first off its bugged that his q only reduces base armor. its barely noticable.
but if it was working as intended, last whisper would only penetrate 28% of their armor. with 30% armor reduction, you would then be penetrating 70% of their armor. 40% of 70% is 28%.
but if it was working as intended, last whisper would only penetrate 28% of their armor. with 30% armor reduction, you would then be penetrating 70% of their armor. 40% of 70% is 28%.
I like things that make me feel stupid. - Ken Levine
uhm thats how math works in real life.
lets say the target has 100 armor. then you hit them with q and they have 70 armor. (30% of 100 is 70.)
then if you smack them with last whisper, you have 40% armor penetration. 40% of 70 is 28, meaning the target would have 42 armor, not 30.
penetration and reduction percentages are multiplicative, not additive.
i'd say black cleaver would be a better choice, the armor penetration from black cleaver vs last whisper evens out in this case when the target has 230+ armor.
lets say the target has 100 armor. then you hit them with q and they have 70 armor. (30% of 100 is 70.)
then if you smack them with last whisper, you have 40% armor penetration. 40% of 70 is 28, meaning the target would have 42 armor, not 30.
penetration and reduction percentages are multiplicative, not additive.
i'd say black cleaver would be a better choice, the armor penetration from black cleaver vs last whisper evens out in this case when the target has 230+ armor.
I like things that make me feel stupid. - Ken Levine
Jebus McAzn wrote:
What caucheka said. Percentage reduction is incredibly powerful and once they fix his Q, you'll want flat reduction or flat penetration. Cleaver is okay but I think Ghostblade may be stronger.
Yea, it probably is. But the good thing about TBC is that it's applied after the %armor reduction (so is Ghostblade's ArP, but I just wanted to clarify it).
"That which can be asserted without evidence, can be dismissed without evidence." - Christopher Hitchens
Wihout hijacking the thread here, can I get something clear please thats bugged me for a while - When the game factors ArPen and MgPen, does it factor the percentage before the flat amount or vice versa?
For example, Lets say the person had a last whisper and a youmuu's ghostblade - and the target had 100 armour.
Percentage first: 100 * 0.4 (= 40), - 20 (= 20 armour left)
Flat amount first: 100 - 20 (=80), * 0.4 (= 32 remaining armour)
It's clear which is more potent (at higher amounts), but I STILL dont fully understand the game mechanics here.
For example, Lets say the person had a last whisper and a youmuu's ghostblade - and the target had 100 armour.
Percentage first: 100 * 0.4 (= 40), - 20 (= 20 armour left)
Flat amount first: 100 - 20 (=80), * 0.4 (= 32 remaining armour)
It's clear which is more potent (at higher amounts), but I STILL dont fully understand the game mechanics here.
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