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Commented
Posted a Comment: Oct 11th, 2011
"AS reds are good on WW because, like XZ, it's a straight heal. Not based off damage you deal. His also scales off the amount of attacks you get off. Faster attacks, faster healing."
Commented
Posted a Comment: Oct 11th, 2011
"If you're supporting with him, you're going to be very aggressive with zoning spells so, farming manamune won't be that big of an issue."
Commented
Posted a Comment: Oct 11th, 2011
"Honestly, he works in all lanes decently well.
In mid he's fairly annoying and can shrug off the poke that most champs can do. He does have some extreme mana problems though.
Manamune is a must IMO. I picked it up way before everyone said it was good on him."
Commented
Commented
Posted a Comment: Oct 11th, 2011
"School...
Credit recovery classes...
Every time I play Maokai, 2v1 top...
(╯°□°)╯︵ ┻━┻"
Commented
Posted a Comment: Oct 11th, 2011
"
Or is just seriously bored. I have to try AP Udyr tonight or something."
Commented
Posted a Comment: Oct 11th, 2011
"Yea. Someone mentioned Akali and I just went off on a tangent.
Honestly, having a hybrid-y Sivir is pretty good. Even though she only has one skill that scales really, it's a really powerful nuke for the amount of scaling it does."
Commented
Posted a Comment: Oct 11th, 2011
"Check Akali's passive.
Also, this gives me more spell vamp than the standard Akali because I have more AD then the standard Akali as well."
Commented
Posted a Comment: Oct 11th, 2011
"I use Co-op games to see how many bad people I can effectively carry. I think my limit is 3."
Commented
Posted a Comment: Oct 11th, 2011
"I build 100% Hybrid Akali. Having 200 AD+ 200 AP hurts man. Dealing 50% bonus magic damage on an regular attack? Sure, why not."