Caitlyn Build Guide by risadito
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 1910 |
| Health Regen | 14.65 |
| Mana | 885 |
| Mana Regen | 16.4 |
| Armor | 178.69 |
| Magic Resist | 72.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 375 |
| Gold Bonus | 0 |
| Attack Damage | 416 |
| Attack Speed | 69.009 |
| Crit Chance | 65%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 54.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Pros/Cons
Like any other champion
Caitlyn has her strong points and flaws:
|
+Godlike range (650 base range) +Great zoning ability +Ultimates has highest ratio damage +Dominates early game easily +FUN!!! |
SPACE | SPACE |
-VERY squishy -Usually targeted first in team fights -Item dependant -Her ultimate can be blocked -Can be dead in an instant if not possitioned correctly -Loses to -Very difficult to have a come back if doing poorly - Only way to comeback is through KS (Kill Steal NOT Kill Secured) |
Most of her cons are cons that almost any carry has (CC, focused, item dependant, gameplay, etc)
Masteries
This setup aims to allow you to have boots as a starter option while having 5 HP bars, this sometimes make people prefer kiling your support friend with 4 HP bars rather than you. Also the upgrade on
OR
This masteries are to reduce your death timer, which in all games is an issue. I take the mana masteires to inprove my overall mana in lane, you don't want to run out of mana when you need to ult or not have enough to net away.
The rest is pretty much standard on all AD carries. The offense tree, should not be modified or you risk losing damage output
Runes
These runes are not optional, take them. IT'S A MUST. They are your core runes, with these you'll be dealing true damage in your lane at lv1 (tanks that have armor lower than 31 will also take true damage so exploit your early game advantage). If you like AD runes you can change some, but its either you keep theMarks or the Quintessence.
Only runes worth swaping these for are listed above if you are not a fan of armor pen. (which you should be)
The glyphs and seals can be different:
You can always choose between:
Seals:
| Runes | |||||||||||||||
Greater Seal of Armor 9 |
Greater Seal of Mana Regeneration 9 |
Greater Seal of Attack Damage 9 |
Greater Seal of Health 9 |
Greater Seal of Health Regeneration 9 |
|||||||||||
Note: Don't take attack damage runes, they give poor stats, and it will do little difference through every phase of the game. AD runes give such poor stats, late game, that they become a bit of a waste. Still they are an option for early game damage if you want, but only grab
Summoner Spells
Best Options:
Great for shutting down AD carries, thou not really THAT impressive vs AP carries, but still cuts their AP by 1/3. Also great for escaping. This spell is actually something a support should carry, since in the new meta
This is your second and last resource for
Now heal is viable to carries :D Since if a support carries a heal you'll only receive 50% of the heal its more viable for carries to take it, so we can survive sticky situations where the support is OOM, has CDs, is not present, ganks and if your support is bad :( Also it's a kiter's best friend you can bait so many people into tower diving you, then BAM!!! you have about half HP again.
Viables:
If you are not a fan of
This can be essential if you want a first blood, also shut downs any life steal super fed carry or
Only if you want total mobility, to gank or just to return to tower quickly after your first recall without losing farm. But I believe this is better off with the solo top.
If you are new to NO!!!!!!!!!
This spell will only become viable to me when it gives AD instead of AP, until then horrible AS and AP can be gone
NOOOOOO!!!!! YOU ARE CALLED
Do you wanna be ganked by enemy junglers ? Do you wanna be ganked by anyone? Well worry not! Promote is here to do this for you! No really... you will push your lane alot with promote + its not THAT appealing since it only works on cannon minions.
OMG YOU F*CKING NB!!!!! Really, the only time you will be mana hungry is early game and a bit mid game (from levels 1-13), your mana problems aren't so desperate that you'll need......you'll need.....THIS!!!
Does
!@#@$*&^%$#@!!@#$%^&**&^%$#@
Unique Skills

Passive:Headshot
Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion.
