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@NicknameMy
Probably, max E first for % HP damage. He has AoE on his Q (both forms), and he passively gets mana back from his W.
@Berzerk
Any ideas on how to build him? I really like him, and I found it quite easy to get the hang of switching between forms, but I still haven't decided on the best build for him.
@iownedya
I don't know, he's more of a lane bully then anything. He's not broken in my opinion, he's fairly balanced. He's meant to win the lane, but he seems to have a lackluster teamfight in my opinion. He has to poke (like Nid) before hand, and when he gets close he can be demolished with some focus. It was pretty funny playing against a Kat though, she was so mad I kept disrupting her ult :D
Probably, max E first for % HP damage. He has AoE on his Q (both forms), and he passively gets mana back from his W.
@Berzerk
Any ideas on how to build him? I really like him, and I found it quite easy to get the hang of switching between forms, but I still haven't decided on the best build for him.
@iownedya
I don't know, he's more of a lane bully then anything. He's not broken in my opinion, he's fairly balanced. He's meant to win the lane, but he seems to have a lackluster teamfight in my opinion. He has to poke (like Nid) before hand, and when he gets close he can be demolished with some focus. It was pretty funny playing against a Kat though, she was so mad I kept disrupting her ult :D

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Jpikachu1999 wrote:







That's pretty much what I was thinking for the final build, as a bruiser that is.
He's got 500 range in cannon form so, AD carry doesn't work amazingly for him. But he has a natural 2.5 AS steroid so AS isn't a big deal on him.

Only works for 3 attacks though, sadly. It is pretty powerful.
I'm debating on whether to go R > Q > E > W, or R > Q > W > E. The first way gives a bunch of burst in Hammer form + your Q does good damage in Ranged form. The second way gives good burst on your Q in Ranged, and gives nice sustained damage on your W in Ranged form, but not that great in Hammer form.
I'm debating on whether to go R > Q > E > W, or R > Q > W > E. The first way gives a bunch of burst in Hammer form + your Q does good damage in Ranged form. The second way gives good burst on your Q in Ranged, and gives nice sustained damage on your W in Ranged form, but not that great in Hammer form.

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I've been playing games on The Proving Grounds for the most part, as I wanted to explore builds more fully without going 40~ minutes into the game on Summoner's Rift. Sadly, I haven't met many players that last that long, I usually have stomped them. Thus, I haven't explored a build much.
Final build idea:
Another build idea:
Yet another build idea:
I'm thinking that he would be best run top lane, built as a bruiser. His range will be beneficial for free poke and his melee form has quite a bit of burst as well. He can probably be run as a ranged AD carry as well, but he is more focused on his spells and ridiculous AD ratios rather than crits.
I'll continue experimenting, but I've been using 21/9/0 masteries (standard AD carry masteries even for bruiser) and skilling R > Q > E > W. It's focused on doing a bunch of early/burst damage while in Hammer form. If I was going to focus on Crossbow form, then I'd probably skill R > Q > W > E, as the W proc in bow form is actually pretty powerful.
Bruiser build order:
Anybody have any other ideas for builds and setups? I know I haven't got the optimal setup and I haven't experimented too much with it.