Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

TFT Set 9.5 Build Comp Tier List

Learn which augments in Teamfight Tactics Set 9.5: Runeterra Reforged Horizonbound are best using our augment tier list. Our augment list ranks every augment in TFT. Filter by role to find which augments are good in which comps. This tier list is updated for Patch 13.19.

Build a Team Comp
Icon of LeDuck

Augment Tier List by LeDuck

Hey everyone! I’m LeDuck, a former EU LCS coach for League of Legends and currently a dedicated Teamfight Tactics Streamer. I love to create content about the current Meta, but also figure out all the hidden mechanics surrounding the game. I hope you find success with my Tier List. If you have any questions regarding a team comp feel free to visit me on Twitch at twitch.tv/leducktft or on YouTube at https://www.youtube.com/@leduck.

S
6 Ionia 4 Vanquisher
Normal
Ionia Vanquisher Juggernaut Invoker Bastion
Xayah
Deathblade
Last Whisper
Guardbreaker
Shen
Warmog's Armor
Bramble Vest
Dragon's Claw
Sett
Jhin
Karma
Nilah
Ionia Emblem
Bloodthirster
Rapid Firecannon
Darius
K'Sante
Carousel Priority
B.F. Sword Chain Vest Sparring Gloves

Arguably one of the most powerful comps on Patch 13.19. Xayah is extremely powerful and together with an Ionia Emblem you can run 6 Ionia with 4 Vanquisher in Stage 4 with Level 7 already. This comp is quite contested, so you often have to roll a lot of your gold with Level 7 before the unit pool is thinned out too much.

You have great carry options for the Ionia Emblem, from Nilah, Aatrox, Bel'Veth to Ashe*3 if you want to reroll her. All of them are very powerful and can act as an additional carry to support Xayah. This comp still works even if you don't have an Emblem, but your power spikes might be a bit delayed, since it's harder to reach 6 Ionia and you need Level 8 to add 4 Vanquisher.

Traits
Ionia Vanquisher Juggernaut Invoker Bastion
Carousel Priority
B.F. Sword Chain Vest Sparring Gloves
Team Carries
Xayah
Deathblade
Last Whisper
Guardbreaker
Shen
Warmog's Armor
Bramble Vest
Dragon's Claw
Nilah
Ionia Emblem
Bloodthirster
Rapid Firecannon
Recommended Legends
Poro: The Imporoble
Twisted Fate: The Gambler
Urf: The Emblem Collector
Placements
Sett
K'Sante
Darius
Shen
Nilah
Jhin
Karma
Xayah
Level 6 Team
Irelia
Jhin
Samira
Naafiri
Sett
Warwick
Recommended Regions
Yuumi's Zoom Zone
Bandle Cafeteria
Noxkraya
Recommended Augments
Tier 1
Vanquisher Heart
Pandora's Items
Pandora's Bench
Tier 2
Stolen Vitality
Ionia Crest
Pandora's Items II
Tier 3
Ionia Crown
Ancient Archives II
Vanquisher Crown
S
Bruiser Reroll
Reroll
Bruiser Shurima Invoker Wanderer
Cho'Gath
Bramble Vest
Redemption
Dragon's Claw
Cassiopeia
Blue Buff
Jeweled Gauntlet
Giant Slayer
Renekton
Ionic Spark
Sunfire Cape
Rek'Sai
Vi
Sejuani
Sion
Ryze
Carousel Priority
Chain Vest Tear of the Goddess Needlessly Large Rod

Patch 13.19 hit Cho'Gath again, but Bruisers are still performing quite well. Popular Legends are Lee Sin for earlier Cho'Gath*3, Twisted Fate for best items and Ornn for Mogul/Anima Visage. Currently the strongest version rolls for Cassio*3 and runs her as main carry while your Bruisers hold the frontline. You can also run Shurima Emblem on Cho'Gath and run 4 or 6 Shurima in late game as an alternative win condition.

In most cases you want to roll with Level 4 in Stage 3-1 either to 30 gold or lower if you feel confident you can finish a 3 Star unit to stabilize. Recover your economy back to 50 gold and slow roll your interest for 3 Stars. Once you have Cho'Gath and Cassio you can start pushing Levels to add more Bruiser or Ixtal units with Wood Element to stack bonus HP for Cho'Gath until the end.

Bruiser Emblem usually goes on Cassio/Mordekaiser. If you find the Emblem late it can go on Ryze/K'Sante. Cho'Gath tends to prefer tank items like Bramble, Dclaw, Redemption, but also has other good options like Anima Visage. You can also itemize Reksai*3 or Ryze as additional win condition.

Traits
Bruiser Shurima Invoker Wanderer
Carousel Priority
Chain Vest Tear of the Goddess Needlessly Large Rod
Team Carries
Cho'Gath
Bramble Vest
Redemption
Dragon's Claw
Cassiopeia
Blue Buff
Jeweled Gauntlet
Giant Slayer
Renekton
Ionic Spark
Sunfire Cape
Recommended Legends
Lee Sin: The Playmaker
Twisted Fate: The Gambler
Ornn: The Forgemaster
Placements
Vi
Sejuani
Rek'Sai
Cho'Gath
Renekton
Sion
Ryze
Cassiopeia
Level 6 Team
Cho'Gath
Renekton
Vi
Rek'Sai
Cassiopeia
Soraka
Recommended Regions
Shifting Sands
Ehrenmount
Hearth-Home
Recommended Augments
Tier 1
Bruiser Heart
On a Roll
Pandora's Items
Tier 2
Bruiser Crest
Trade Sector
Titanic Strength
Tier 3
Bruiser Crown
Golden Ticket
Radiant Relics
A
Rogue Reroll
Reroll
Rogue Gunner Zaun Ixtal Reaver King
Ekko
Jeweled Gauntlet
Night Harvester
Hand of Justice
Graves
Bloodthirster
Titan's Resolve
Sterak's Gage
Qiyana
Bloodthirster
Sterak's Gage
Night Harvester
Katarina
Neeko
Jinx
Gangplank
Jayce
Carousel Priority
Sparring Gloves B.F. Sword Tear of the Goddess

