Awards Showcase




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Record_UserAchievement Object
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Commented
Posted a Comment: Aug 19th, 2011
"Thanks Blak, it's nice to get a response. I'll respect your decision on most of the stuff you said, but I'm going to reiterate a couple things.
Ardor is a deceiving mastery. The attack speed bonus it gives is VERY small. I understand your build focuses on AS, but you should be able to get "
Commented
Posted a Comment: Aug 19th, 2011
"Phosphorus Bomb lost its blind effect, didn't it?"
Commented
Posted a Comment: Aug 19th, 2011
"He must be looking at the views on his guide -_-"
Commented
Posted a Comment: Aug 19th, 2011
"
Weapons of math destruction...."
Commented
Posted a Comment: Aug 19th, 2011
"Most of what you can do has already been said, but I have a couple more things to add.
1. If you've ever played Blitz, you'll know that the cooldown on his Q is annoyingly long. If he misses a grab, be as aggressive as possible for the next 15 seconds or so.
2. If you're a tank in bot lane, m"
Commented
Posted a Comment: Aug 19th, 2011
"
Can't say I have.
Also, that was incredibly random."
Commented
Posted a Comment: Aug 19th, 2011
"{quote}"
Commented
Posted a Comment: Aug 19th, 2011
":?
As a support I usually get more health than a carry. Heart of Gold and Kindlegem are usually pretty core, and often I'll get Aegis of the Legion as well."
Commented
Posted a Comment: Aug 18th, 2011
"Potency for a stronger early game.
Fortitude for a safer early game.
It depends on the champion and the player. Some champs (or players) can't make good use of the early ability power, and for some it establishes lane dominance.
I'd say go with Potency for Nukers. Get Fortitude if you want "
Commented
Posted a Comment: Aug 18th, 2011
"While in theory it seems like a good pick, Perseverence actually gives you almost nothing, while Good Hands can shave 6-7 seconds off your death timer late game, which can sometimes be the difference between victory and defeat.
3 points in Perseverence gives you 4% increased regen. At "