This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Teleport
Ghost
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Skarner- Ranked Offtank
Hello everyone, my name is bitpik, and this is my first build on mobafire so far. For my first build ever i picked a champion i think we all know and love, Skarner. Ever since i brought this amazing champion he has been my main in the league of legends.
Ever since i started playing league of legends i loved offtanks. I started playing Jarvan IV , Garen and my first goal was to buy every single AD offtank in the game. So when i saw that a new offtank, Skarner was coming to the league i found him very intresting and couldn't wait to play him. Sadly, my internet dropped as he was released and i couldn't play him for a day or so. Then when my internet finally worked, i disconnected my first game with him the first five minutes and ended 0-1-0. Then i had to wait another couple of days because now my computer stopped working.
Then finally, i got to play him and it was a blast. I ended my first game 13-1-4, and my second 25-5-17, carrying my whole team. So by hearing this story, i hope you can tell i have some experience with him even though he's such a new champion. As i was so used to playing other offtanks, i knew just what items that worked on him. And to be honest, i have only changed two items from when i played him the first time.
These were my first two games, and i have played several ranked games with skarner since.
Most other Skarner players i've seen so far have totally failed with him. That is why i am here to help you, and let you know the basics of this champion as well as giving you a reasonable build for him.
READ THIS:
This is NOT a jungle build, and please don't downvote my guide because you think i play skarner wrong, we all play a champion in different ways. And we have nothing to complain about if it's actually working out for us, and before you give any downvotes, PLEASE try the build first.
Thank you.

If you check my profile i have 6won games and 2 losses, and 7.9 KD/A ratio with

Pros / Cons
aaaae |
Pros
![]() + Ultimate can keep AP/AD carry from doing damage + You can kill AP/AD carries fast but painfully! + BIG amount of CC especially with this build + Champion who can jungle + Badass looking + Insanely fun to play |
space |
Cons
![]() - Weak early game - ![]() - Needs tankyness, or he's pretty much useless - Needs top lane(if your not jungling ofcourse) - Needs a big amount of farm due to cost of core items - Has biggest trollface in history on classic skin |
Even though


Made by my ****py editing skills
Masteries
Since the masteries changed offense has been extremely powerful on many champions. My new build has 21 points in offense mostly because of







Defense is also really strong and

Useful masteries for













Juggernaut
stats



If you have 5000 max health











Battle of the masteries
A bit more damage that most certainly helps. Actually almost as much damage dealing as
![]() |
SP_CE | Gives three health for every 100 auto attack damage you do. You will do about 100 auto attack damage for every other minion you last hit. You regen far more than this.men din jäkla fjant |
These masteries give you alot of some starting health which helps alot early game, and then extra health with every time you level. I always take these against teams that aren't countered by
![]() ![]() |
SP_CE |
Great against AoE comps and against Damage over time spells like ![]() ![]() |
This mastery is friendly and doesn't like to fight other masteries. But he loves to talk about himself from a players perspective. Pretty good mastery actually if your an attack speed or mage champion. ![]() |
I think this is enough detail about masteries for you, lets move onto runes.
Runes
Here you can see which runes i use and why i use them, i will also mention other runes that are viable.
-I use nine greater mark of Desolation: Really, i can only imagine these and




-I use nine


And when your solotop without these your face will go from :) to >:( in a split second as soon as you see


Simply:Why would you NOT get these?
-I use nine


Flat MR runes,



As you see. Its highly early game focused. The growth is small which means you need extra magic resist far more in endgame than in early game.
-I use three

So these are the runes i use, but these work aswell:Marks
Seals
Glyphs
Quintessences
|
Summoner Spells
This is strong if you are being heavily harassed in a lane, or if you need to teleport to a dragonfight. Tell your support to always have a ward with him if a teamfight breaks out when you're not close, as you can teleport to wards aswell. | SPACE |
Ghost is in my opinion the best summoner spell for ![]() |
Even though all the nerfs its still the best summoner spell in the game. You can ![]() ![]() ![]() |
SPACE |
Got buffed and now its the best spell to take against some team comps that are really CC heavy. ![]() ![]() ![]() |
Exhaust can catch someone or save you when being chased by a few amount of people. But because you have ![]() ![]() ![]() |
SPACE |
Pretty self-explanatory. It does a big amount of damage early game and later on its used to decrease someones healing received. Its always nice to have this on your team if your competing against a ![]() ![]() |
Clairvoyance is a really good summoner spell, but make your support get it instead because having two spells is vital.
Revive If you want hyper speed with a 540sec cooldown that doesn't help you in any way unless your trolling hard then be my guest!
Heal this definitely has its uses but again its vital having two summoner spells. Let your jungler or support take this instead.
Promote If you want a big useless minion every like ~200sec that doesn't help you in any way unless your an idiot then be my guest!
Smite is an absolute must if your jungling, this isn't a jungling guide and you really shouldn't take this in top lane.
Surge is probably the best spell here and could be used but it just isn't good enough to be in the upper grades.
Clarity Take teleport instead if you want mana or something that matters lategame.
Energize Is an excellent passive, and the only reason that you would push. How to use this passive to your advantage might still be hard in some cases. Obviously, you cant keep auto-attacking the enemies minons just to get your ultimate up. If your opponent has a brain (facepalm if he doesn't) he will let you push to his turret. Good job, now you cant even autoattack the melee minion's, and if you try doing so, You will get ganked by their jungler.
I will explain this in the Laning phase section, down bellow.
Lets not get off-topic, Energize is the reason you can spam that























