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Teemo Theorycrafting

Creator: Minho August 20, 2012 4:00am
MrCuddowls
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Mooninites wrote:

Indomitable is essential for any defensive tree, there is no reason you shouldn't take it if you're going 12+ points up in Defense.

also Wit's End is never a core item, the attack speed and bonus damage do scale well for Teemo but it's pointless to get a Wit's End against champions like Riven or Lee Sin which deal only physical damage

and I was just trolling you with the photo Mr.Cuddowls

Really So if you take 1000 damage
and Indomitable blocks 2
you have taken 998 damage
I think your ****ed either way
MrCuddowls
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Mooninites wrote:

Indomitable is essential for any defensive tree, there is no reason you shouldn't take it if you're going 12+ points up in Defense.

also Wit's End is never a core item, the attack speed and bonus damage do scale well for Teemo but it's pointless to get a Wit's End against champions like Riven or Lee Sin which deal only physical damage

and I was just trolling you with the photo Mr.Cuddowls

ALSO
That's why i mentioned the Defensive items
If your up against a Riven or a Lee sin then you can just get Armor and youll be fine
:p
Valkenhyn
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Mooninites wrote:



for relevance

ugh... that game >.>
Jpikachu1999
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I'm not going to suggest anything ... already I think Cuddowls is mad at me.

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MrCuddowls
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I'm not going to suggest anything ... already I think Cuddowls is mad at me.

Why would i be mad at you exactly

EDIT: OHHHH Your the guy who suggested 21/9/0
im not mad im just saying that that is wrong :P
Jpikachu1999
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I dunno, you seemed pretty mad at me last time I talked to you in Moba chat. Also, still working on trying to get a game where I'm allowed to go top >.> Everyone just calls it and instalocks. I will get a Teemo game eventually!

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To be honest, I'd suggest the following as a basic on-hit tanky-ish Teemo build:

Boots
Potions
Phage
Upgraded boots
Chain Vest
Wit's End
Frozen Mallet
Defensive item

With the other items being situational tanky to tanky deeps stuff. The Bloodrazor is an almost never item, BT is an almost never item. Wriggle's is nice if you need early sustain in lane, but otherwise skip it. None of the above is set in stone, either; you should always be building what you need rather than following a pre-set build path.
OTGBionicArm wrote: Armored wimminz = badass.

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TheMasterSherpa
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Ban Skarner, lulz.
Mooninites
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MrCuddowls wrote:


Really So if you take 1000 damage
and Indomitable blocks 2
you have taken 998 damage
I think your ****ed either way


how often do you plan on taking 1000 damage?

http://www.youtube.com/watch?v=H8TjNobQ7jk&feature=plcp

this video will better explain what I cannot in this little post
Thanks for the Signature MissMaw!
Jpikachu1999
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@Moon

-2 damage per hit won't do much if you get hit 10 times and are dead. Congrats, you've removed 20 damage, but still take 680 (assuming 100 per hit). For every 100 hits, you take 200 less damage. Most of those will be minion hits (I'm assuming, you'd be dead if it's champions), so the -2 per every hit of 10 won't do much, and you'll still take nearly full damage from champions.

Considering natural regen and the normal builds of top laners (in your vid's situations), plus the fact that many builds are tankier and give sutain, as well as the fact that to get Indomitable you are probably going x/21/x, -2 damage per minion hit isn't much. The extra 2 health you lose from not having Indomitable is made up for in literally a matter of micro seconds.

I'm trying to think where I can put those other 2 points. Hmm, I dunno, maybe Enlightenment , or Tough Skin (the main reason you want Indomitable , minions). It's just so ineffective, and scales badly, compared to other masteries. Thus, I wouldn't consider it essential.

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