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Spell Vamp Gangplank

Creator: Jebus McAzn February 26, 2011 1:21pm
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caucheka
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no spellvamp doesnt work on parrrley i just tried. but you are hitting minions for over 1k damage with raise morale.
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Jebus McAzn
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Spellvamp doesn't work there? Damn. You'd think it would, right? sadface
caucheka
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oh god


so if you had 5 gunblades

you would have 300 damage for your auto attacks and your q, which has 100% lifesteal

then you'd have 525 ap. so your heal would do 905

your e would heal for over 1000 health


oh god
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Searz
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Well, building only Gunblades would make your damage pretty bad.. With a Lich Bane on the other hand it would be better, it also provides some mana. The build also almost needs some armor pen to deal damage with Parrrley, so LW is a good idea for that.

To solve the problems with mana you should probably get flat MP5 seals and MP5/lvl glyphs.
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Booshido
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Lol Gunblades would ONLY be for raise morale to "heal" you, stop getting hit and needing 2 heal spells lol i mean cmon, his ult is like what 20% ap ratio, one gunblade will increase his ult dmg by what 5 dmg each hit or something ¬_¬,
he's a farm machine and then a 3/4hp crit machine, and is really fast if you build him right, this really doesnt sound viable,
you're trading you're epic farming for a build far inferior, but then again,
I would love to see something doing amazing with this in some high elo rank game, I really like GP and always thought he might be missing something.


sidenote - chalice is the only item you need for mana.
ShadowReign757
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Well, let's say you have 4 Gunblades, Lich Bane, and Sorcerer's Shoes. That's 346 AD, 380 AP, 80% Lifesteal, 80% Spell Vamp, 1167 mana, 60 magic resist, 7% movespeed, 25 the effects of Lich Bane's passive, and Gunblade's active.

Parrrley - 496(150 + 100% of AD), heals for 397(396.8 rounded up) Does 992 damage(200% of 496) and heals for 794 if it crits(793.6 rounded up)

Remove Scurvy - Heals for 760(380 base healing + 100% of AP)

Raise Morale - Deals 1000 damage to an allied minion, heals you for 800(80% of 1000)

Cannon Barrage - Deals 256(180 base damage + 20% of AP) damage per cannonball, heals you for 205 per cannonball(204.8 rounded up)

Seems to me like you'd heal yourself for so much you'd be an offtank while still doing decent damage. Seems viable to me.

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Searz
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Yup, the heal can actually make this viable. But Sorc boots are still pretty ****py..


I think utility masteries should be the best for this "mageplank" since offense is only most useful on crit builds.
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Jebus McAzn
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Ghost/Exhaust with scaling MP5 seals/glyphs or Ghost/Clarity with better runes?
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Ghost/Exhaust with MP5 sounds good, idk about the rest. For boots, what about Mercury's Treads?

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CDR boots? Merc are always great tho.
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