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My point is, you want to carry soloqueue 'noob teammates' - but all you're doing is making it easier to be killed, given that the enemy AD Carry can position and kite decently. They can kill you within the duration of a
Anyone else notice how he deleted pretty much everything?
What the ****, I didn't delete anything. I'm trying to publish a change? Oh and thanks for the explanation for the -1. Which didn't exist. Mind explaining?
Kind Regards - ThaKinetic
You use 'the guide is for soloqueue' as an argument to build waaay too aggressively. Let's just assume the enemy
You should only go full damage when you are actually ahead and want to snowball really hard, and even then I would stick to my own build. I will not change my vote till you have at least changed a few things around.
You might have noticed that this buid isn't full damage. We keep a damaging edge, being able to take out people, while still being able to survive. Notice how every item in my preferred build does give a survivability?
This isn't a full damage build, and i'll say it again. You are way too teamreliant if you build
Tear > Boots > (Seeker's Armguard if vs. AD) > Archangel Staff > (Hourglass if vs AD) > Rylai's > Thornmail / Abyss / Hourglass. It WILL give you a very high midgame power and you will retain your lategame strenght if you play it well and don't act like a tank.
And by the way, what are the "few things" that you want to change? I'll look through and see what i can do.
Kind Regards - ThaKinetic :)
You should only go full damage when you are actually ahead and want to snowball really hard, and even then I would stick to my own build. I will not change my vote till you have at least changed a few things around.
The
Oh and
So this is a guide for soloqueue, and we want to outplay our opponents by a far margin right? Not only does
This isn't pure AP, i'm not building
Kind Regards - ThaKinetic
The
Oh and
I've been playing some singed lately, nothing big but still gave me some experience on his gameplay.
First of all, I personally dislike the thought process behind the build. I feel like it includes too much damage which is dangerous when falling behind.
I also dislike
Also I dislike how you don't consider
Finally, you give waay to much situationals and you should just drop out the non-viable ones like DFG.
FYI: My singed build is the following: flask - roa - rylai's - thornmail/randuin/visage/liandry's. I get swiftness or mercs+alacrity depending on the enemy team comp.
So, let get to it, I kinda knew something like this would come.
When playing soloqueue as
1. As you pointed out, this build focuses on a more damage oriented build instead of the traditional "tanky"
2. It builds out of
Overall, even if it doesn't seem so, you benefit very much from this item. Including more damage than your traditional
As you might have seen in my guide i listed
It seems to me you haven't tried this build yet, and you judge from a viewpoint of the biggest part of the community that favors good old tanky RoA style. I don't know how much
I hope you can change your vote to a more positive one, and i hope that my explanation of why damage is viable in soloqueue. Add his ult and the defensive items i have, and you are semi-tanky and still able to take out their ADC in a brief. Read carefully through the whole guide and i think you will understand more.
Kind Regards - ThaKinetic
First of all, I personally dislike the thought process behind the build. I feel like it includes too much damage which is dangerous when falling behind.
I also dislike
Also I dislike how you don't consider
Finally, you give waay to much situationals and you should just drop out the non-viable ones like DFG.
FYI: My singed build is the following: flask - roa - rylai's - thornmail/randuin/visage/liandry's. I get swiftness or mercs+alacrity depending on the enemy team comp.