Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.





Thanks honestly I substituted the resolve against a few picks and it helped it also seems comet works the bes ton him for top lane personally
That being said,
You can 100-0 people with a full combo after level 6 unless they're tanky or you're past the mid-game.
It's just a matter of preference of sustained damage vs. lower sustained damage with slightly higher burst. There's nothing wrong with "off-meta" picks.
Also, I think you confuse the terms "burst" and "damage". I never said he couldn't 100-0 people. That's one of the reasons I enjoy playing
Finally,
Also, "off-meta" and "bad" aren't the same thing. In case you were unsure. But thanks for checking out my guide!
What did I say?
Still highly inefficient to use conqueror just for that.
That does not make him a sustained damage fighter. A sustained damage fighter would probably be able to get more than a 45% win-rate with
You won't ever START your combo with an auto-attack, because
You seem to have a very isolated view of what a "sustained damage" champion is.
If you wanna base your opinions on strictly win-rates, feel free to do so. But I don't see what kind of fun you'll have by playing the same thing over and over and over again. I said from the start, I'm not a pro player, nor do I claim to be one. I only just made it to Gold V this season. This guide is meant to help people have fun. Some people forget that games are supposed to be fun. I hope the best for you.
I really like this type of thing
cheers from Brazil
I wanted to try something different in the jungle and thanks to your guide I will try some games as Aatrox!
I main that role so my vision about build path is a little more jungle oriented, I mean that in the jungle I expect less income than the laners so my build have to adapts to this: you cannot always get fed on kills and that's true the higher your elo (even more for people like me who are mechanically challenged XD).
First of all I think Aatrox is a mix of farming and ganking, like a Shyvana combined with Jax, but not as good, this means that he's a jack of all trades, he can blend in almost any composition but at the same time he cannot be really impactful late game.
That said, a little bit of reasoning must be made in champion select: the enemy team has a lot of tanks?
Go for him since he cannot be outdueled by them.
The enemy team has a lot of burst and squishies?
Better play something else or go penetration Aatrox XD (not that good I think :P )
After all the introduction, I think he can do quite well with this sequence in jungle:
Summoner Spells
Abilities
Runes:
+65 health
Precision
Resolve
Items
Progression examaple
For shoes: get what you need from either
Initial Items
Core Items
Defensive Choices
Offensive Choices
Example: splitpush
Item Sequence
Example: teamfight w/o CCs
Item Sequence
Example: teamfight w/ CCs
Item Sequence
Example: teamfight heavy AD
Item Sequence
Example: teamfight heavy AP
Item Sequence
P.S. Aatrox can do a fast dragon at lvl 3, so plan your route to go from top to bottom if possible, even more if the enemy jungler started from bot side!
P.P.S. If you have an hard time ganking lanes you want to focus on farming, counterjungling and dragon/rift herald control; to do so you can do Tiamat > Bloodrazor > Frozen Mallet to help you take objectives faster and be stronger in 1v1.
I think this is everything i have to say, this looks like a one way build against any kind of team.
Sorry for the extremely long comment, I'm not an Aatrox player so I don't want to make a guide about a champion I'm not used to!
What do you think?
Regards!
Last thing is that Aatrox benefit more from resistances than HP, for example: you have 2k life and 300 armor and 300 mr (so 8k eHP), every third attack from you heal 200, for example, giving you 800 eHP (200*4); instead, if you have 3k hp and 200 armor and mr (so 9k eHP), your third attack will heal for less eHP (200*3=600eHP). I hope I made my point clear XD
Worty to say is that your damage from titanic hydra will be only reduced by 20%, since if you activate the Stoneplate with 3 enemies near you, you double the hp -> double the titanic damage and then reduce it by 60% (example: AoE from titanic is 150, with Stoneplate activated it becomes 300, remove 60% and you get 120 damage from titanic and that is 80% of the damage from the item)
This is an example, Fiora came late but wouldn't matter since all the other lanes got crushed. Their Amumu got killed at his blue by me and was camped in the jungle.
https://imgur.com/a/j1vNL
In the meantime i will change GA to Randuin's/Thornmail. Thanks for the advices!