Rune change could be good for competitive but it might just devolve into Stopwatch and Biscuits instead of Stopwatch and Boots. Or maybe Stopwatch and Cosmic Insight if Inspiration is taken as a secondary. At least the nerf to Perfect Timing means that the Stopwatch sells for almost nothing, so people who took it and then never built it into anything don't get as much value outside the actual active.
Also that Jarvan IV nerf is going to suck for jungle clear. He already had a pretty weak clear early and now he'll take even more damage. :(
Also that Jarvan IV nerf is going to suck for jungle clear. He already had a pretty weak clear early and now he'll take even more damage. :(
Thanks to Jovy for the sig!
PsiGuard wrote:
Rune change could be good for competitive but it might just devolve into Stopwatch and Biscuits instead of Stopwatch and Boots. Or maybe Stopwatch and Cosmic Insight if Inspiration is taken as a secondary. At least the nerf to Perfect Timing means that the Stopwatch sells for almost nothing, so people who took it and then never built it into anything don't get as much value outside the actual active.
Also that Jarvan IV nerf is going to suck for jungle clear. He already had a pretty weak clear early and now he'll take even more damage. :(
Also that Jarvan IV nerf is going to suck for jungle clear. He already had a pretty weak clear early and now he'll take even more damage. :(
Biscuits give so much sustain for champs who need it or in tough matchups, Minion Dematerializer is super good on most mids and ADCs, and Future's Market is strong for some champion to get past awkward breakpoints. IMO boots just overshadowed the other 2 great options from that tier.
Personally i think the change was really good and needed in order to give more diversity instead of just taking what is op
im actually sad rito removed Celestial Body, it was my go to rune when im building full tank items like Locket of the Iron Solari.
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I'd like to hear what everybody's thoughts are on the tweaks they've made this patch (aside from Swain, who's got his own thread).
Any Master Yi or Tryndamere mains reading this? How impactful do you think those changes will be? Or the decrease to Jarvan's armor for this first clear?
Changing the interaction between Ryze's ultimate and the stopwatch/zhonya active is probably my favorite part of the patch change. I don't think it'll ruin his viability at all, but it takes away his "get out of jail free" card.
What are your thoughts?