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Commented
Posted a Comment: Dec 12th, 2011
"Oh Toshabi... *pap pap pap pap pap* Shoosh, you."
Commented
Posted a Comment: Dec 12th, 2011
"If you're changing that much, IE needs to be shot up in damage increase. 50% increase when a tenacity item gives a 40% increase... "
Commented
Posted a Comment: Dec 12th, 2011
"Siege commander is good on solo laners that push hard.
The armor reduction on towers really adds up when you get a full wave of minions there."
Commented
Posted a Comment: Dec 12th, 2011
"It really depends on the champ.
Tryn/Ashe who have terrible base attack speed will almost always take Zerks for the early boost in damage. Tryn especially. More attacks=more chances to crit.
End game, when you have other sources of attack speed though, you might opt for Mercury's treads simply"
Commented
Posted a Comment: Dec 12th, 2011
"I had my first red post, on a joke thread...
My life is now complete. :D"
Commented
Posted a Comment: Dec 12th, 2011
"I've done all 3 forms of Mao. Tank, caster and support. Support Maokai makes me have a sad because he's so difficult to play. :C"
Commented
Posted a Comment: Dec 12th, 2011
"I remember this...
Jet singing dredel... me forgetttig my song lyrics...
Goot times..."
Commented
Posted a Comment: Dec 12th, 2011
"{quote}"
Commented
Posted a Comment: Dec 12th, 2011
"@The "Malph is situational" argument...
Look at Malphite and tell me what you see.
I see someone with strong ganks pre and post level 6 because of the slow and initiate.
He's also a jungle tank which is always welcomed.
To top it off, he has AoE clearing. Something that all strong ju"