This is your farming/harass tool while laning. Use this wisely. If all creeps are with low health don't waste this on them, use your net to get closer to your enemy and shot him/her with headshot. But always think when is the best time for using headshot. Also try to auto attack from bushes since your passive will trigger faster while inside bushes (
Caitlyn gains 2 stacks instead of 1 if she attacks from bushes).

[Q]:Piltover Peacemaker
Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).
Your poking skill, and sometimes your finisher. At early levels if you happen to engage and win but they are escaping with low health don't hesitate to use your [Q] (only do this if the target is in the middle of the skill shot or you WILL miss). Only use this as a finisher in team fights and when you are certan it will hit your target. If a champion is within range and is stuck by a mob of minions or your trap, [Q] them. Remember that this skil has a 1 sec chanelling time so its fairly easy to dodge (the animation gives it away). Also this will drain your mana so fast when spammed that by lv. 6 you won't have enough mana to ult or anything. Trust me, mana issues with
Caitlyn are frustrating.

[W]:Yordle Snap Trap
Caitlyn sets a trap to find sneaky yordles. When sprung, the trap immobilizes the champion, reveals them for a short duration, and deals magic damage over 1.5 seconds.
This is you zoning tool and also your only CC. ALWAYS have this spread around your lane, usually place them in key locations. Since the limit is three make sure you think before posioning them. What differs a good
Caitlyn from a exellent
Caitlyn is how she uses her traps. If you want to play aggressive and block your enemy's path of escape put your traps closer to their turret. But if your getting ganked often it is a good idea to put them close to your tower, for safety. ALWAYS lay traps during teamfights, it WILL make a difference. Also traps are efficient against people with
Guardian Angel, just throw a trap on top of them and they'll be snared.

[E]:90 Caliber Net
Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.
This is you ONLY escape mechanism (if flash is on CD), so use it wisely. You can use this to do a headshot combo but only, ONLY, if you are 2000% sure you are not gonna get ganked. Also this net can make you fly through thin walls but not thick ones. Sometimes you can throw your net but because there is a thick wall behind you'll not get sent backwards and the target will most likely be slowed. This is your only way of escaping, so its a good thing if you always save enough mana for a net (not mandatory).

[R]:Ace in the Hole
Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
This is the best you have to offer and a KS tool but there are 2 major defects in this skill:
*Enemies champions can intercept the bullet
*If the target becomes stealthed or disapears from your vision range before a line appear betwen the two of you the ult will stop automatically.
But the other advantages are:
*It NEVER misses even if they do a curve or are knocked airbone by alistar (yes it happened with me once, the bullet curved upwards towards
Ezreal)
*After the ult line has appeared you will get vision of your enemy even if they become stealthed or are gone from sight range
*Ratio is high
*Insane base damage.
Skill Sequence
OR
Any one of this skill sequences is good, but be aware of who you're against. If its someone you think will out burst you or has more sustain (
Now your skill priority is:
[r]
[q]
[w]
[e]
[w] & [e] can be changed as their priority varies in each game, but usually [w] is a better option
Items
Starting Items:
OR
Must Always Have Items:
As you all know this is basic carry knowledge. The other items are very situational and I'll talk about them further on in my guide.
Early Game Items:
Always aim to get a
Mid Game Goals:
,
&
Get the
Note: This items may seem hard to get (because they are expensive) but if you have about 190 creeps you will have an infinity (if I'm correct, if not please tell me so). And now is the ganks and teamfights phase and your jungler/team have gone dragon alot (or at least some times). So no reason not to have this items completed (get at least the
Late Game/Situational:
Usually I don't build defensive items but I'm gonna state the ones you could get or if you don't want one go for more damage:
For Damage:
Good damage and attack speed + that passive that will shred through anything. :D This is better than
If you are a critical, attack speed or movement lover
If you really feel like trolling. :D
If your targets have high HP (ex: mages with
This will make you destroy anyone and anything. Fed you +
Really not a fan of stacks, they aren't reliable. Only viable if you are snowballing too easily (try to get this before your legendary otherwise its a waste).
