League of Legends (LoL) Question: Why do you go triforce on Jax?
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Why do you go triforce on Jax?
I've been experimenting with on-hit builds on
Jax (bloodrazor, rageblade, Botrk...), and in comparison
Trinity Force feels pretty underwhelming.
So why do you buy triforce on Jax in the first place? You only get one proc in your combo (jump - AA - W - AA), so it's not like you get a ton of value from it...it feels to me that the item gives you neither damage nor survivability.


So why do you buy triforce on Jax in the first place? You only get one proc in your combo (jump - AA - W - AA), so it's not like you get a ton of value from it...it feels to me that the item gives you neither damage nor survivability.
25 Attack Damage
40% Attack Speed
20% Cooldown Reduction
250 Health
250 Mana
5% Movement Speed
UNIQUE Passive: Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 (half for ranged champions) Movement Speed for 2 seconds.
UNIQUE Passive: Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base Attack Damage. 1.5 second cooldown. Does not stack with Sheen or Lich Bane.
Now why does this matter? Well let's take a look at
Passive:
Q:
W:
E:
R:
Why does all of that matter? Let me explain.
The flat health and mana is also beneficial, but that's true for any champion who uses mana.
And lastly let's look at the most important passive of
All-in-all,
http://leagueoflegends.wikia.com/wiki/Guinsoo%27s_Rageblade
"One-use on-hit effects, such as Siphoning Strike and Sheen, remain one-use, as the on-hit effect will be consumed by the initial strike and be unavailable for the second."