With Set 9.5 Rogues received some very significant buffs! First up Viego and Zed are gone and replaced for Graves and Qiyana, who are very powerful in their current state and worth rolling for. 4 Rogue as a trait has also undergone some changes and now your Rogue units will deal additional magic damage based on their damage dealt. This makes it more difficult for your opponents to itemize against your damage.

Currently the best version for Rogue is to focus on Graves*3 first and then roll for the remaining Rogue units later. Your best Augment is Double Trouble, which allows you to play only Rogue units, making it extremely difficult to deal with your setup.

Usually you start with Trade Sector / Stars are Born with the help of Legends and try to roll down for Graves *3 in Stage 3-1 with Level 4. Afterwards you recover your economy and slow roll your interest for other Rogue units with Level 6. Later you can add Jayce/Aphelios/Gangplank to add 4 Gunner to increase Graves damage further.

You can run Ixtal in early mid game, but this does not mean you are required to run Ixtal until the end. Unless you have Ice as your Element, it's often better to remove Milio and Neeko for more powerful units or traits in late game.

Traits
Rogue Gunner Zaun Ixtal Reaver King
Carousel Priority
Sparring Gloves B.F. Sword Tear of the Goddess
Team Carries
Ekko
Jeweled Gauntlet
Night Harvester
Hand of Justice
Graves
Bloodthirster
Titan's Resolve
Sterak's Gage
Qiyana
Bloodthirster
Sterak's Gage
Night Harvester
Recommended Legends
Poro: The Imporoble
Caitlyn: The Peacekeeper
Lee Sin: The Playmaker
Placements
Qiyana
Katarina
Graves
Ekko
Jinx
Neeko
Gangplank
Jayce
Level 6 Team
Ekko
Graves
Katarina
Qiyana
Neeko
Jinx
Recommended Regions
Ehrenmount
Rat Town
Jayce's Workshop
Recommended Augments
Tier 1
Rogue Heart
Healing Orbs I
Pandora's Items
Tier 2
Trade Sector
Vampiric Blades
Healing Orbs II
Tier 3
Golden Ticket
Jeweled Lotus III
Double Trouble III
A
Demacia Slayers
Quick 8
Demacia Slayer Darkin
Quinn
Last Whisper
Infinity Edge
Fiora
Bloodthirster
Titan's Resolve
Mordekaiser
Demacia Emblem
Rapid Firecannon
Jarvan IV
Protector's Vow
Bramble Vest
Poppy
Kayle
Sona
Aatrox
Carousel Priority
B.F. Sword Recurve Bow Chain Vest

Demacia has undergone a lot of changes in Set 9.5, the most important one is that if a unit receives a free Radiant Item from the trait, then this item will be specificially tailored to that unit. Before the items would reset every round and select one item from a fitting selection, but this is not the case anymore. For Example Fiora will currently always receive a Radiant Sterak and if you give Mordekaiser a Demacia Emblem he will receive a Radiant Nashor's Tooth.

While you can fit 7 Demacia without an Emblem, it is much easier to only commit on vertical Demacia if you find the Emblem early. This way you can aim for 7 Demacia with 4 Slayer in late game and have Mordekaiser with powerful items as a tanky AP Carry to support your Fiora. If you can't find the Emblem and want to play Fiora/Morde you can cut down to 3 Demacia and fill up your board with more Slayers instead.

You can open with Demacia/Slayer but it's not required. Your overall goal is to rush for Level 7 in Stage 4-1 and roll down to stabilize. From here you can either stay Level 7 and finish Quinn*3 or push for Level 8 to include 4 Slayer and look for Aatrox.

Traits
Demacia Slayer Darkin
Carousel Priority
B.F. Sword Recurve Bow Chain Vest
Team Carries
Quinn
Last Whisper
Infinity Edge
Fiora
Bloodthirster
Titan's Resolve
Mordekaiser
Demacia Emblem
Rapid Firecannon
Jarvan IV
Protector's Vow
Bramble Vest
Recommended Legends
Urf: The Emblem Collector
Master Yi: The Wuju Master
Poro: The Imporoble
Placements
Jarvan IV
Fiora
Poppy
Aatrox
Mordekaiser
Sona
Quinn
Kayle
Level 6 Team
Poppy
Kayle
Quinn
Sona
Galio
Kassadin
Recommended Regions
Placidium Library
The Dreaming Pool
The Summit
Recommended Augments
Tier 1
Slayer Heart
Healing Orbs I
Branching Out
Tier 2
Demacia Crest
Ancient Archives I
Dedication
Tier 3
Demacia Crown
Slayer Crown
Jeweled Lotus III
A
Noxus Samira
Reroll
Noxus Shurima Slayer Darkin Juggernaut Challenger
Samira
Blue Buff
Infinity Edge
Giant Slayer
Naafiri
Noxus Emblem
Deathblade
Deathblade
Swain
Protector's Vow
Gargoyle Stoneplate
Redemption
Cassiopeia
Mordekaiser
Rapid Firecannon
Nashor's Tooth
Darius
Sion
Aatrox
Carousel Priority
B.F. Sword Tear of the Goddess Chain Vest

Samira Reroll received a noteworthy change with Patch 13.19b. Items like Infinity Edge or Giant Slayer won't increase the damage of Naafiri's Dagger anymore. Nevertheless the comp is still strong if you have Samira*3, Cassio*3 and a Noxus Emblem to reach 7 Noxus early.

