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Do you think Jayce needs ATK Speed items? Or is...

Creator: Leonidas_Sama January 16, 2013 12:42pm
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Lugignaf wrote:

The only 2 AS items I have ever considered getting on him were Wit's End and Trinity Force. Other than that, he doesn't need a lot of AS. It is fun though to do a full AS Jayce if you're just messing around.

Haha I heard that Wit's End is good for the W but I don't know why
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Haha I heard that Wit's End is good for the W but I don't know why



On hit effects scale with attack speed. More attacks, more damage.
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Ah I see..Hmm I gotta build that in this match Haha..Hopefully everything goes swell
On hit effects scale with attack speed. More attacks, more damage.
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I find Wit's End strong on Jayce.
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Tforce and W are plenty, Jayce scales decently well with AD but not with Aspd. His W already is a steroid not only to Aspd but to his damage at higher levels anyways, and it's up fairly frequently, so you shouldn't need Aspd, anyone you're playing with just doesn't know anything about Jayce.

A Q > E combo freakin hurts if it gets past the tank, and he has a ton of skills, so if you start in hammer form you'll probably have your W up two times in a fight.
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You generally stack AD and armor pen so you can poke in ranged form with your E-Q combo, then use your scalings to peel and kill bruisers when your team engages. There's not much point in building attack speed. You're not going to be standing around autoattacking much, you're going to be making use of your abilities in both cannon and hammer form.

Also I'm not a big fan of Trinity Force on Jayce because it doesn't help your poke at all. He's not a champion that spaces out his abilities with autoattacks. You generally would only get 2-3 procs after blowing all of your cooldowns. It wouldn't help your E-Q poke at all either since your autoattack is way shorter range.
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PsiGuard wrote:

You generally stack AD and armor pen so you can poke in ranged form with your E-Q combo, then use your scalings to peel and kill bruisers when your team engages. There's not much point in building attack speed. You're not going to be standing around autoattacking much, you're going to be making use of your abilities in both cannon and hammer form.

Also I'm not a big fan of Trinity Force on Jayce because it doesn't help your poke at all. He's not a champion that spaces out his abilities with autoattacks. You generally would only get 2-3 procs after blowing all of your cooldowns. It wouldn't help your E-Q poke at all either since your autoattack is way shorter range.

Then what might you Suggest? I've always ran trinity force under the idea that Frozen Mallet wasn't very worth it, but I could switch to a completely different line of items instead of going with a phage line. Anything to improve my game, so what ideas do you got to replace Tforce?
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Shuru wrote:

Then what might you Suggest? I've always ran trinity force under the idea that Frozen Mallet wasn't very worth it, but I could switch to a completely different line of items instead of going with a phage line. Anything to improve my game, so what ideas do you got to replace Tforce?

AD and ArPen. Bloodthirster, Last Whisper, Black Cleaver in some teamcomps. BT rush is very strong on Jayce; it makes his E-Q ranged poke combo really pack a punch. It has the side effect of also making your autos and most of your other skills hit harder, which is nice.
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lifebaka wrote:


AD and ArPen. Bloodthirster, Last Whisper, Black Cleaver in some teamcomps. BT rush is very strong on Jayce; it makes his E-Q ranged poke combo really pack a punch. It has the side effect of also making your autos and most of your other skills hit harder, which is nice.


i already build those items, usually I go brutalized phage tforce. Sooo
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Shuru wrote:

i already build those items, usually I go brutalized phage tforce. Sooo

Build them earlier. The Brutalizer -> Vampiric Scepter (or reversed) -> B. F. Sword -> Bloodthirster -> Last Whisper components -> Last Whisper -> Guardian Angel (or similar builds) would be very strong. Or you can skip the Brutalizer entirely, since you probably won't be upgrading it for quite a while most of the time.

If you're already building these, then just take Trinity out. You can leave in Phage, if you really want, but you'll probably upgrade it to Frozen Mallet later for more tankiness and better team utility. I don't think that Jayce really needs it, though; you can just lane bully with ranged E-Q poke and melee Q-E poke to keep them out of lane, even if you don't get any kills out of it. You've got enough gap closing abilities and enough range that chasing down kills shouldn't be an issue, if you really need to.
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