I like the update to Kayle, even though I don't think she's gonna be that good unless they change how fast you ascend or become ranged or well, get waveclear.
I like the Morg change too. She'll get much better.
What I don't like is getting rid of the armor of Kayle. What possible reason for that is there? She looks much less flashy and more like a ****ty superhero than a badass masked armored angel now.
I like the Morg change too. She'll get much better.
What I don't like is getting rid of the armor of Kayle. What possible reason for that is there? She looks much less flashy and more like a ****ty superhero than a badass masked armored angel now.
I've been messing with
Kayle on PBE...she looks horribly weak. She's completely worthless early game since she's a fully melee champion before level 11, literally brings nothing to a fight. Her new Q does pretty much the same thing as her old Q except now it's a slow *** skillshot, that's just a net nerf. And late game sure her DPS is great but her ultimate now disarms her (!!), which completely defeats the point and removes the one thing that made old Kayle strong.
I don't think true damage is worth these hurdles, nothing is.

I don't think true damage is worth these hurdles, nothing is.
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Split between her mortal and Celestial self but wholly opposed to the unyielding ideology of her twin sister, the dark enchantress has been visually updated to match her divine origin. Morgana has bound her wings by choice, reflecting her connection to humanity and our shared suffering, but her ultimate reveals her birthright. In addition, the Fallen’s shadowy spells have new animations and visual vibrancy. Already a powerful pick in both mid and bot lane, Morgana’s abilities remain the same—save for her ultimate, which now grants movespeed towards enemies to ensure they can’t escape their share of torment.
Passive: Divine Ascent
Kayle ascends through four forms before reaching her divine state.
Zealous (level 1): Kayle’s attacks grant stacking attack speed. At max stacks, Kayle becomes Exalted and gains movement speed towards enemies.
Aflame (level 6): When Kayle is Exalted, her attacks launch flaming waves dealing bonus magic damage.
Arisen (level 11): Kayle evolves into a fully ranged champion.
Transcendent (level 16): Kayle takes on her final form becoming permanently Exalted. Her flaming waves deal true damage.
Q: Radiant Blast
Kayle conjures a portal which shoots a flaming blade at an enemy, shredding armor and magic resist and slowing her target. This attack explodes to damage enemies next to the target as well.
W: Celestial Blessing
Kayle heals herself and a target ally, giving both a significant burst of movement speed.
E: Starfire Spellblade
Passive: Kayle’s basic attacks deal bonus damage which scales with both her ability power and attack damage.
Active: Kayle’s next basic attack is ranged and deals a portion of the target’s missing health as bonus magic damage. After ascending to Aflame, this attack damages enemies next to the target as well.
R: Divine Judgement
Kayle bestows invulnerability on herself or a target ally for a few seconds. While invulnerable, purifying swords fall in a circle around her target, damaging enemies in the area.
Playing As Kayle
As Kayle, you’ll smite the unjust with celestial powers, which scale higher each time you transform. Before you can wreak havoc on the guilty, play around your opponents and farm cautiously until you have your ultimate ability. In this early stage use Starfire Spellblade to keep enemies at bay and Radiant Blast to punish their over confidence. Soon your Divine Ascent transforms your ordinary abilities into obliterating vehicles of destruction.
Rally your team together and find groups of opponents who cannot escape Divine Judgement. Use Celestial Blessing if you or an ally struggle, or to close the distance on fleeing enemies. In your final form, your survivability and teamfight advantage swell into an overwhelming crusade, ending all enemies in your path.
Tips And Tricks