TheJohn wrote:
If you dont have to hug the enemy to make your ranged attacks hit him/her for some time, its good.
Imagine you hitting an enemy, he runs, you chase, attack, run, attack, run, attack. Its not worthy. You have to stop everytime when you reach the max range to hit the enemy and continue chasing afterwards. It'd be a lot better if it was a AS buff.
This is the reason why you don't generally just click an enemy champion when you are chasing them, although you might be able to with this much movespeed advantage.
That and the fact that if they run into a bush or out of sight your champion just stops chasing and stands there like a moron.
Lol xD ^ This is pretty much the idea.

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Jvstm wrote:
Sivir nerf.
Not happy about it.
Every remake has hurt the champion with the exception of Ryze.
Have you tried the new kit? Only thing I miss is W was spamable which I can counter argue and R being mostly for Sivir. On As based team Sivir's new R is great. When she the only one who would benefit you miss the old one. Then W double proc is kind of unoriginal but it's strong itself, just not meant for minion pushing. Auto + W + Q + auto does so much damage its ridiculous.
A lot of people are disappointed because they didn't even know Sivir's
Boomerang Blade diminished to 40% if tossed through a minion wave. lol
Ricochet might be costing too much mana as well.
But I hear it applies Sheen and TriForce procs on all bounces - Which is pretty sweet.


But I hear it applies Sheen and TriForce procs on all bounces - Which is pretty sweet.
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JunSupport wrote:
A lot of people are disappointed because they didn't even know Sivir's


But I hear it applies Sheen and TriForce procs on all bounces - Which is pretty sweet.
Time to

Tri lane for life.
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Move speed passive really good.
If you dont have to hug the enemy to make your ranged attacks hit him/her for some time, its good.
Imagine you hitting an enemy, he runs, you chase, attack, run, attack, run, attack. Its not worthy. You have to stop everytime when you reach the max range to hit the enemy and continue chasing afterwards. It'd be a lot better if it was a AS buff.