Hey, i have a question.
I cant really decide when to pick exhaust and when to pick ignite.
Im mostly playing Thresh, Nautilus and Janna.
Could u tell me when i should pick exhaust on these and when i should pick ignite?
Would be really helpfull to me!
Thanks in advance guys!
Greetings,
EricboyZ
I cant really decide when to pick exhaust and when to pick ignite.
Im mostly playing Thresh, Nautilus and Janna.
Could u tell me when i should pick exhaust on these and when i should pick ignite?
Would be really helpfull to me!
Thanks in advance guys!
Greetings,
EricboyZ
Ignite if you want to kill the enemy lane 2v2 pro-actively, exhaust is better for either reactive or more passive laning phases. Ignite is there to cancel out the enemy heal, exhaust is there for cancelling out damage. For example, Thresh can easily get kills in laning phase and therefore I'd generally recommend Ignite. Janna however is not really oriented at killing but rather push/poke/disengage, therefore Ignite is not as useful on her. Nautilus falls a bit between the two as he can be played aggressively in certain matchups but is not as strong as Thresh 2v2.
Dune0z wrote:
I have been trying to improve my warding after laning-phase. What are some of the most important wards I need to focus on, I tend to pink the bush in Dragon River, One ward in the pit, One at there blue, and one at there raptors. Any tips?
What the most important wards are depends a lot on the stage of the game and more specifically the pressure. I've tried to explain this here. Basically, when you are under pressure it is much more important to ward defensively (in your own jungle), whereas if you are pressuring the enemy it will be much more important to ward deep in the enemy jungle.
Anyway, this is a great screenshot courtesy of Ahpulzz (winner of this year's guide contest) on one of the most effective warding strategies:

Simply put, these three wards give you almost complete vision control over the enemy bot side jungle. While they are a bit risky to place (preferably do this when you know where the enemy jungler is or when you have backup), you can completely shut down the enemy jungler from doing something around botside. You can pretty much copy this 'triangle' for topside (same triangle: ward at the brush just past raptors, at their redbuff and in the river near mid).
Something that's important is that if you have deep wars like in the picture above, you can accurately guess the jungler's location by proxy - if he's not in the bottom side jungle, then he's probably in the top side and your mid laner should avoid the top wing of his lane, and your top laner should play defensively, freeze, call for a counter gank, or walk away from his turret of he thinks he's going to get dived
If I helped you out, be sure to throw me a +Rep!
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
Probably extremely late to the questioning stuff, when's a good time to buy the other sightstone upgrades? I just feel like the normal upgrades for the gold gen items are simply better than the sightstone upgrades. And you get the lowered cooldown on your actives if you get Ruby. So... what's the point of the gold-stones?
The_Nameless_Bard wrote:
Item slot efficiency is a huge part of it as far as I know
And 800g cheaper than 3rd tier item +

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Start a thread where people record what they dynamic queue as.
Would be interesting to see what roles members take.
I was curious because of Vynertje last post... was wondering what he queues as and in what order.
(I assume support first....)