You want to roll with Level 4 in Stage 3-1 and then use the powerspike of your 3 star units to rush for Level 7 and run 7 Noxus with the help of a Noxus Emblem on Naafiri. Since the comp requires a lot of specific items it's quite common to run Twisted Fate as your Legend to guarantee the best possible items.

If you find a lot of Swain/Naafiri while you are searching for Samira*3, then you can finish rolling for them with Level 6. Otherwise it's fine to just push for Level after hitting Samira and utilizing your power spike. This comp works A LOT better with Noxus Emblem.

Traits
Noxus Shurima Slayer Darkin Juggernaut Challenger
Carousel Priority
B.F. Sword Tear of the Goddess Chain Vest
Team Carries
Samira
Blue Buff
Infinity Edge
Giant Slayer
Naafiri
Noxus Emblem
Deathblade
Deathblade
Swain
Protector's Vow
Gargoyle Stoneplate
Redemption
Mordekaiser
Rapid Firecannon
Nashor's Tooth
Recommended Legends
Twisted Fate: The Gambler
Lee Sin: The Playmaker
Caitlyn: The Peacekeeper
Placements
Sion
Darius
Swain
Aatrox
Naafiri
Mordekaiser
Cassiopeia
Samira
Level 6 Team
Cassiopeia
Samira
Naafiri
Swain
Katarina
Darius
Recommended Regions
Bandle Cafeteria
Shifting Sands
Placidium Library
Recommended Augments
Tier 1
Pandora's Items
Red Buff
Pandora's Bench
Tier 2
Pandora's Items II
Noxus Crest
Gifts from the Fallen
Tier 3
Noxus Crown
Golden Ticket
Radiant Relics
A
7 Bilgewater
Quick 8
Bilgewater Juggernaut Strategist Gunner Darkin Reaver King
Miss Fortune
Blue Buff
Rabadon's Deathcap
Jeweled Gauntlet
Nautilus
Evenshroud
Bramble Vest
Protector's Vow
Nilah
Edge of Night
Rapid Firecannon
Giant Slayer
Jarvan IV
Bilgewater Emblem
Gangplank
Twisted Fate
Graves
Aatrox
Carousel Priority
Recurve Bow Needlessly Large Rod Chain Vest

The Bilgewater trait was a bit of Roller coaster in Set 9.5 so far, but currently it's making a bit of a comeback. Rolling for Miss Fortune*3 with 7 Bilgewater is more than powerful to secure yourself an easy Top 4. This comp is much more powerful with a Bilgewater Emblem so you can stabilize with 7 Bilgewater in Stage 4 without having to find Gangplank.

In early game you want to lose streak and pick up a Spatula if possible from early Carousel. Item dump your AP items on Cassio to lose streak more efficiently. You should have a solid 5 Bilgewater Setup in Stage 3-2 and if possible 7 Bilgewater by Stage 4-2 latest. If you can't find the Emblem you can still reach Top 4 if you find Miss Fortune*3 in a reasonable time and add more Strategists instead.

Don't item transfer your AP items to Gangplank at the moment, he is too unreliable as a carry and it takes too long for his ship to arrive. You should only give him leftover items in late game.

Traits
Bilgewater Juggernaut Strategist Gunner Darkin Reaver King
Carousel Priority
Recurve Bow Needlessly Large Rod Chain Vest
Team Carries
Miss Fortune
Blue Buff
Rabadon's Deathcap
Jeweled Gauntlet
Nautilus
Evenshroud
Bramble Vest
Protector's Vow
Nilah
Edge of Night
Rapid Firecannon
Giant Slayer
Jarvan IV
Bilgewater Emblem
Recommended Legends
Twisted Fate: The Gambler
Urf: The Emblem Collector
Poro: The Imporoble
Placements
Jarvan IV
Graves
Nautilus
Gangplank
Aatrox
Nilah
Twisted Fate
Miss Fortune
Level 6 Team
Graves
Illaoi
Miss Fortune
Nautilus
Twisted Fate
Swain
Recommended Regions
Bandle Cafeteria
Placidium Library
Noxkraya
Recommended Augments
Tier 1
Healing Orbs I
Pandora's Items
Pandora's Bench
Tier 2
Bilgewater Crest
Ancient Archives I
Dedication
Tier 3
Bilgewater Crown
Level Up!
Ancient Archives II
A
Gunner / Piltover
Reroll
Gunner Piltover Zaun Rogue Bruiser Technogenius
Jinx
Deathblade
Giant Slayer
Runaan's Hurricane
Jayce
Last Whisper
Infinity Edge
Giant Slayer
Vi
Bramble Vest
Redemption
Dragon's Claw
Sejuani
Protector's Vow
Warmog's Armor
Gargoyle Stoneplate
Aphelios
Graves
Ekko
T-Hex
Heimerdinger
Apex Turret
Mechano-Swarm
Repair-o-matic
Goldinator
Carousel Priority
B.F. Sword Recurve Bow Chain Vest

This is currently the comp with the highest chance to win a lobby. Your best case is to open with 3 Piltover, either with early Ekko/Jayce or with the help of Augments. Keep an eye out for Augments that grant a free Piltover unit that might help you to enable the trait early. There are two paths that players like to take.

