The coding should work as soon as Elise is added to moba database.
Making this to add to my complete top lane guide.

something to listen to while you read


Champion Overview:


Elise is a semi tanky AP semi assassin champion. The reason I have the semis in there is due to the fact that she does not excel at either, BUT she does both. Just because I say semi, that does not mean she cannot make them work BUT it takes a decent deal of knowledge of knowing when to be in each mode. The versatility of her kil allows her to excel in the top lane as she has poking abilities as well as the ability to dual enemies 1v1 as well. Her matchups are very good as well in laning phase BUT her lategame does require you to have a team that can engage for you.

Skills Overview:


Spider Queen (passive): When Elise's Human Form spells hit an enemy, she readies a Spiderling. When Elise transforms, she summons Spiderlings to attack nearby foes. The maximum number of spiderlings increases with Spider Form's level.

Elise's passive is the move that gave her appeal to me. This skill stores up a spiderling every time you use a skill in human form (Note the skill must hit an enemy to get the charge). When you morph into a spider you release all of your spiderlings you have to fight alongside you. These spiderlings do not do much damage individually, but when they all come together as a collective force they can do a good deal of damage.
Notes: When you die you will respawn with full spiderling charges.
The spiderlings will stay at the health they were at when you were in spider form even if you morph to human and redeploy them.
Spiderlings gain MS with your boots



Human Q Neurotoxin / Venomous Bite- Deals magic damage equal to a base amount (50 / 95 / 140 / 185 / 230) plus a percentage (8% (+2% per 100 AP)) of the target's current health. Damage is capped against monsters (60 / 120 / 180 / 240 / 300).COOLDOWN: 6 seconds COST: 60 mana.

Elise's Q ability in human form is absolutely AMAZING in the bruiser filled top lane. This skill will allow you to safely ware down you enemy laners health and in most cases it will be a FREE TRADE, meaning you will take no damage in return.

Spider Q Neurotoxin / Venomous Bite- Elise lunges to a target with a poisonous bite that deals magic damage equal to a base amount (50 / 95 / 140 / 185 / 230) plus a percentage of the target's missing health(8% +2% per 100 AP). Damage is capped against monsters (60 / 120 / 180 / 240 / 300). COOLDOWN: 6 seconds

Elise's spider form Q is AMAZING its just like Nidalee's cougar form Q in that it does damage based on targets missing health (Making it have an amazing synergy with your human Q) it also does not have the weakness of being an on-hit move (that is a strength and a weakness, it resets auto attack timer BUT damage can be reduced by ninja tabi OR blocked by moves like fiora's riposte.) The other strength this move brings is it's manaless (all spider form skills take no mana) AND it's a gap closer for you and your spiders.


Human W Volatile Spiderling / Skittering Frenzy -Summons a venom-gorged Spiderling that moves to target location and explodes, dealing 75 / 125 / 175 / 225 / 275 (+80% AP) magic damage to nearby enemies when it nears an enemy unit or after 3 seconds. The Spiderling will chase down enemy Champions, if it does not hit an enemy at target location.COOLDOWN: 12 seconds COST: 60 / 70 / 80 / 90 / 100 mana.

This move is Elise's main poking ability late game as well as her wave clearing ability. This ability is like a maokai sapling. It will move towards the target location then chase after any nearby enemies, this skill will detonate if it hits anything before it reaches the target location.
Note: This skill does give sight as it moves so it is a VERY GOOD scouting tool.

Spider W Volatile Spiderling / Skittering Frenzy-
PASSIVE: Spiderlings gain (5 / 10 / 15 / 20 / 25%) bonus attack speed.
ACTIVE: Increases the attack speed of Elise and her Spiderlings (by 60 / 80 / 100 / 120 / 140%) for 3 seconds. While active, Elise is healed for a small amount (4 per attack (+2% AP)) when she or her spiderlings attack. COOLDOWN: 12 seconds.

This skill is your AS steroid and sustain, pop it in a duel or when you need to get some hp back in lane. This skill also makes you an insanely good pusher endgame.


Human E Cocoon / Rappel- Elise fires a web that stuns the first enemy hit for 1.5 seconds. RANGE: 975 COOLDOWN: 14 / 13 / 12 / 11 / 10 seconds COST: 65 mana.

This skill is a ranged skillshot stun, this skill is very strong for receiving ganks and catching off enemies, the main thing to remember for this skill is it does 0 damage, it is a utility skill 100%.