Summary:
- 1st priority:
Impale (R)
- 2nd priority:
Shattered Earth (Q)
- 3rd priority:
Seismic Bastion (W)
- Last priority:
Ixtal's Impact (E)
This is the build listed at the top of the screen, and i normally wouldn't change it. But you want options! right?
STARTER ITEMS
THE GOOD



This is another viable starting item, it consists of a




EARLY GAME
THE MUST



You will have to choose one of these boots, in most cases you will get






THE VERY GOOD
philosopher's stone

Presuming that you brought this first of all, at about 5-8minutes. This has given you almost three times it's cost back. But endgame regen really doesn't matter that much, so were selling it.
Even though the power of this item, im not calling it a must. As there are other regen items that are also useful
THE GOOD
If you plan on getting this, use it where philosopher's stone would normally be.
SUMMARY



I ALWAYS get this item, it doesnt matter which AD offtank i play, and i have every single one in the game!
There are some things to keep in mind when buying this:
- Because of its price, you will need alot of farm.
- This gives an OMGWTFBBQFACEROLL effect.
- The passive which increases your next attacks damage by 150% only multiplies your BASE ad. So getting lots of AD doesn't help your damage output by that much.
You have two AoE's,




This item gives survivability and slows enemies and it does it far better than

This gives more base stats than


When this is fully capped it gives 130 more max hp, 725 extra max mana and the same amount of ability power compared to


It happens that i use this when i get a couple of early/midgame kills. It boost's your damage by quite a bit but doesn't give any max health.
So during mid game you should buy

THE 4th SLOT
There are loads of item's to pick for this slot and here's a list of all of them, from good to bad:
A fully stacked

This is insane for




Gives you damage and solves mana problems. Its okay if you are new to the game. But when you get better you should be able to handle mana problems without it.
Really not that great. It's like

Far to expensive! We want to build our tankyness as soon as possible, except your really fed you won't have gold for this
This is a bit expensive, and it simply wont do it for you, if you want attack speed, then take

The active doesn't work well on

Take




The reason this item has to be cheap, is because we want to start building some defence as soon as possible.
ARMOUR AND MAGIC RESIST ITEMS
There is a point in the game where

Here, you will pick one of the Armour and one of the Magic resist items during this stage of the game! How you build them, i don't care because there are so many different ways that it would take forever to explain them all. Simply, if their








ARMOUR





MAGIC RESIST
Guardian Angel is good against heavy burst team's. It synergizes with
Wit's End.
Atma's Impaler synergizes with
Banshee's Veil and a last item which gives health.
Thornmail is great endgame versus those scary AD carries. Is amazing versus
Master Yi and
Tryndamere. You might want to go for a magic resist item, that gives some health.
Frozen Heart is a great item against AD carries, Synergizes with
Manamune.
Sunfire Aegis if you like it, this can be used against most setups.
Madred's Bloodrazor is great versus champs with alot of max hp.
Cho'Gath and
Vladimir are two examples.
Wit's End Synergizes with
Guardian Angel
Force of Nature Doesn't really fit in with the others, if you have alot of max hp and
Atma's Impaler you will want to go for
Banshee's Veil instead. But if you like it, be my guest!
Banshee's Veil is the only MR item listed that gives health, use it with
Atma's Impaler if you have it, or you could pick it for it's amazing passive.
Quicksilver Sash as mentioned with
Cleanse,
Skarner can flee/chase if he isn't stunned. So this is a viable pick for him but getting
Cleanse and
Quicksilver Sash in the same game might be overdoing it slightly.
THE LAST SLOT
Here you can pick whatever you want, i choose

STARTER ITEMS
one of these:



EARLY GAME
This:

and
One of these:
philosopher's stone Catalyst the protector
and
One of these:



