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World of Warcraft's new commercial

Creator: JunSupport November 26, 2011 8:05am
DuffTime
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Permalink | Quote | PM | +Rep November 26, 2011 11:44pm | Report
I wish I knew what that stood for~
Fox Rage
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Permalink | Quote | PM | +Rep November 27, 2011 12:10am | Report
DA:O = Dragon Age : Origin

DA2 = Dragon Age 2

DA:O was a masterpiece

DA2 was ****.

That's what my post meant, even trought it wasn't really well written. Dem second language. >.>

+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?

But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
Temzilla
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Fox Rage wrote:

DA:O = Dragon Age : Origin

DA2 = Dragon Age 2

DA:O was a masterpiece

DA2 was ****.

That's what my post meant, even trought it wasn't really well written. Dem second language. >.>


I played and enjoyed both of them equally.

Matter of opinion i guess.
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DuffTime
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trololo :D
caucheka
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da2 wasn't that bad a game but the problem is its nothing compared to da:o. if it was its own thing with different characters then yeah i could see it getting better reviews.
I like things that make me feel stupid. - Ken Levine
DEWO
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Chuck norris...? REALY?

/fail blizz :P chuck norris jokes are sooo 2009 :P
Did i help you? Click that +Rep

Thanks to jhoijhoi for the sig!
Seelyon
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Permalink | Quote | PM | +Rep November 27, 2011 3:19am | Report
Lol this was a great ad.
TheJohn
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The thing is that DAO was a good game, and players expected DA2 to be even better, but its not.
reppinFTC
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MY OPINION:

Classic WoW was a lot of fun, I had no clue what I was doing, but it was a lot of fun. AQ20+40 were ****ing epic (****ing difficult as **** too), and the first time I cleared the original ZG I lost my mind due to sheer fun and epicosity.

BC was my favorite of all the expansions, just because of SSC and TK (which everyone hated for some reason). Though I never made it to BT, Hyjal was fun in terms of end-game progression, and <.5% completed sunwell in its original release, so there you go.

WotLK's first 6 months (or until ToC, whenever that was) were ****ing fantastic, people were excited to go back into Naxx, despite its ****ty encounters like Thad, Heigan and Sapphiron. And who can forget about Ulduar. Mimiron hardmodes were some of the best times I've had in WoW, and Ulduar as a whole was ****ing brilliant. Yogg was so intimidating at first and then everyone figured out that +0 was lulz with gear.

Then, **** hit the fan. ToC was horribly engineered, and ICC was dragged on for far too long. And what the **** was RS there for? Sure, as a precedent to Cata it *kind of* made sense, but who was excited for that progression anyways.

Cata was great, within its first few months, everyone loved the new leveling content and TotFW was fun, while BWD and BoT were the same old repetitive ****. However, due to a lack of interesting and fun progression, Cata was rushed, and here we are, getting an expansion every year.

All in all, WoW has been one hell of a game, whether you think Blizzard is milking their players for their money or not. It has been one of the most successful MMO's (if not THE most successful) in the last ten years, and I continue to look forward to new releases and updates to the game.

Thanks to JEFFY40HANDS, Jhoijhoi, The Nameless Bard, Nyoike, AlexanPT, wRAthoFVulk and myself for the dope signatures! Check out my Garen guide! Stop by my Sig Shop!
JunSupport
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Permalink | Quote | PM | +Rep November 28, 2011 7:36am | Report
@reppinFTC:

+Rep for you.

People will always hate on change. No game is perfect, people always find things to pick at, and the bigger it is, the harder it is to make perfect.

And you can't get bigger then an Open World Multi-race PVP MMORPG.

All in all, Blizzard did okay.

Others have tried to do better, but they all failed. Some can say it was luck, but at the end of the day, everyone relies on a bit of luck to get things just right. :P
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