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TF + Double Clairvoyance Strat - Anyone else...

Creator: JunSupport April 17, 2011 12:16pm
JunSupport
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@Skrallz:

With what I usually do, the enemy is already surrounded. :/
Them Flashes and Ghosts don't help them one bit.

An enemy TF once gave us some trouble with Ghost -> Flash > wall -> Gate though.
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come to think of it I run Nocturne with CV :P.. ulti is guaranteed to work.. some people rage at me, but meh gets me my kills :D!

its a good idea jun, Im hungry to try this out :D!
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Although it causes the team to know locations often, it also doesn't effect how well you play and if mistakes are made. You can't cover everything. It might be true that FoW is non-existant..., almost, this way. But, as I said, it isn't for every game.

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You could have a good versatility of summoner spells on your team.

2x Clairvoyance
4x Teleport
4x Exhaust/Flash/Ghost

If you had good usage of Clairvoyance, the people with Exhaust/Flash/Ghost could Teleport and do the ganking. Keep in mind, some of you may already be close and you don't even need that many people to get the job done.

As long as you use the summoner spells in a timely manner...
JunSupport wrote:

With what I usually do, the enemy is already surrounded. :/
Them Flashes and Ghosts don't help them one bit.

...you should have absolutely no problems.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.

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mobrebel wrote:

as I said, it isn't for every game.


It's best for mid-ELO.

In low-ELO it's sub-par, because it's hard to tell where the scrubs are wandering. Although, it makes TF ganks pretty easy.
In mid-ELO, I can win with or without a tank. (kog'maw w/ cv game was like that)

In higher ELO, you need a bruiser-jungler to gank/initiate.
As ELO gets higher, the necessity of a tank who can absorb damage and CC well grows with every 20~50 increments starting with "probably need one."

Obviously, bad players are bad. But if you simply communicate and practice, it's OP. :P
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Zeprido wrote:

@Searz if the enemy team does not have clair and wards against this team, they will be at an extreme disadvantage since they immediately have less map awareness.

You got me wrong. That was a response to the whole "no summoner spells" thing >.>
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I didn't say go lolly-gag into a game without summoner spells. Two things: that's ******ed and it's not even possible. I'm just saying that it helps to be comfortable with all, being able to use them, and not to always rely on just two specific ones. I just didn't use those words.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.

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It sounded like you meant to play without using summoners'.
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Anyone else notice how even though the latest post on this thread is the most recent, the Brand thread is still above it on the forum list? o_O
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It's been like that for all the threads all day. The most recent post MOBAname changes, but the thread itself doesn't move.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.

"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa

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