One is less focused on Piltover and prefers combat Augments like Pumping Up/Gotta Go Fast with Master Yi Legend. In this version you want to reroll for Jinx/Vi/Jayce with Level 6 and push towards Level 8 later to add 4 Gunner and other high value units.

The other variation is to run Pengu as your Legend and take HP Augments like Tiny Titans or Metabolic Accelerator. Here your goal is to for a large Piltover Cashout and use this as your win condition. You are not required to reroll your setup here, sometimes you can do both, but that depends on each game. If you find a Gunner Emblem you give it to Ekko and try to run 6 Gunner as another win condition.

Traits
Gunner Piltover Zaun Rogue Bruiser Technogenius
Carousel Priority
B.F. Sword Recurve Bow Chain Vest
Team Carries
Jinx
Deathblade
Giant Slayer
Runaan's Hurricane
Jayce
Last Whisper
Infinity Edge
Giant Slayer
Vi
Bramble Vest
Redemption
Dragon's Claw
Sejuani
Protector's Vow
Warmog's Armor
Gargoyle Stoneplate
Apex Turret
Mechano-Swarm
Repair-o-matic
Goldinator
Recommended Legends
Pengu: The Tactitian
Master Yi: The Wuju Master
Poro: The Imporoble
Placements
Sejuani
Graves
Vi
Ekko
T-Hex
Aphelios
Heimerdinger
Apex Turret
Jayce
Jinx
Level 6 Team
Jinx
Graves
Warwick
Sett
Nautilus
Darius
Recommended Regions
Stillwater Hold
Targon Prime
Slaughter Docks
Recommended Augments
Tier 1
Gunner Heart
Tiny Titans
Red Buff
Tier 2
Gunner Crest
Dueling Gunners
Metabolic Accelerator
Tier 3
Gunner Crown
Golden Ticket
Piltover Soul
A
6 Shurima
Quick 8
Shurima Darkin Juggernaut Strategist
Azir
Guinsoo's Rageblade
Nashor's Tooth
Jeweled Gauntlet
Nasus
Warmog's Armor
Bramble Vest
Ionic Spark
Jarvan IV
Protector's Vow
K'Sante
Naafiri
Taliyah
Renekton
Aatrox
Carousel Priority
Recurve Bow Giant's Belt Chain Vest

Shurima is a pretty straight forward setup. Similar to Strategist your core revolves around Nasus as your main tank and Azir as your main carry. This comp prefers to rush for a quick Level 7 and roll for Tier 4 units to stabilize. Afterwards you can push towards Level 8 to add Aatrox/Jarvan.

9 Shurima is a difficult trait to reach, but worth going for as a win condition if the game allows it. Shurima Emblem on Fiora or Aatrox can also help you reach a higher placement in your lobby.

Traits
Shurima Darkin Juggernaut Strategist
Carousel Priority
Recurve Bow Giant's Belt Chain Vest
Team Carries
Azir
Guinsoo's Rageblade
Nashor's Tooth
Jeweled Gauntlet
Nasus
Warmog's Armor
Bramble Vest
Ionic Spark
Jarvan IV
Protector's Vow
Recommended Legends
Poro: The Imporoble
Urf: The Emblem Collector
Placements
Jarvan IV
Renekton
K'Sante
Naafiri
Nasus
Aatrox
Taliyah
Azir
Level 6 Team
Recommended Regions
Bandle Cafeteria
Shifting Sands
House Lightshield
Recommended Augments
Tier 1
Juggernaut Heart
Pandora's Bench
Healing Orbs I
Tier 2
Shurima Crest
Dedication
Jeweled Lotus II
Tier 3
Shurima Crown
Level Up!
Radiant Relics
A
Vertical Void
Quick 8
Void Challenger Sorcerer Bruiser Empress
Cho'Gath
Bramble Vest
Redemption
Dragon's Claw
Kai'Sa
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Bel'Veth
Bloodthirster
Rapid Firecannon
Edge of Night
Fiora
Void Emblem
Malzahar
Kassadin
Rek'Sai
Vel'Koz
Carousel Priority
Giant's Belt Needlessly Large Rod Tear of the Goddess

Not much has changed for Void in Set 9.5 regarding the units you play. Since Yasuo is gone he is replaced by Fiora who is the strongest Challenger unit you can play to support your Kai'Sa. This comp did receive a lot of small buff making it more viable, for example Cho'Gath is a lot stronger now and feels a lot better as a 3 Star. Herald and Baron in late game also received some buffs and feel more impactful, giving you a better chance to compete against the top tier meta comps.

As a core concept you usually want to play this comp if you have an early Void Emblem from Augments or you are playing in a Region that helps you to find the Emblem/Units. If you find a lot of Cho'Gath early you can play Void Reroll that focuses on a strong Cho'Gath and runs either Vel'Koz*3 or Kai'Sa*2 as your main carry in late game. The normal way to play Void is usually just to rush for 6 Herald to stabilize and then rush towards Level 8 once you are stable with Kai'Sa. Finding Bel'Veth can be difficult in some games and without Baron you might have a hard time closing out the game.

