League of Legends (LoL) Question: Best marks for jungle Xin?
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Xin Zhao
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Best marks for jungle Xin?
So basically, I've been playing Xin a damn lot recently and I have been trying some different sets of runes, but I still have major doubts about my marks.
A short introduction to my Xin for your information:
Seals: Flat armor
Glyphs: Flat magic resist
Quints: Movement Speed
W-Q-E and max E
Dorans start, rush double dorans, elder lizard, continue with full tank items to finish off the build
Also, keep in mind that I play Xin hyperaggressively with lots of counterjungling at level 2.
Anyway, the question is, what of the following marks would be best for this setup?
A short introduction to my Xin for your information:
Seals: Flat armor
Glyphs: Flat magic resist
Quints: Movement Speed
W-Q-E and max E
Dorans start, rush double dorans, elder lizard, continue with full tank items to finish off the build
Also, keep in mind that I play Xin hyperaggressively with lots of counterjungling at level 2.
Anyway, the question is, what of the following marks would be best for this setup?
- Flat AD - scales well with Q and the free AD works well with the W attack speed boost as well
- Armor pen - Scales well with Q and with your overall armor pen spells. This is what I usually run
- Hybrid pen - this is the tricky one, but since your E deals magic damage this could massively increase your damage in the early game while only sacrificing very little armor pen
- Attack speed - would be my least favorable choice since you already have an attack speed boost, but it would improve your clear and make hitting Q more easily.
-Lets you get W healing off more often = higher sustain.
-Lets you get Q off faster = more reliable ganks.
-Lets you clear more quickly, especially when cleaning up smaller monsters.
I also recommend starting Q-W if you're getting smiteless. Q-E if you're counterjungling. It's kind of ridiculous that you'd consider counterjungling at level 2 without Q and E. You lose a boatload of kill potential. If doran's start is the only reason you're starting W, then it's not worth starting doran's. Having your other offensive CC ability for your invade is going to give you a way stronger early game anyway.
And for runes I'd go for 6 AS 3 AD
If you want to start Doran's you don't have to start w...
You can start Q, get a really good smiteless, and still come out relatively healthy. IF necessary you can use lifesteal quints, which is perfectly fine...
This has been calculated many times by many people. Since junglers want to be as useful as possible early game (ganking and clearing), I dare to say that ArP and HPen are not an option for jungle Xin.
Between attack speed and AD; I am not sure. Since I am not really a Xin Zhao player, let alone jungle Xin Zhao, I'd say AS anyway, since it will allow more succesful ganks. The quicker you have a knockup with the Q, the more useful you are :D
1: "Xin really wants attack speed so he can proc his Three Talon Strike that much faster"
2. "I have used a lot of different summoner runes and grown to like a combination of attack speed and life steal for early game jungling and because these scale with his kit very well."
3. "Getting a mix of attack speed and armor penetration is the best for Xin Zhao. It increases your jungling speed by a fair amount and lets you get Three Talon Strikes out quickly and have them hit hard. Attack speed also lets your passive from battle cry heal you up more so you be more safely sustained in the jungle."
Found some other guides aswell that said AS are the ones to pick, but they have the same arguments so I wont bother to repeat them. I have also seen some people make a combination between AD and AS, which might also be considered.
Again, I am not a Xin Zhao player, but based on the information I found, AS marks are the way to go :P
Or wait for the mighty words of DarkPercy, that works too.