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I can add that Rammus is very flexible, you can play any build into him, as long as it has a minimum of resists, if you wanna check some other more off-meta but better to snowball builds, make sure to check mine (sry for advertising in your comment section)
132 master players played ranked with Rammus over the past 2 days and these are the item winrates.
Don't trust Rammus mains. Trust data.
I think rushing a jungle item is the most reasonable plan atm to compensate for slow clearing. But don't try to powerfarm in higher elos, jungle exp and gold are nerfed too hard. Only way to win is to gank a lot and enable someone on your team to carry.
I still rush
Predator might be a thing tho!
The problem is that nothing really competes with chemtank and deadmans rush at the moment.
With the new changes to jungle coming Rammus is probably going to be hurt even more than the champs with fast clear right? :(
Your writing in English is excellent.
Noticed one typo in the Fighting section - Bonusses.
If I had a suggestion to make it would be how you efficiently clear and kite camps with
I also like how you talk about picking a champion/lane to support, but I'd like to see more detail about how you do that. E.g. what is your pathing like if you decided you want to hardcore camp Mid, or Bot, or Top.
What would a list of Rammus's powerspikes be? (I realize you mention some of them throughout the guide, but a list or graph of the high points in one section would be helpful.
Thanks for coming back to it. Will have to try to look at that.
I have a section about why I think Q max is better for everything except spamganking with E max. The latter is not uncommon in high level Rammus play, but not really my style.
My pathing is pretty much the same regardless of which lanes I prioritize, I priotize keeping krugs and raptors on cooldown above anything (except free barons, inhibs, infernal drake, big shutdown opportunities).
I could probably make a better overview of Rammus Powerspikes;
- Bloodrazor is a spike for duelling and taking drakes, rift, plates.
- Bami's cinder is a spike for tower diving and clearing
- Bramble is a spike for duelling and clearing
- Sunfire is a spike for diving, clearing, figthing.
- Bloodrazor, Sunfire, Bramble and Wit's End is my favorite spike. At this point you can cause such havok if executed with skill ;)