Traits
Void Challenger Sorcerer Bruiser Empress
Carousel Priority
Giant's Belt Needlessly Large Rod Tear of the Goddess
Team Carries
Cho'Gath
Bramble Vest
Redemption
Dragon's Claw
Kai'Sa
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Bel'Veth
Bloodthirster
Rapid Firecannon
Edge of Night
Fiora
Void Emblem
Recommended Legends
Urf: The Emblem Collector
Caitlyn: The Peacekeeper
Poro: The Imporoble
Placements
Kassadin
Rek'Sai
Cho'Gath
Fiora
Bel'Veth
Vel'Koz
Malzahar
Kai'Sa
Level 6 Team
Cho'Gath
Malzahar
Kassadin
Rek'Sai
Vel'Koz
Kai'Sa
Recommended Regions
The Dreaming Pool
Placidium Library
Yuumi's Zoom Zone
Recommended Augments
Tier 1
Pandora's Bench
Branching Out
Healing Orbs I
Tier 2
Void Crest
Ancient Archives I
Dedication
Tier 3
Void Crown
Ancient Archives II
Level Up!
A
Ravenous Warwick
Reroll
Juggernaut Zaun Shurima Darkin Challenger
Warwick
Bloodthirster
Guinsoo's Rageblade
Quicksilver
Nautilus
Evenshroud
Redemption
Silco
Blue Buff
Morellonomicon
Darius
Aatrox
Nasus
Sett
Naafiri
Carousel Priority
Recurve Bow Negatron Cloak Giant's Belt

I'd only recommend to play this comp if your first Augment is "Ravenous Hunter" that makes your Warwick into a powerful carry. It is possible to pick the Augment in Stage 3-2 and pivot into Warwick Carry, but this can be risky if you don't have the right items for him.

The core concept is very easy, you push for Level 6 in Stage 3-2 and roll for 4 Juggernaut, 2 Zaun and 2 Challenger and upgrade your board. From here you recover your economy back to 50 gold and slow roll your interest for Warwick*3.

Depending on the game state you will have to force Warwick*3 between Stage 4-2 and Stage 4-5 to stabilize in mid game. Once you have him you can push towards Level 7 and 8 and add 6 Juggernauts to make him more tanky. His item build should include one sustain item, Guinsoo's Rageblade and Quicksilver for CC immunity.

If you are only playing two Zaun then Robotic Arm is your best Chem Mod. With 4 Zaun you can give him an overcharged Shimmer Injector or Hextech Exoskeleton instead. Outside of Warwick you can itemize Silco with items like Blue, Morello, Gunblade and Nautilus with Evenshroud and Redemption.

Traits
Juggernaut Zaun Shurima Darkin Challenger
Carousel Priority
Recurve Bow Negatron Cloak Giant's Belt
Team Carries
Warwick
Bloodthirster
Guinsoo's Rageblade
Quicksilver
Nautilus
Evenshroud
Redemption
Silco
Blue Buff
Morellonomicon
Recommended Legends
Poro: The Imporoble
Placements
Darius
Nasus
Sett
Nautilus
Warwick
Aatrox
Naafiri
Silco
Level 6 Team
Warwick
Sett
Nautilus
Darius
Jinx
Naafiri
Recommended Regions
The Summit
Bandle Cafeteria
Thresh's Sanctum
Recommended Augments
Tier 1
Zaun Heart
Juggernaut Heart
Healing Orbs I
Tier 2
Ravenous Hunter
Juggernaut Crest
Healing Orbs II
Tier 3
Golden Ticket
Juggernaut Crown
Radiant Relics
A
Kayle Reroll
Reroll
Demacia Slayer Invoker Bastion
Poppy
Gargoyle Stoneplate
Warmog's Armor
Kayle
Guinsoo's Rageblade
Hextech Gunblade
Fiora
Bloodthirster
Titan's Resolve
Jarvan IV
Protector's Vow
Quinn
Shen
Sona
Galio
Carousel Priority
Recurve Bow B.F. Sword Chain Vest

Kayle Reroll managed to survive the Mid Set update! Even though Yordle and Poppy*4 are gone, the comp is still going strong. Poppy receives a lot of compensation buffs and has the added bonus of always receiving a Radiant Stoneplate from Demacia, which is one of the best items you can receive in early mid game. Poppy*3 with items in early game is unkillable for most comps, allowing you to easily win streak once you have your power spikes.

Kayle always receives a Radiant Giant Slayer, which makes her a great tank buster and allows her to stay relevant throughout the game. The core concept of this comp is to hit an early Kayle*3 and Poppy*3 either by rolling in Stage 3-1 or slowrolling in Stage 3. Once you have them you can push towards Level 7 to add 7 Demacia for a power spike. Initially you can add units like Shen with Level 8, but you have lots of other options in late game.

If you don't have a Demacia Emblem you can cut down to 5 Demacia in late game to add units like Aatrox, Mordekaiser, K'Sante or Warwick to help you win the lobby, since Kayle will eventually fall off. This comp is great with Demacia Emblems on Mordekaiser/Aatrox or Slayer Emblem on Fiora.