MID GAME
This:

and one of these:



THE FOURTH SLOT
One of these:


LATE GAME
One of these:






and
One of these:




END GAME
(only if you took

i recommend

NOTE: dont buy 2



What you will learn here:
-How to farm well.
-How to slay your enemy(or enemies).
-How to gank.
-How to control your lane.
Last hitting without using abilities can be a pain in the ***. Especially as

If you are new to the game it might be hard the first weeks, and you'll maybe feel that its annoying practicing it, but its worth it. You cant use all of your spells on minions whenever they appear, because then you will push to their turret. One thing to remember is that the closer you are to their turrets, the bigger the chance is that you die if someone ganks you. But last hitting is hard to do and requires some practice.
Another thing to remember, is that the ONLY time you should push a lane, is when you know that no ones nearby, or in ganking position. There are some things you could do to further prevent yourself from being ganked.
Ask your teammates to tell if someone is missing from their lane.
Buy some Sight Ward's and place them in locations around your lane, where your enemies would be likely to run if they were about to gank you.
This is all pretty basic, but farming is very basic in itself.
When you want to push as


Dont go back if you'r opponent is pushing the turret without having someone to hold it for you, letting the turret take free hits is unnecessary ESPECIALLY when your against two people solotop. There are some exceptions, for example if your health is low.
The next part will be in a different chapter, because its gigantic.
In this section i will explain how to kill your lane opponent and harassing.
Down below you can also read guides for facing specific champions.
Against squishy:

Opponents in this section:





When you face these, you should always stay in brush at top, wait until they use their ability, example:



IMPORTANT: You cant just run into

I know you all are wondering:
"HEY you cant just run in and rape them like nothing and expect them to run all the time!"
I see why your thinking this, and this is why i always buy a regen item! You will regen faster than they do which means you kill them long term.
Go back and buy Philosopher's stone as soon as possible.
You will also need

When you turn level 6 you will start to move more and more passive, by doing this your opponent will want to take bigger risks. He will come closer, then when he comes TO close you will go for the killing blow(assuming hes half health or less).
When you assault you opponent with






Sadly, he still cant escape because of the massive slow you make with

If this goes as planned, you earned yourself a kill. ^^
Against tanky:
Opponents in this section:



These are hard to kill, but laning against them is still easy. Though some of them, such as






Tanky Dps rely on their abilities. It is important to have knowledge of them as some spells have shorter cooldown's than others. But if their abilities are on cooldown, you will have a chance to harass, and if they are low and overextended, kill them.
Against Sustainable tanky:
Opponents in this section:




You will want to just farm versus these, and hope that your health regen recovers their harass. Most of these will push their lane,


How to play against..
As soon as

The only thing a







When facing







It is hard to win over a good




So since his nerf



Well morde es back! The shield buff gave him more Hue which made him very very hue. He is still weak early on but when he gets spellvamp and especially level 6 he will win fights against you 1v1.






If your getting zoned by


- Harass her when it is gone, you will need a higher level of
Seismic Bastion to do this without loosing more health than her.
- Buy a
Vision Ward and place it where she normally stealths, now you can gank/attack her even when she's stealth. Dont buy an
Oracle's Elixir because its far to expensive.
Recommended runes:
Marks: Greater mark of Desolation
Seals:



Glyphs:


Quintessences:


While AD










It is great getting





An AP

A good

Rule number one is to no matter how low she is, and her spells are up you shouldn't turret dive her. The number one



Remember that

Teamfights

When a teamfight starts, dont just run in and


If this goes as planned, and your teammates don't suck, you will have won the teamfight by now.
Impale priorities:
1st priority: Channeling AP carry (for example when




2nd priority: Melee AD carry, if you find a melee AD carry, such as

3rd priority: Ranged AD carry (for example

4th priority: AP carry (for example

5th priority: Any offtank (for example


6th priority: Support (for example



Last priority: The tank (for example


xPhanttas
For helping with spelling.
JhoiJhoi
For making her amazing "How to make a guide" guide!
link:
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
MasterNinjaSky
for being pro(she's a friend please don't troll me for this xD)
This is now one of the highest

Thank you everyone, for everything!



Some people complained about the item section being a bit messy, i went it through now in hope to solve grammar issues and making it more simple. I also added some space between the different items in hope to make it less shaky/wonky/messy.
Since my guide reached 87% again i feel motivated to make it even better! :) Going to add a dominion guide into this guide but its hard to do this without it getting to messy. But when ive figured a way around it i will start making it!
Skarner's updates
Skarner will only get buffed until the tournament players stop building him as AP carry ;P.
The recent buff for

You must be logged in to comment. Please login or register.