Now this baby is a monster. The passive also applies for your ult, meaning: 10HP left
This is a pretty expensive item but its stats are worth it. AD, AS, crit, slow, 150% of your AD as bonus damage, AP (for traps), health AND movement. Overall this item is really good on
This item is really underrated on carries, but extra armor pen won't hurt right? WRONG! It will hurt your enemies pretty bad :P Also the crit strike it gives wont be wasted neither will its passive. CDs on The Defensive:
This is ONLY useful if they have a very AD heavy team (which is bad for them), but not a popular option.
Now this item is great! Its active can do so much to you but this item has become so underated, this is a free cleanse. Note: QQS can remove ults such as (Note: QQS does only remove debuffs but
If they are focusing you hard or if your support/tank are bad at protecting you
Against pesky casters (i.e.
If you want HP and nothing else, the slow and AD is not a waste either
Finally an upgraded
This item is MR while still carrying, MR per hit and extra bonus damage. Its great, but underated.
When To Use Your Ult
Knowing when it is the right time to ult with
Caitlyn is the key to becoming fed.
The only times when you ult are:
1) When enemy is low enough and you are sure NOBODY will block it
2) When all enemies are low enough that ANYONE will die from your ult
DO NOT use your ult to initiate. It's not worth it.
If you do here are some side effects:
1) How will you kill those annoying stealth,
Tryndamere or
Master Yi when they run off?
2) Before a teamfight the tank will block the bullet, then he will restore all the health in no time.
3) During a team fight while you channel
Xin Zhao will rape you in 2 seconds.
Now aren't all those 3 options lovely?
Only ult with
Caitlyn during a team fight when you need to recall. Run, ult then recall. Your ult deals such high damage that it will have helped your team.
Who Do I Lane With?
When duo laning your partner should ALWAYS be someone with a CC and a person that can initiate. Tanks are best fit for this role. The CC can't be a slow, its has to be a stun, or a fear, or a bind, or a taunt, or a surpress, or a knock back/airborne.
Now THIS is the best partner you could have. He can use that blade of his to make you life steal minions so sustain is guaranteed, he can taunt so you can attack without being afraid AND he can save your life with that annoying ult of his.
Shen is the partner that makes
Caitlyn truly shine.
Note: Shen is at his best when he is a premade, someone you can contact instantly (by skype, talking, etc.)
Other Good Options For Partner (not better than
Shen but...)
he is a tank, he can initiate and hes got a taunt
he has 2 knocks, a heal, can initiate and a ult that makes him tower dive so you can get the kill
he can initiate, he has a stun and he has a heal
he can initiate, has a knock back, has a freaking slow and can poison enemies
he has a stun, a surpress and he can initiate
she has 2 stuns, a slow, a snare, can initiate and can make your attacks hit harder with her passive
he can initiate, has a snare and a great harass
he can taunt, he can initiate, he can increase your movement speed and he can shield you
he can fear, he can knock back, he can initiate and he can dish out high gamage
Support characters such as
Soraka,
Sona,
Janna,
Karma ans
Zilean are good to babysit you. BUT what these characters lack is the ability to initiate, and
Caitlyn cannot truly shine if someone doesn't initiate for her.
Note: NEVER EVER lane with another carry, you need the creeps and he will also need the creeps so it will become a mess in the end. Mages are only recommended if they have LOTS of CCs. Same goes for melees.
Dangerous And Annoying Ones
This bad boy will be annoying. He'll heal all or most of your pokes with
Transfusion. But thats not the biggest problem, the real problem is that he CAN block your ult. With that f**king
Sanguine Pool he'll dodge you ult making you cry everytime you ult on him, plus if you happen to engage in a 1 vs 1 with him you WILL lose since
Sanguine Pool heals him and makes him untargetable.