Traits
Demacia Slayer Invoker Bastion
Carousel Priority
Recurve Bow B.F. Sword Chain Vest
Team Carries
Poppy
Gargoyle Stoneplate
Warmog's Armor
Kayle
Guinsoo's Rageblade
Hextech Gunblade
Fiora
Bloodthirster
Titan's Resolve
Jarvan IV
Protector's Vow
Recommended Legends
Poro: The Imporoble
Urf: The Emblem Collector
Caitlyn: The Peacekeeper
Placements
Shen
Jarvan IV
Galio
Poppy
Fiora
Quinn
Kayle
Sona
Level 6 Team
Poppy
Kayle
Galio
Quinn
Sona
Neeko
Recommended Regions
Placidium Library
Ehrenmount
Shifting Sands
Recommended Augments
Tier 1
Slayer Heart
On a Roll
Healing Orbs I
Tier 2
Demacia Crest
Slayer Crest
Petricite Shackles
Tier 3
Demacia Crown
Slayer Crown
Golden Ticket
A
4 Challenger 3 Demacia
Quick 8
Challenger Demacia Darkin Slayer Juggernaut Technogenius
Fiora
Bloodthirster
Titan's Resolve
Kai'Sa
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Jarvan IV
Protector's Vow
Warmog's Armor
Evenshroud
Quinn
Naafiri
Warwick
Aatrox
Heimerdinger
Apex Turret
Shrink Module
Mechano-Swarm
Goldinator
Carousel Priority
B.F. Sword Giant's Belt Sparring Gloves

Challenger is currently a very popular comp that is fairly easy to play. You want to take either Draven, Master Yi or Ezreal as your Legend and focus on taking combat Augments. Play a high tempo game that is focused on win streaking most of your early / mid game to maintain a high HP buffer.

In early game you want to open with 3 Ionia 2 Challenger and add 4 Challenger in Stage 3-2. Push for Level 7 in Stage 3-5 or 4-1 and roll for Fiora/Kai'Sa and transfer items to them. Add 3 Demacia so Fiora will receive a powerful radiant Item.

It is usually easy to Top 4 with Challenger, but very hard to make Top 2 since you will eventually get outscaled. Your late game win condition often lies in Aatrox/Heimerdinger with Challenger Emblem or a 3 Star Tier 4 unit.

Traits
Challenger Demacia Darkin Slayer Juggernaut Technogenius
Carousel Priority
B.F. Sword Giant's Belt Sparring Gloves
Team Carries
Fiora
Bloodthirster
Titan's Resolve
Kai'Sa
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Jarvan IV
Protector's Vow
Warmog's Armor
Evenshroud
Apex Turret
Shrink Module
Mechano-Swarm
Goldinator
Recommended Legends
Draven: The Executioner
Master Yi: The Wuju Master
Ezreal: The Item Collector
Placements
Warwick
Naafiri
Jarvan IV
Fiora
Aatrox
Quinn
Heimerdinger
Apex Turret
Kai'Sa
Level 6 Team
Irelia
Jhin
Samira
Naafiri
Sett
Warwick
Recommended Regions
Yuumi's Zoom Zone
Fleshing Arena
Scuttle Puddle
Recommended Augments
Tier 1
Spoils of War I
Red Buff
Pandora's Bench
Tier 2
Spoils of War II
Gifts from the Fallen
Long Distance Pals II
Tier 3
Spoils of War III
Jeweled Lotus III
Gotta Go Fast!!! III
B
Juggernaut Strategists
Quick 8
Juggernaut Strategist Zaun Shurima Sorcerer Darkin
Azir
Nashor's Tooth
Jeweled Gauntlet
Statikk Shiv
Nasus
Warmog's Armor
Bramble Vest
Dragon's Claw
Silco
Blue Buff
Morellonomicon
Hextech Gunblade
Swain
Jarvan IV
Warwick
Aatrox
Nautilus
Carousel Priority
Recurve Bow Needlessly Large Rod Giant's Belt

Azir remains a powerful carry in Set 9.5, but the setup around him has slightly changed. You are now running Silco instead of Lux in combination with a Juggernaut frontline that is being kept alive with the help of Silco. Nasus remains one of the best tanks and can hold the line while Azir and Silco take apart the enemy team.

The core concept of this comp is to rush for Level 7 in either Stage 3-5 or 4-1 and roll for your core setup. Once you are stabilized you can push for Level 8 and add more Strategist and look for Aatrox to help cap out your board.

This comp is surprisingly flexible you can change up your carries depending on your game. Instead of Zaun you can also run Fiora with BT/Titan and Sona or Quinn to get a free radiant Item for Fiora. Another alternative is to roll for Miss Fortune*3 with Level 7 and give her Blue/JG/Rabadon in combination with 3 Bilgewater.

Traits
Juggernaut Strategist Zaun Shurima Sorcerer Darkin
Carousel Priority
Recurve Bow Needlessly Large Rod Giant's Belt
Team Carries
Azir
Nashor's Tooth
Jeweled Gauntlet
Statikk Shiv
Nasus
Warmog's Armor
Bramble Vest
Dragon's Claw
Silco
Blue Buff
Morellonomicon
Hextech Gunblade
Recommended Legends
Ezreal: The Item Collector
Ornn: The Forgemaster
Poro: The Imporoble
Placements
Jarvan IV
Swain
Nautilus
Warwick
Nasus
Aatrox
Silco
Azir
Level 6 Team
Samira
Swain
Darius
Sett
Nautilus
Warwick
Recommended Regions
House Lightshield
Glasc Industries
Shifting Sands
Recommended Augments
Tier 1
Pandora's Items
Pandora's Bench
Jeweled Lotus I
Tier 2
Strategist Heart
Buried Treasures II
Big Grab Bag
Tier 3
Strategist Soul
Level Up!
Giant Grab Bag
B
6+ Sorcerers
Quick 8
Sorcerer Ionia Strategist Invoker Bastion
Ahri
Blue Buff
Jeweled Gauntlet
Giant Slayer
Silco
Blue Buff
Morellonomicon
Hextech Gunblade
Taric
Gargoyle Stoneplate
Ionic Spark
Sunfire Cape
Jarvan IV
Swain
Vel'Koz
Shen
Sorcerer Emblem
Karma
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt

Sorcerers are currently in a much better shape than most people would expect. Both Silco and Ahri are top tier carries that are capable of winning the lobby against every meta comp if your setup is strong enough. Both Silco and Ahri are absolutely amazing with Manazane, which is why a lot of players take the Ornn Legend and commit on Sorcerers if they find this item early.

