 55 / 60.
Empowerment mana cost increased to 100 / 125 / 150 from 100.
Cooldown reduced to 7 / 5 / 3 from 7 / 6 / 5.
No longer restores 50% of the mana cost if the ability strikes a champion.
Jack Rubino
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Permalink | Quote | PM | +Rep February 9, 2014 3:05am | Report
his maxed ulti cd + cdr from items would be like an haxed flash. R-R-R-R-R-R-R, but yeah there are the mana issues. oh wait, maybe not really since his w costs 0 mana and he could build a tear, if we dont count the blue buff.
"No way - Never - Can't cut it off before I've even had a chance to use it once!"
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