Tip:
Don't ult on him if he has
Don't engage in 1 vs 1 if you do not have a clear advanatge.
Poke him more than he can heal in lane.
Another annoying person here his skill set is just so annoying and good that it frustates you. He has a skillshot that deals significant damage and its CD is ridiculously short (
Tips:
Lay traps on him when engaging so he can't escape
He will have an early game burst greater than yours, so try to play safe
Poke, Poke and Poke
Tell your team when he is level 6,
NEVER STAY IN LANE WITH LOW HP WHILE HE'S ALIVE!
This guy here is difficult to lane against. First of all he WILL out burst you at low levels, and if you let him farm or get kills he WILL own the lane against you. His
Tips:
Zone him BEFORE he zones you
Don't engage at low levels his burst is greater than yours, just out farm and poke him
Ask for as many ganks you can
Don't be aggressive if you notice you are losing.
She is almost the same as
Tips:
Just farm until higher levels(9-11)
Don't ult on her if her shield is up
She will render your traps useless by walking over them with her shield and getting mana for free
Don't chase her, her ultimate will make her run alot and you can't keep up.
His presence in lane is a bad thing itself, just like
Tips:
His
Don't chase him, his
NEVER go 1 vs 1 with him, his
If you are with low HP
His ultimate
His ultimate can be used so that he gets assists or kills around the map, since its a global and affects all enemies it means he "assisted" someone (he can make an executed into a kill just by activating this spell).
Magic mirror on the wall...who's the most evil of them all? That's
Tips:
Try as much as possible to not let him zone you
Zone HIM so he can't farm
Buy early defensive items or a gold per 10 sec items if he still zones you
Try to farm but very carefully, only last hit
Play extremely safe, or try to make him scared of you by poking him earlier in the laning phase.
Call for as many ganks as you can from your jungler.
Vayne is in my opinion the most OP carry there is out there. Unlike you
Tips:
ZONE ZONE AND ZONE HER, her early game is extremely bad if you are present, you will usually dominate that lane but don't get cocky, if she farms well she can just beat you later
Avoid the third shot,
NEVER engage a
Stay away from walls
Tumble can be used to finish you so care if you have 2 stacks of
Your best friend is always your worst enemy. He can use his ult,
Tips:
Remember he will ult on his partner when you ult
Avoid all of
Zone him and his partner
Tower hug
Ask for ganks constantly
Buy tenacy items.
Tips:
ALWAYS buy a Quick Silver Sash it will cleanse away his ult and ignite which usually comes along with it (no pentakills for him, if you're fed).
Zone him without letting him zone you
Poke him before he uses
Ask for ganks.
She is bad news she can harass you easily in a lane without taking a single harass back with her
Tips:
Zone her early game
Try to take as little harass as possible
Recall when you have half your HP (good
Buy early defensive items (i.e
Ult on her before her passive, her passive does not come out if she is killed before, when her HP is not low enough to trigger
He is not really a problem in lane, he's just annoying. He will constantly use his
Tips:
Be wary of his harass combo, it will zone you.
Do not ult if he has
Be careful when he reaches lv 6
And tell your jungler to be more careful when ganking because his passive
Shaco is a roamer, not only will he be a potential threat as a jungler or as a laner (due to great ganks) he can also block your ult with
Tips:
Shaco's that lane are less of a threat, just call out your MIAs and pink ward your lane
Shaco junglers are the problem, ward your river, your bottom bush and the tri bush, don't forget to also pink ward the lane
Careful of his hallucination blocking your ultimate
Just keep an eye out for these people, they are either annoying or dangerous to you.
End
Thank You for reading my guide, hope it helped.
Please test it before downvoting, I don't mind down votes but when people downvote without a reason I get mad. Also tell me if there are any mistakes or things I could improve.
If this guide recieves enough positive comments I'll do a section about:
laning
farming
Thxs if you read it
Thats all for now folks
:D
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