Well, how's this? :D

It's so fun making signatures, even if you are a noob in making it XD

It's so fun making signatures, even if you are a noob in making it XD
Thanks to MissMaw for the sig!

Sticks and stones may break my bones, b*tch you can't phase me.
Ranked Misadventures
Ranked Misadventures
TheSilverDust wrote:
Well, how's this? :D

It's so fun making signatures, even if you are a noob in making it XD

It's so fun making signatures, even if you are a noob in making it XD
This looks pretty good actually! Nice work :)
TheSilverDust wrote:

I just prefered it clean because the fonts that I've chosen is not as good as I expect. =.=
As for this one, try and keep the rule of thirds in mind. It makes a massive difference.
XeresAce wrote:
As for this one, try and keep the rule of thirds in mind. It makes a massive difference.
Thanks for the tip! So that's what I see in my camera when I try to take a photo. XD
So I redone the Taylor Swift signature using the rule of thirds and here's the result:

Any thoughts?
Comic by VaporaDark!

Quoted:
I wouldn't stretch out the render. I don't think white looks good on warm colours, go with gold or beige maybe.
LOL I'm having a hard time not to stretch the render, though I always end up stretching it. The original picture has Taylor Swift being on the center. And thanks for recommending font colors.
EDIT: HALP MEH! I need to move Taylor Swift to the left/right without stretching her! \(>3<)/
Here's the picture:
Thanks to MissMaw for the sig!

Sticks and stones may break my bones, b*tch you can't phase me.
Ranked Misadventures
Ranked Misadventures
Guys, it's a complete image, not a render.
Well, you can either change the signature size or use a little cheat I use for situations like this:

I simply duplicated the original image after I scaled it down, used the flip tool to flip it horizontally, and moved this duplicated layer so it slightly overlapped the original image (on the right side) without looking perfectly mirrored. Then, after making the duplicated image the same size as the image itself (in my case, 500X175) so there was transparency to smudge into, I used the smudge tool to smudge along the obvious line and in other places to make it just look like a "continuation" of the image. Then you can just merge the two layers together if you plan to edit the colors at all. Not perfect by any stretch on images like this, but it'll fool most people. It really works better on images with solid backgrounds though.
As for text, I'd use two fonts. A simple (likely sans serif) font in a smaller size for "bandaids don't fix" and a larger, more gritty font for "bullet holes". The one that came to mind was this one, because it looks like it was shot up, but what you used originally would work well too.
A simple way to just make sure the colors of your text match is to just set white text to overlay and duplicate it a few times for visibility. I usually add a drop shadow for further depth, but it works okay with out it. The other option is to make a new layer from the visible ones and use the color picker to pick up a color. The yellow from the explosion on the side, for example. Here's an example where I did both:
(this text placement kinda sucks though)
TheSilverDust wrote:
LOL I'm having a hard time not to stretch the render, though I always end up stretching it. The original picture has Taylor Swift being on the center. And thanks for recommending font colors.
EDIT: HALP MEH! I need to move Taylor Swift to the left/right without stretching her! \(>3<)/
Here's the picture:

EDIT: HALP MEH! I need to move Taylor Swift to the left/right without stretching her! \(>3<)/
Here's the picture:


I simply duplicated the original image after I scaled it down, used the flip tool to flip it horizontally, and moved this duplicated layer so it slightly overlapped the original image (on the right side) without looking perfectly mirrored. Then, after making the duplicated image the same size as the image itself (in my case, 500X175) so there was transparency to smudge into, I used the smudge tool to smudge along the obvious line and in other places to make it just look like a "continuation" of the image. Then you can just merge the two layers together if you plan to edit the colors at all. Not perfect by any stretch on images like this, but it'll fool most people. It really works better on images with solid backgrounds though.
As for text, I'd use two fonts. A simple (likely sans serif) font in a smaller size for "bandaids don't fix" and a larger, more gritty font for "bullet holes". The one that came to mind was this one, because it looks like it was shot up, but what you used originally would work well too.
A simple way to just make sure the colors of your text match is to just set white text to overlay and duplicate it a few times for visibility. I usually add a drop shadow for further depth, but it works okay with out it. The other option is to make a new layer from the visible ones and use the color picker to pick up a color. The yellow from the explosion on the side, for example. Here's an example where I did both:

(this text placement kinda sucks though)
I thought Namless was pretty much there with the final design, however, it still had a few flaws that cannot be corrected in GIMP. I took it into Photoshop and did a few more touch ups to it. Please see the final version below. And feel free to tip me for my services at cashforlordtoshabi[at]coolmail[dot]com.
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The voice over sucks because I was sick at the time, but this is a video that shows how I add my borders. You'll have to add the "paths" to your toolbar, but it makes much neater borders.
As for your text, I'd make it smaller and put it closer to