Twisted Fate - everyone complains about a range issue, yes?
510 auto-attack range.
However, let's look at his best AP nuke ability :
Wild Cards
Estimated ~1700 range.
Do you have range problems now?
As far as I'm concerned, the only reason that one could argue in favor of AD is the scaling on
Pick A Card. However, I think the wild card is always going to be the best source of damage on Twisted Fate, and PaC has abysmally short range to focus on as a main source of damage. In this case, I think that either AP, or Hybrid with an AP edge (basically just pure AP with a
Hextech Gunblade thrown in) is best. AD might give heavy damage on PaC, and AS on-hit might give heavy damage from
Stacked Deck procs, but AP is the only thing that will give TF damage on his best damaging ability:
Wild Cards.
510 auto-attack range.
However, let's look at his best AP nuke ability :

Estimated ~1700 range.
Do you have range problems now?
As far as I'm concerned, the only reason that one could argue in favor of AD is the scaling on




I just read Jun's post on the last page, and I noticed something he said.
"There are many AD carries better then TF", which is true and correct in most cases. Though it brings me to ask this.
Aren't there better AP casters/assassins out there? Why pick TF when you can pick Karthus? Or Viegar, or Kassadin or Malzhar? I mean Wild cards are good, but what is better Kassadin's
Null Sphere? that is homing and does alot of damage, or cards that may miss?
Now with the upcoming global nerf they are taking the one skill that made TF well TF. So unless they change something about him that makes him balanced, or OP we are losing alot of ground to even pick him up.
Edit: Also I discovered Kow Maw has less range then TF by 10...of course he does have that one abillity.
"There are many AD carries better then TF", which is true and correct in most cases. Though it brings me to ask this.
Aren't there better AP casters/assassins out there? Why pick TF when you can pick Karthus? Or Viegar, or Kassadin or Malzhar? I mean Wild cards are good, but what is better Kassadin's

Now with the upcoming global nerf they are taking the one skill that made TF well TF. So unless they change something about him that makes him balanced, or OP we are losing alot of ground to even pick him up.
Edit: Also I discovered Kow Maw has less range then TF by 10...of course he does have that one abillity.
In my eyes there is only justice

Thank you Xiaowiriamujhoijhoi JEFFY40HANDS JakofSpaydes
Check out my AP/AD TF Build
"Hybrid is expensive.
Very very expensive. You have to hope for an long game, meaning you depend more on your team, and can capitalize less on your early game. It puts all sorts of difficulties onto your playstyle, and Twisted Fate is already regarded as a difficult champion to play."
True ****. Hybrid build is really expensive and it's not really suited for Soloing, having a good arranged with Hybrid Fate is awesome, believe me.
Very very expensive. You have to hope for an long game, meaning you depend more on your team, and can capitalize less on your early game. It puts all sorts of difficulties onto your playstyle, and Twisted Fate is already regarded as a difficult champion to play."
True ****. Hybrid build is really expensive and it's not really suited for Soloing, having a good arranged with Hybrid Fate is awesome, believe me.
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