Usually you want to open with a Void or 4 Sorc mix. Try to get +1 to Sorcerer from Augments so you can run 6 Sorcerer in Stage 3-2 to stabilize your mid game. You usually have two paths you can go for. One is more focused on rolling at 7 and using Silco*2 as the main carry for most of the game. The other path wants to take Augments like Level Up! or Hedgefund++ and rush for Level 8 and stabilize with an early Ahri instead.

You have a lot of great Sorcerer Emblem users. In early game the Emblem usually goes on Kassadin or Miss Fortune. In late game Jarvan and Shen are good choices. Make sure you don't neglect your front line items, if the opponents can't burst them down then Silco will become very difficult to deal with.

Traits
Sorcerer Ionia Strategist Invoker Bastion
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt
Team Carries
Ahri
Blue Buff
Jeweled Gauntlet
Giant Slayer
Silco
Blue Buff
Morellonomicon
Hextech Gunblade
Taric
Gargoyle Stoneplate
Ionic Spark
Sunfire Cape
Shen
Sorcerer Emblem
Recommended Legends
Ornn: The Forgemaster
Poro: The Imporoble
Placements
Jarvan IV
Swain
Taric
Shen
Silco
Vel'Koz
Karma
Ahri
Level 6 Team
Malzahar
Orianna
Swain
Taric
Vel'Koz
Kassadin
Recommended Regions
The Dreaming Pool
Yuumi's Zoom Zone
Marus Omegnum
Recommended Augments
Tier 1
Sorcerer Heart
Pandora's Items
Lategame Specialist
Tier 2
Sorcerer Crest
Overcharged Manafont
Portable Forge
Tier 3
Sorcerer Crown
Level Up!
Living Forge
B
Double Trouble Taliyah
Reroll
Multicaster Juggernaut
Taliyah
Jeweled Gauntlet
Guardbreaker
Rabadon's Deathcap
Sett
Ionic Spark
Warmog's Armor
Bramble Vest
Nautilus
Taliyah
Sett
Nautilus
Sion
Sona
Carousel Priority
Needlessly Large Rod Sparring Gloves Giant's Belt

Taliyah had it a bit rough in Set 9.0 after receiving severe nerfs to her starting mana and damage. With Set 9.5 she has now 20 starting mana and also three new units that will make her proc her passive: Qiyana, Nautilus and Ixtal Ryze.

This comp is still VERY Augment reliant, so if you want to find success I suggest you only play this if you have Double Trouble as your starting Augment. This allows you to run multiple Taliyah, Sett and Nautilus to maximize your knock-ups and getting great use out of the Augment.

The core concept is to push for Level 6 in Stage 3-2 and roll for upgrades and an additional copy to keep Double Trouble activated. Afterwards you recover your economy and go for another roll down between Stage 4-2 and Stage 4-5 to find your 3 Stars to stabilize. This comp does not require 4 Multicaster, the concept is to run units that will make Taliyah proc her passive, adding units like Twisted Fate or Vel'Koz will only make you weaker.

Traits
Multicaster Juggernaut
Carousel Priority
Needlessly Large Rod Sparring Gloves Giant's Belt
Team Carries
Taliyah
Jeweled Gauntlet
Guardbreaker
Rabadon's Deathcap
Sett
Ionic Spark
Warmog's Armor
Bramble Vest
Recommended Legends
Poro: The Imporoble
Ornn: The Forgemaster
Placements
Sion
Sett
Nautilus
Sett
Nautilus
Taliyah
Taliyah
Sona
Level 6 Team
Taliyah
Taliyah
Nautilus
Sett
Sett
Sona
Recommended Regions
Shifting Sands
Targon Prime
Ixaocan
Recommended Augments
Tier 1
Army Building
Jeweled Lotus I
Healing Orbs I
Tier 2
Double Trouble II
Two Healthy
The Boss
Tier 3
Double Trouble III
Golden Ticket
Infernal Contract



More TFT Build Comps

Looking for more TFT comps? Explore team comps created by other MOBAFire members. Filter and sort comps to find the perfect strategy for you or some new ideas to try! Builds are created and updated by the MOBAFire community - so be sure to leave a comment or cast your vote to let us know what you think! If you want to create your own team build check out our TFT Team Builder!



