PotatisFarfar wrote:
Gang parley reamake is a joke, 1 secound really?
Yes. Because his old Q was too strong in terms of damage. A problem early on with mana has also been addressed so he's overall more viable.
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EZREAL
<333
Still dont think hybrid is very viable though.
I might do something like Guinsoo's - > Trinity Force.
Maybe Hextech -> Trinity Force
<333
Still dont think hybrid is very viable though.
I might do something like Guinsoo's - > Trinity Force.
Maybe Hextech -> Trinity Force
Im back! (:
I love trying different items on different champions. Playing with masteries, runes, and item combinations is what makes me love and continue to play this game.
Currently working on:
TT - Teemo the Wandering Scout
SR/TT- Elise
SR/TT/jungle in both - AKALI?? is it possible in 3s? i think so.
I love trying different items on different champions. Playing with masteries, runes, and item combinations is what makes me love and continue to play this game.
Currently working on:
TT - Teemo the Wandering Scout
SR/TT- Elise
SR/TT/jungle in both - AKALI?? is it possible in 3s? i think so.
Gunblade>Rageblade. All the way. Rageblade is just meh..
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Good god, they made xin more effective vs multiple enemies. Not adressing the real problem with him, his 1v1 and even 1v2 roflstomping. This will just make it harder to kill him. Hate this patch.
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Jebus McAzn wrote:
I'm liking the Randuin's buff.
I'd like it even more if it was built from a

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EvilDice wrote:
Riot annoys me so much about ezreal... Can they make up their minds about what they want him to be?
They always wanted him to (and still do) be a ranged DPS, they just made him too powerful in other areas so he wasn't played like one. Until the nerf-bombs started falling, that is.
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Q - Sure it's cooldown got reduced so you can use it more often, but they also lowered the amount of Gold given out for minion kills, which with the shorter cooldown, was what I was going to treat Parrrrley as: a Gold hog.
R - Sure it has a constant slow now instead of on-hit effects. But 25% at Level 3, being less than half of what it used to be, won't make much of a difference unless the enemy is dead smack in the middle with no escapes/flash.
I was discussing with my friend about this, feeling that the old Gangplank was inconsistent: either he would romp face with a good bit of luck, or would be useless with a good bit of unluck. This change to him makes him more consistent, to where he won't fail or succeed as hard, but it doesn't make him any better, nor makes me want to play him any more than usual.
Alistar will now take the Roaming position shown in High ELO Streams now, which is K.
Xin getting that Battle Cry buff is super.
And Fiddle Jungling just got boned, say Hi to the lane for me!