Dues Ex Human Revolution does this pretty well, like if they see a dead body they just dont keep walking they sorta notice the guy is dead and that the guy is gone
you should try it it is a good game if you want a stealth game
you should try it it is a good game if you want a stealth game

Thanks to TheNamelessBard for the signature
DillButt64 wrote:
Dues Ex Human Revolution does this pretty well, like if they see a dead body they just dont keep walking they sorta notice the guy is dead and that the guy is gone
I think you misunderstood the topic bigtime..
"I saw [Twilight: Eclipse] in theaters with a girl I was dating at the time. I spent more time staring at my toes and wiggling them than I did watching this abomination. When Edward proposed to Blank Face, I finally looked up with a revelation.
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
F.E.A.R had adaptive(NON-SCRIPTED), cooperative AI.
I.e: the AI flanks the player where possible, throws grenades when YOU take cover, they can shoot while fleeing, they can use covering fire, make their own cover from the environment(flips over a table to hide behind among other things), lean out of cover to fire and even use blind-fire. All the while using voice to communicate with each other.
That game is pretty damn impressive, especially since it's 7years old..
It's a great game btw.
I.e: the AI flanks the player where possible, throws grenades when YOU take cover, they can shoot while fleeing, they can use covering fire, make their own cover from the environment(flips over a table to hide behind among other things), lean out of cover to fire and even use blind-fire. All the while using voice to communicate with each other.
That game is pretty damn impressive, especially since it's 7years old..
It's a great game btw.
"He cooked cake." - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
Searz wrote:
F.E.A.R had adaptive(NON-SCRIPTED), cooperative AI.
I.e: the AI flanks the player where possible, throws grenades when YOU take cover, they can shoot while fleeing, they can use covering fire, make their own cover from the environment(flips over a table to hide behind among other things), lean out of cover to fire and even use blind-fire. All the while using voice to communicate with each other.
That game is pretty damn impressive, especially since it's 7years old..
It's a great game btw.
pretty similar to what i've seen from the last of us. can't wait for that game.
I like things that make me feel stupid. - Ken Levine
^Cool, let's hope it holds the standard.
Any shooter AI nowadays is pretty much ****ing braindead compared to the 7years old FEAR, and that's so, so sad..
Also, play FEAR if you haven't yet. Easily one of my favorite shooters of all time.
Any shooter AI nowadays is pretty much ****ing braindead compared to the 7years old FEAR, and that's so, so sad..
Also, play FEAR if you haven't yet. Easily one of my favorite shooters of all time.
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
the main thing that freaked me out was how scarce ammo was. near the end of the firefight the guy playing had no ammo and pulled the trigger.
the last enemy 'hey i know that sound!' and got out of cover and advanced towards you, he knew you were out of ammo.
http://www.youtube.com/watch?v=8ZYkj0glnqs&t=03m&30s
the last enemy 'hey i know that sound!' and got out of cover and advanced towards you, he knew you were out of ammo.
http://www.youtube.com/watch?v=8ZYkj0glnqs&t=03m&30s
I like things that make me feel stupid. - Ken Levine
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Imagine 2 Soldier's talking to each other on their guard duty, being friends n stuff, one turns around and walks a little bit away to take a look at something.
2 Minutes later he returns to his friend, but his friend is nowhere to be found.
Now what Dishonored, Mark of the Ninja and many other stealth games do:
NOT SUSPICOUS AT ALL
What i want:
****, WHERES MA MATE?*Is on alarm*