Spider E Cocoon / Rappel- ACTIVE (ON ENEMY CAST): Elise reveals nearby enemy targets, while she and her Spiderlings lift up into the air, and then descend upon the target enemy.
ACTIVE (ON GROUND CAST): Elise reveals nearby enemy targets while she and her Spiderlings lift up into the air, becoming untargetable for 2 seconds. During that time she can cast Rappel again to descend upon a nearby enemy. RANGE: 975 COOLDOWN: 26 / 24 / 22 / 20 / 18 seconds COST: No cost.

THIS SKILL IS AMAZING. This skill is an insanely fun Zhonya's style gap closing move that can also be used as you escape. You rise into the air gaining sight of every enemy in the circle and you can chose one to come down on with your spiders. Using this skill to an enemy minion will be your main method of escaping enemies.
Note: You can hop to enemy wards you have sight of with this skill.


Human R Spider Form / Human Form: ACTIVE: Elise transforms into a menacing spider, granting access to arachnid abilities. While in Spider Form, Elise deals 10 / 20 / 30 / 40 (+20% AP) bonus magic damage with her autoattacks and gains 10 movement speed as well as 10 / 15 / 20 / 25 bonus armor and magic resistance.While in spider form Elise gains spiderlings. Spiderlings deal (10 / 20 / 30 / 40 (+10% AP)) physical damage and take 10 / 20 / 30 / 40% reduced damage from multi-target abilities. The maximum number of spiderlings is increased with Spider Form's level (2 / 3 / 4 / 5). COOLDOWN: 4 seconds.

This skill is your transform. Remember this skill gives you armor and MR as well as movespeed, so when you are moving around the map you should be in this form.

Spider R Spider Form / Human Form- Elise transforms into her human form, granting access to regular abilities. COOLDOWN: 4 seconds.

Nothing much to say, morphs you back to a human.

Combos/Skillorder:


Lower the enemies health with human Q and W then.

Q-W-E-R-Q-W-(E when they try and run or use a big skill)

Skill Order:

Standard Lane
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Sustain/Farm Lane
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Combos:

General Matchups:


Strong Vs

Garen- You Poke him out, just kite. If he gets in a brush throw your human W in and smoke him out.

Darius- You Poke him out, just avoid his pull.

Olaf- You Poke him out, use your rappel away if he tries to ult and fight you.

Cho'Gath- You Poke him out, your Q continues to counter him all game.

Gangplank- You outtrade him.

Weak Vs

Fiora- She has to much burst for you to handle if she jumps on you.

Akali- She has burst, sustain, and 3 gap closers.

Yorick- To much sustain and poke.

Jax- You will win early on, but post 6 he should crush you.

Riven- She has burst and a LOT of gap closing.

In-Depth Matchups:


Gangplank 4/10

In depth matchup

Playing AS/VS:

As:
  • Always make sure to have something to rappel to if you get ganked.
  • If possible let another ally use their stun before you use your cocoon so you can reliably stun the enemy as a follow up.
  • You can use rappel to dodge moves with fly time if used right.
Vs:
  • Elise can instantly kill anyone below 25% health, watch out and make sure you are not with range of her rappel.
  • If Elise rappels and their are no nearby ally units just treat it like she zhonyas and kill her when she comes down.

Big Item Choices::


Rod of Ages- Grants you needed sustain and tankyness.

Rylai's Crystal Scepter- Gives you tankiness and a slow.

Abyssal Mask- Gives you tankiness as well as makes you stronger vs enemies.

Zhonya's Hourglass- Gives you armor as well as a really good active to let you get your cooldowns back.

Lich Bane- gives you a DPS increase with all your AP

Rabadon's Deathcap- Increases your damage... By alot.

Gametypes:

SoloQ:

Elise is a decent champion for soloQ as she brings burst and poke and can fit into a team with all kinds of players. Elise also is very strong in lane although she does not snowball very hard.
Ranked 5s:

Elise is strong when put with teams that can engage and hold enemy aggro so she doesnt get instantly focused and CCed down. She also can work well with poke comps as she has her poke spider and a skillshot stun.

Pros and Cons:


Pros:

-2 forms
-Has minions
-Sustained
-Good pusher
-Versatile

Cons:

-Escape is situational
-Meh scalings

Conclusion:


This was Top Facts Elise, Elise is a very versatile champion who is very fun to play and will be in my roster for a little while while I try and learn her. She is very fun but has a very high skillcap and ceiling. I feel she can be really strong once people put the time in to learn her. As always summoners I hope you all have a good day and good luck on the fields of justice.