Set 9 Team Comps
breadgirl19's Avatar

breadgirl19's Team Comp

By: breadgirl19 updated August 22, 2023
  • 13.16
Kayle Sona Galio Poppy Garen Lux Jarvan IV
Demacia 7
Votes: 0
Views: 204
duybupbe's Avatar

duybupbe's Team Comp

By: duybupbe updated August 22, 2023
  • 13.16
K'Sante Kassadin Maokai Poppy Shen Taric Aphelios Soraka
Bastion 6
Targon 3
Invoker 2
Votes: 0
Views: 232
Drak3n3s's Avatar

Drak3n3s's Team Comp

By: Drak3n3s updated August 20, 2023
  • 13.16
Cho'Gath Rek'Sai Sejuani Sion Nasus Aatrox Bel'Veth Lux
Bruiser 6
Void 3
Juggernaut 2
Darkin 1
Empress 1
Votes: 0
Views: 225
ChrisIsaev's Avatar

ChrisIsaev's Team Comp

By: ChrisIsaev updated August 16, 2023
  • 13.16
Lux Azir Jarvan IV Swain Teemo Nasus K'Sante Sona
Strategist 4
Shurima 3
Demacia 3
Sorcerer 2
Multicaster 2
Votes: 0
Views: 316
LeDuck's Avatar

Vertical Void

By: LeDuck updated August 16, 2023
  • 13.15
Rek'Sai Kai'Sa Bel'Veth Cho'Gath Vel'Koz Malzahar Kassadin Yasuo
Void 7
Sorcerer 2
Challenger 2
Bruiser 2
Empress 1
Votes: 13
Views: 89,874
LeDuck's Avatar

Noxus Tier 1 Reroll

By: LeDuck updated August 5, 2023
  • 13.15
Samira Swain Cassiopeia Warwick Katarina Sion Darius Ekko
Noxus 6
Juggernaut 2
Challenger 2
Technogenius 1
Votes: 3
Views: 22,074
LeDuck's Avatar

Shadow Isles Targon

By: LeDuck updated August 2, 2023
  • 13.15
Kalista Taric Gwen Maokai Senna Viego Aphelios Soraka
Shadow Isles 6
Targon 3
Bastion 2
Redeemer 1
Votes: 2
Views: 19,966
LeDuck's Avatar

Noxus Tier 3 Reroll

By: LeDuck updated August 2, 2023
  • 13.15
Darius Katarina Nasus Azir Sion Swain Cassiopeia Jarvan IV
Noxus 5
Shurima 3
Strategist 3
Juggernaut 2
Votes: 4
Views: 61,231
LeDuck's Avatar

Legendary Soup

By: LeDuck updated August 2, 2023
  • 13.15
Ahri Bel'Veth Sion Taric Sejuani Shen Karma Heimerdinger
Ionia 3
Invoker 2
Sorcerer 2
Bruiser 2
Bastion 2
Technogenius 1
Votes: 2
Views: 9,474
Seb14's Avatar

SAMIRA COMP Seb14

By: Seb14 updated August 15, 2023
  • 13.15
Samira Cassiopeia Swain Jarvan IV Irelia Yasuo Warwick Heimerdinger
Challenger 4
Noxus 3
Strategist 2
Technogenius 1
Votes: 0
Views: 234
rty4ka's Avatar

rty4ka's Team Comp

By: rty4ka updated August 12, 2023
  • 13.15
Lux Jarvan IV Sejuani
Votes: 0
Views: 91
ferrdulo's Avatar

ferrdulo's Team Comp

By: ferrdulo updated August 12, 2023
  • 13.15
Kalista Warwick Yasuo Samira Kai'Sa Irelia
Challenger 6
Votes: 0
Views: 138
goldfishwithafang's Avatar

DEM'ON

By: goldfishwithafang updated August 12, 2023
  • 13.15
Garen Galio Kayle Sona Lux Taric Poppy Jarvan IV
Demacia 9
Targon 2
Sorcerer 2
Invoker 2
Bastion 2
Votes: 0
Views: 378
trippia's Avatar

trippia's Team Comp

By: trippia updated August 9, 2023
  • 13.15
Taric Aphelios Lissandra Karma Soraka Ahri Ryze Shen
Invoker 6
Targon 3
Ionia 3
Sorcerer 2
Bastion 2
Wanderer 1
Votes: 0
Views: 277
Deoshin's Avatar

Deoshin's Team Comp

By: Deoshin updated August 8, 2023
  • 13.15
Maokai Kassadin Soraka Taric Aphelios Shen Yasuo Ahri
Bastion 4
Targon 3
Ionia 3
Shadow Isles 2
Sorcerer 2
Invoker 2
Votes: 0
Views: 212
OPnlyAceCall's Avatar

OPnlyAceCall's Team Comp

By: OPnlyAceCall updated August 7, 2023
  • 13.15
Cho'Gath Renekton Vi Rek'Sai Sion Sejuani Lissandra Kai'Sa
Bruiser 6
Void 3
Freljord 2
Votes: 0
Views: 305
goldfishwithafang's Avatar

goldfishwithafang's Team Comp

By: goldfishwithafang updated August 7, 2023
  • 13.15
Taric Soraka Galio Garen Poppy Sona Lux Kayle
Demacia 7
Targon 2
Sorcerer 2
Invoker 2
Bastion 2
Votes: 0
Views: 170
OPnlyAceCall's Avatar

OPnlyAceCall's Team Comp

By: OPnlyAceCall updated August 6, 2023
  • 13.15
Poppy Maokai Jarvan IV Kled Gwen Kayle Teemo
Demacia 3
Yordle 3
Slayer 3
Shadow Isles 2
Strategist 2
Bastion 2
Votes: 0
Views: 184
Kissmyautism's Avatar

Kissmyautism's Team Comp

By: Kissmyautism updated August 5, 2023
  • 13.15
Ahri
Votes: 0
Views: 92
LeDuck's Avatar

Multicast Teemo

By: LeDuck updated August 2, 2023
  • 13.15
Galio Teemo Taliyah Swain Kled Poppy Vel'Koz Sona
Multicaster 4
Demacia 3
Yordle 3
Strategist 2
Sorcerer 2
Votes: 0
Views: 4,772
Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide