Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

Masteries on Support Thresh

Creator: R4GE April 10, 2014 11:00am
drakon136
<Member>
drakon136's Forum Avatar
Show more awards
Posts:
1400
Joined:
May 4th, 2013
Permalink | Quote | PM | +Rep April 10, 2014 3:28pm | Report
I still think you should change Perseverance to Resistance or something, seeing as Thresh doesn't really use it very well at all.
BarbJ
<Exceptional Editor>
BarbJ's Forum Avatar
Show more awards
Posts:
1077
Joined:
Sep 13th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 4:20pm | Report
drakon136 wrote:
I still think you should change Perseverance to Resistance or something, seeing as Thresh doesn't really use it very well at all.


Resistance is worth 40, 70, 100 gold.
As I mentioned earlier, Perseverance is worth ~20, 40, 60 gold. So on the surface, this could be a good change to make.

However, Perseverance scales with level, while Resistance is flat.
You break even between these two masteries (assuming 70% health) at level 6.

No items:
Levels 1-6 > Resistance
Levels 7-18 > Perseverance

Doran's Shield:
Levels 1-5 > Resistance
Levels 6-18 > Perseverance

Ruby Crystal:
Levels 1-4 > Resistance
Levels 5-18 > Perseverance

I still vote Perseverance.
"You sound just like Pythagoras."
GrandmasterD
<Member>
GrandmasterD's Forum Avatar
Show more awards
Posts:
7950
Joined:
Sep 26th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 5:08pm | Report
BarbJ wrote:

I still vote Perseverance.


Same, perserverance went from borderline borken to balanced and it's still really solid. Largely because it's not based on a different statistic such as health regeneration.
Cooper112
<Member>
Cooper112's Forum Avatar
Show more awards
Posts:
1251
Joined:
Feb 27th, 2014
Permalink | Quote | PM | +Rep April 10, 2014 5:33pm | Report
Perseverance is still good because of fact its good in lane pretty simple runes and masteries have always been about early game power not scaling. It plus recovery will give you trading power lets look at your other choices... Oppression a meh skill for me only a decent point on few champs. Swiftness which i think is actually a pretty good one but its situational if there team has a **** loud of slows it might be good. Reinforced armor a good late game point but like i said in past its not good imo all runes/ masteries for most part should be all early game thats where league is decided especially in solo que at least for me i usually find one steam takes huge lead in games and wins. I could be wrong i just prefer it overall.
BarbJ
<Exceptional Editor>
BarbJ's Forum Avatar
Show more awards
Posts:
1077
Joined:
Sep 13th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 6:04pm | Report
Oppression (especially on someone Thresh) is all about who your lane mate is. If you've got a Vayne, it's not going to be doing a whole lot for you. If you've got an Ashe though, definitely worth taking 3% effective health. If your entire team have slows, say a mid Orianna, jungle Evelynn, top Trundle, most definitely worth the point. (I don't know if that team is valid or not, I just picked some champions at random. You get the point.)

Reinforced Armor I believe to be good, though I have not done any math.

Whether or not this entire page is optimized, this is what I use when I play Thresh or Leona: 5/21/4

Please note however that I am of the opinion that nothing in League should be static. I will move mastery points around and take Oppression if we have slows on our team, or into Swiftness if I need to, or even into Evasive on some rare occasions.
"You remind me of Good Will Hunting. Or Ramanujan. Take your pick."
GrandmasterD
<Member>
GrandmasterD's Forum Avatar
Show more awards
Posts:
7950
Joined:
Sep 26th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 6:06pm | Report
BarbJ wrote:

Oppression (especially on someone Thresh) is all about who your lane mate is. If you've got a Vayne, it's not going to be doing a whole lot for you. If you've got an Ashe though, definitely worth taking 3% effective health. If your entire team have slows, say a mid Orianna, jungle Evelynn, top Trundle, most definitely worth the point. (I don't know if that team is valid or not, I just picked some champions at random. You get the point.)

Reinforced Armor I believe to be good, though I have not done any math.

Whether or not this entire page is optimized, this is what I use when I play Thresh or Leona: 5/21/4

Please note however that I am of the opinion that nothing in League should be static. I will move mastery points around and take Oppression if we have slows on our team, or into Swiftness is I need to, or even into Evasive on some rare occasions.


I think Oppression is strong on anyone with consistent slows. Reinforced Armor is good but too situational imo.
BarbJ
<Exceptional Editor>
BarbJ's Forum Avatar
Show more awards
Posts:
1077
Joined:
Sep 13th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 6:16pm | Report
Yep. Like I said, I change it up. Sometimes it's Reinforced Armor, sometimes not. If I have to say "this is the mastery page I use," that's it.
"Do not rage, do not fear, Joe is here!"
GrandmasterD
<Member>
GrandmasterD's Forum Avatar
Show more awards
Posts:
7950
Joined:
Sep 26th, 2011
Permalink | Quote | PM | +Rep April 10, 2014 6:46pm | Report
BarbJ wrote:

Yep. Like I said, I change it up. Sometimes it's Reinforced Armor, sometimes not. If I have to say "this is the mastery page I use," that's it.


If you switch Reinforced Armor to Oppression then you can also get one point in Resistance instead of Hardiness (Yay. Efficiency). Also I'd get the Phasewalker , it seems a lot better than Scout .
FantasySniper
<Member>
FantasySniper's Forum Avatar
Show more awards
Posts:
371
Joined:
Dec 21st, 2013
Permalink | Quote | PM | +Rep April 11, 2014 3:38am | Report
For me, it's pretty standard to get at least 17 points in utility for Bandit and all the other gold masteries.

With other supports, you might get away without them, but as support Thresh, you have little to no solid gold gain without stealing from your partner.

The rest of the points could very well go anywhere and depends on your building preferences, but the defense tree is recommended.
If you want to help me, teach me.
utopus
<Veteran>
utopus's Forum Avatar
Show more awards
Posts:
3801
Joined:
Dec 6th, 2011
Permalink | Quote | PM | +Rep April 11, 2014 3:43am | Report
I think Perseverance is better than resistance. The extra bit of defense won't help you a heck of a lot in lane imo. Sure, you might take a little extra damage from an AP heavy support, but it's certainly nothing one extra Health Potion can't handle

@GMD While i'm not a fan of Phasewalker vs Scout , i do have a slight appreciation for Scout . Having been a support that usually find himself dying 1-2 times per game trying to ward, the extra cast range that you get on your trinket can, and has made the difference between life and death sometimes.

While the same case can be made for Phasewalker , i think phasewalker can be more easily remedied by just recalling earlier, or at a safer location
If I helped you out, be sure to throw me a +Rep!
-

My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide