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Sivir upcoming

Creator: mastajdog November 25, 2011 5:32pm
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DuffTime
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mastajdog wrote:

I've been seeing her a lot already. the problem with her currently is that she isn't an ad carry, she's the champ that goes and pushes during the 4v5 mid teamfight and, played, farmed, and built right, can take 2 towers in that time. that's why she's useful already. however, she required great map awareness, as do all pushers


So wrong lol.

End game she was such a good team fighter.
DuffTime
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Beeswarm17 wrote:

And I swear, if you mention the .021 AS "nerf" or the 3.11 AD "nerf", I'm not sure what you're seeing there.


Just gonna toss it out there that those are legitimate nerfs. 3 AD is a lot.
Nighthawk
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Quoted:
Nope.

Her Q got a nerf since they increased the ratio by .10 but took away the damage from it since they changed the damage to physical and it has no AP ratio, and the mana cost is basically the same. (ok maybe a VERY slight buff)

Her early game/midgame ult is now **** compared to what it was before.

They nerfed her base AD.

Pretty much the only thing they actually BUFFED was her W, which may or may not make up for the nerfs to ult and Q.


DuffTime
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^ 75 range buff... That's giant.
The_Nameless_Bard
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I hate her...

The range buff doesn't make up for all the nerfs...
Khazem
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From what I can tell so far, she got buffed quite nicely.

Before the remake, if she DID get farmed, she had the best teamfight of any AD carry in the game. The problem was getting that farm. With these changes, she might not farm/push as well, but she does farm much more safely and with the range buff she's actually a viable bot laner. So instead of a very rough early game and an amazing lategame, she now has a decent early game and a strong late game.
I think people just need to get used to the fact that she's no longer the pusher she was before, but an actual AD carry.
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I must agree with Nameless. People can talk about the aura changes to her ult and range increase all they want. But rico just got destroyed and 60% just looks pathetic next to its old 90%.

Idk how she'll play out or if this will be overall better for her in the long run, but I feel like she's dead to the old sivir players now. I know I have a good friend who loved her and he's basically just not going to play her now. She still doesnt look like AD carry material to me.
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The_Nameless_Bard
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Yea...I feel like I wasted some money with her...

Figures...I get a triple kill with her...and then they make it so I can't play her at all anymore...
DuffTime
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Few of my buddies are sining endless praises to the Sivir God's. ^_^

I think her new passive is prty bawooze.
Lugignaf
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Khazem wrote:

From what I can tell so far, she got buffed quite nicely.

Before the remake, if she DID get farmed, she had the best teamfight of any AD carry in the game. The problem was getting that farm. With these changes, she might not farm/push as well, but she does farm much more safely and with the range buff she's actually a viable bot laner. So instead of a very rough early game and an amazing lategame, she now has a decent early game and a strong late game.
I think people just need to get used to the fact that she's no longer the pusher she was before, but an actual AD carry.

You realize, before the buff, she was a formidable mid laner... Spell shield and amazing counter push power.
Her farming was fine, comparable to other AD carries, and her teamfight potential was even greater!
Ricochet is also bugged right now and sometimes will not bounce at all even when still using the mana.

The change to the "aura" on the ult was needed. The range buff was needed as well. Honestly, the changes to BB and Ricochet are just weird. BB becoming all physical damage when a ton of other AD carries have skills that aren't phys damage, ( Smoke Screen, Explosive Shot) it doesn't make sense that we're changing some skill that did magic damage, and made her unique, into another Ashe who is outclassed in a lot of ways. If the damage was upped to compensate as well as increasing the ratio, I think the "rework" would have went a lot better.

The DPS to mana ratio on the new ricochet is better early but falls off considerably compared to the old one later game.

TL;DR, bad changes were made along with the good ones. The good ones do not make up for the bad ones.
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