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Grave's Patch Notes

Creator: jhoijhoi October 18, 2011 3:55pm
Lugignaf
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No. I meant, how does kin333's changes=nerf?


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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I was really looking forward to the gunblade nerf, but I think it may have hit a little hard. Idk if I even want to use jax now =/
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Lugignaf wrote:

No. I meant, how does kin333's changes=nerf?


No. What i meant by them nerfing him, he needs a buff XD.

I know its not that bad of a nerf.. But this is what people do when op champs get nerfed act like...
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Zeprido wrote:

Correct patch number is v1.0.0.127
That is if a mod wants to change it....

^this.
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I don't see Morde changes and thats sad.
Pwnzor1130
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ShadowNet wrote:

I don't see Morde changes and thats sad.

Ikr. I was gonna buy him and then they nerfed him into the ground. I'm surprised there hasn't been a Brazilian revolt.


Thanks to The Nameless Bard and Vavena for the sigs!
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Time to start playing Shaco again! :3

Thank you WrathWaffleWarrior, spooon, L1LShadow, JEFFY40HANDS, jhoijhoi and palzm for the sigs :3
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^ oh geezus
Press that +Rep button to help a pal out =3
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The health & mana regen reduction isn't too big a blow. I just hope that they'll leave Talon as he is after this nerf.

Invincibility lies in the defence; the possibility of victory in the attack

JunSupport
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I only just noticed the patch notes up.

Quoted:
Shaco
  • Health per level increased to 84 from 80
  • Base Health increased to 525 from 501
  • Base Mana increased to 270 from 250

That's a jungling buff! Nice!! :D

Guess I'll to summoning Shaco this week~


Other changes are all pretty meh.

Gangplank nerf - Yeaaaah... Lame.
Necessary, but they're not making him fun.
I just think they went about Gangplank all wrong. The rework was sweet, but they're nerfing across the board, which is making him into Teemo. A little good at everything, but not great at anything. Very boring for a pirate.

Kog nerf, expected. 10 seconds was really excessive anyway.
Ezreal spoke of reducing it to make room for other types of buffs that would make him more fun to play. Like maybe range buff on Q. I would love that so much. :D

Orianna buff. 25 AA range, can't hurt.
Will make the QQers shut up, but they still won't be able to master Orianna because they still won't have the skill or guts to enter auto-attack range, ever. :P

Talon nerf - Ohhhh, that's gonna hurt his lane.
He can't jungle, his only place was the solo, and now he's just lost 24% of his HP regen and over 30% of his mana regen for his early game. May not look like much, but early game can last 10~15 minutes, those points every 5 seconds stack up.
Means you're recalling at least once more per lane against someone competent, and in high-elo, that's a big deal, being forced to recall.
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