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You know you can't just be like "I want this" "I want that" because you give no reason WHY it SHOULD be part of the character design for this particular character. You can't just make whatever you want there has to be a reason for it. It has to fit in the theme of ranged dps anti-support...
If you're going to tell us to draw bigger boobies, you better give a pretty freaking good reason they should have bigger boobies (and no "cuz I like big boobies" does not count).
If you're going to tell us to draw bigger boobies, you better give a pretty freaking good reason they should have bigger boobies (and no "cuz I like big boobies" does not count).

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I like #2 and #4 the most. Suggestions:
#2. yes more boobage. Seriously, just saying. Perfect facial expression. Very mischievous. 10/10. Hair should be longer IMO. Also I would choose a more mythical weapon. Maybe an instrument or just no weapon at all.
#4. Female rorshcach. EPIC Bi-winning. I would suggest going along the route of detail without detail. Focus on making her clothing vivid but her overall expression or shape blurred or vague. I would suggest a double pistol user. You cant see anything but out of the blue she suddenly opens fire from almost nowhere. Think vincent from FF7 Advent Children
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I like #2 and #4 the most. Suggestions:
#2. yes more boobage. Seriously, just saying. Perfect facial expression. Very mischievous. 10/10. Hair should be longer IMO. Also I would choose a more mythical weapon. Maybe an instrument or just no weapon at all.
#4. Female rorshcach. EPIC Bi-winning. I would suggest going along the route of detail without detail. Focus on making her clothing vivid but her overall expression or shape blurred or vague. I would suggest a double pistol user. You cant see anything but out of the blue she suddenly opens fire from almost nowhere. Think vincent from FF7 Advent Children
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Thanks for the feedback Read. I think if certain concepts are obviously more popular I will do variations on those. For the #2 I was thinking along the lines of a dryad or forest spirit, and they are usually pretty thin, but if I go for more variations I could try a more curvy one. Longer hair would make sense to seem more untamed. A gun on #4 would be interesting, and yeah I like the idea of a shadowy figure where you see barely any of the figure and mostly the cloak.
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ok... I think a yordle or elf would be appropiate (depending on the choice of item set) since one of the first things I think of when hearing debuffs is poison doing different stuff. Elves do know a lot about nature (knowledge they can do both good and evil with). Yordles are cute and sneaky ^^
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Mastarwe wrote:
ok... I think a yordle or elf would be appropiate (depending on the choice of item set) since one of the first things I think of when hearing debuffs is poison doing different stuff. Elves do know a lot about nature (knowledge they can do both good and evil with). Yordles are cute and sneaky ^^
Hey man, I dont mean to be rude, but we heard you the first time. A druid like mowen has is very similar to an elf. And I personally dont think we should make another yordle. Or at least waste our whole CAC process on creating yet another yordle.
Yordles have to have gimmicks to be differentiated. I think we want something different because its just different. Not because its a evil or has mushrooms. No offense to yordle lovers out there.
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I like Mowen's #2 very much. Although I don't know much about dryads, I don't think giving her a bow type weapon would be very good, considering we already have an archer. I would imagine letting her use nature itself would be more fitting. As a ranged DPS she could throw magically imbued leaves or something, maybe even something like leaf shikigami(hehe i like shaman king).
Heck why even bother sticking to traditional western mythology? Mix in some oriental mythology or something.
Ya know I'm not really sure what I'm trying to say. Whatever I like Mowen's #2 picture, that's all I know.
Heck why even bother sticking to traditional western mythology? Mix in some oriental mythology or something.
Ya know I'm not really sure what I'm trying to say. Whatever I like Mowen's #2 picture, that's all I know.
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A female yordle with wings, with a "planet" theme, that uses a chakram. :3:3:3.
Also...
Actually, I think that when Riot makes champions, the base concept art of the champion usually comes before his role and such are decided. I mean... Just look at the current champions. I mean, Brand's skills would have been different if they had decided the skills first and then the champion's theme/art. Caitlyn? Cassiopeia? Heimerdinger?
Maybe not the art, but at least the theme, was decided BEFORE they even made the skills. So, I guess you people shouldn't worry about having it match with an anti-support theme.
Also...
Quoted:
It has to fit in the theme of ranged dps anti-support...
Actually, I think that when Riot makes champions, the base concept art of the champion usually comes before his role and such are decided. I mean... Just look at the current champions. I mean, Brand's skills would have been different if they had decided the skills first and then the champion's theme/art. Caitlyn? Cassiopeia? Heimerdinger?
Maybe not the art, but at least the theme, was decided BEFORE they even made the skills. So, I guess you people shouldn't worry about having it match with an anti-support theme.
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