Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

League of Legends (LoL) Question: Would you trade Flash for 3-buffing your opponent's jungler?

2,987

  • utopus

    Would you trade Flash for 3-buffing your opponent's jungler?

    I got in this situation in one of my recent games; Everyone i've talked to says that trading Flash for 3-buffing your opponent's jungler is worth it; Personally, i don't think it's ALWAYS worth it; I think it depends on how much gank pressure you / your opposing jungler has in the early game. If I stole a Fiddlesticks' red buff, in exchange for flash, that probably would be more detrimental to me, since fiddlesticks has pretty weak ganks until level 6. On the other hand, 3-buffing something like a Vi or a Rek'Sai is devastating. They lose so much gank pressure if they can't get both of their starting buffs that it'd totally be worth it.

    To make it easier for people to argue their points, i'd like people to respond in 4 different circumstances, that i'll outline below:

    • You have early game gank pressure | Your opponent has early game gank pressure
    • You don't have early game gank pressure | Your opponent Does
    • You have early gank pressure | Your opponent does not
    • You don't have early gank pressure | Your opponent doesn't either

      Thanks
  • Answers (4)

    3
    PsiGuard (1495) | May 26, 2015 2:06pm
    Rek'Sai doesn't need blue for early pressure. o.O

    I don't really understand the situation tbh. Are you Flashing into an opponent's buff to Smite it and then securing your own or something? If I'm 3-buffing someone, I don't need to Flash unless I get caught in their jungle or Flash for a kill. Why does 3-buffing someone need to cost you a Flash at all?

    Anyway I would say it's only worth it if you take a valuable buff (Blue from Fiddlesticks, Red from Vi, etc.), you force them to recall and ACTUALLY set them behind, or you definitely don't need Flash to gank. For a jungler like Gragas or Rek'Sai, having Flash for early ganks is really huge. For others like Nunu & Willump, it's not really that helpful.

    3-buffing doesn't automatically gain you an experience advantage like it did in past seasons. You need to force the enemy jungler to waste time dead, recalling, or walking past empty camps to turn a 3-buff into an XP lead. Unless the buff itself is valuable, it doesn't mean much if the jungler can just clear small camps.
    0
    PsiGuard (1495) | May 26, 2015 2:57pm
    As a general rule I would say that's not a terrible play, but you could make much more beneficial plays with Flash in most cases. Unless you were planning on escaping without Flashing and ended up having to burn it, in which case I'd say that's fine.
    0
    utopus (313) | May 26, 2015 2:37pm
    You'd be stealing their buffs with Smite, and then you'd be forced to Flash away so your opponents don't converge on you to kill you; The situation I had in mind is a really specific circumstance
    3
    Embracing (353) | May 26, 2015 12:49pm
    yes it's worth it all the time b/c
    1) u set them behind
    2) you get control & knowledge of the enemy jungle that you three buff < most important

    with knowledge on the enemy jg you can predict which camps they're going to next and you gain a lot of control over the game w/ knowing if the enemy jg is going to be present for a countergank or knowing which lanes seem profitable to gank for the enemy jg.

    in 2v1's you win and in 2v2s you win (b/c enemy jg is behind)

    the downside of not having flash doesn't matter as much b/c you can force it from them as well if you play properly
    1
    H4xDefender (123) | June 11, 2015 11:50pm
    No. It is almost never worth it. If all you are getting is the buff you are often setting yourself back in experience if you aren't forcing the enemy jungler to recall afterwards, and most junglers don't even care about their first blue.
    0
    Hopesedge (8) | May 19, 2015 3:30am
    If you have early game gank pressure and your opponent has early gank pressure then typically taking their red buff in exchange for flash is 100% worth it.

    If you don't have early gank pressure but your opponent does then taking any of their buffs for flash would be worthwhile (as long as you use mana, if you don't then red would be the only buff worth taking).

    You have early gank pressure but your opponent doesn't, this is more complex as you could be giving your lanes a better advantage in the time that the enemy jungler is farming. If they don't have early gank pressure but clear their jungle fast then I would rather pressure lanes, but if they rely on mana to clear the jungle (like fiddlesticks) then being able to take their blue will make them fall behind massively.

    You don't have early gank pressure and your opponent doesn't either, in this circumstance you will want to deny them any buffs you can, by the times you are able to gank effectively you are most likely to have regained your flash so don't worry about using it to slow the enemy down and gain an advantage yourself. Since you can't pressure lanes you should pressure the enemy jungler.
    0
    Hopesedge (8) | May 19, 2015 3:32am
    Obviously in the right circumstances these can all be open to change, but generally this is how I see you should encounter the problem.
    Loading Comments...
    Load More Comments

    League of Legends Champions:

    Teamfight Tactics Guide