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Twisted Treeline Warwick: Q or W?

Creator: jhoijhoi November 4, 2012 12:50pm
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What ability should Warwick get first in Twisted Treeline?
jhoijhoi
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I've played jungle Warwick in SR at least 100 games, normals and ranked (with five or more of those games as top or mid Warwick). My standard jungle route was Wolves > Blue, start with Hunters Call, get Hungering Strike at level 2 (Blue Buff), max Q, get E at 3 or 4.

Now I play Warwick on Twisted Treeline.

I tried starting W there too, but after ONLY ONE GAME (you'll see the team comps to the left and right, our team was slaughtered level 1 versus their team BECAUSE I only had W), I found that if you don't invade (not a bright idea as a stun/snareless Warwick), the enemy team does. If you start with W, you don't win the level 1 3v3 fight, especially if the enemy team has a better level 1 (not hard when you have WW on your team).

Why don't you win level 1 fights 3v3? 9/10 your team will have some sort of caster that does not benefit from WW's W/will not try - casters always believe they can only do damage via their spells, which is fine, I don't expect them to be in the front line, trying to AA the enemies to death with their low AD damage.

So I'm asking you: What ability do you think Warwick should get first in Twisted Treeline, and why?
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Darcurse
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Well-- even with a team of ADs, AD casters don't all profit from AS that much.

If you're really going for a lvl 1 encounter WW isnt that great of a choice, the only thing you can do is skill Q and get some magic penetration, I guess.


Problem I see with the current WW flavor (going all tanky and outlasting every enemy) is that you're way to slow dishing out some serious dmg if you face a fast-pace skirmish war on a small map against an AD bruiser flavored mod.

Faced some WWs on TT with champs like Olaf etc., they couldn't do much since they had no time to buckle up.
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tbh I think you lost because they had a better level 1.

W > Q because auto-attacks are what matters at level 1, a 60 damage Q isn't going to do much.
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75 damage + 8% percent of their health + I get 80% of that damage back as health. Q is powerful for level 1 fights.
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I meant after resists, it does about 60 damage. It's also on quite a long cooldown.
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make sure what will u d befre unlcking a skill...

als, i alwais used Q fr jungling start.

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I'd say for level one fights, Q if you're bursting a facechecker, W if you're engaging with two team members that benefit from the AS. If you're jungling without any lvl 1 action, I expect W would be better.

You shouldn't take a skill at level one until you're sure which one you'll need, so you should be able to make the decision situationally.
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2 things:
1.I feel their level 1 was much stronger.
2.Invasions aren't necessary early in new TT because the alters aren't available immediately.

With those 2 facts in mind deciding to invade/fight early was a horrible idea.

I would skill normally in the jungle so W first then Q etc.
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Permalink | Quote | PM | +Rep November 4, 2012 6:39pm | Report
^I don't invade ever, it's easier to defend, especially as Warwick. Altars are available at the 2 minute mark; Warwick can kill the wolf, wraith or golem camp before they become available.
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ive gotten invaded every single time i played on the new TT D:
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