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Masteries on Support Thresh

Creator: R4GE April 10, 2014 11:00am
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R4GE
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emoriam
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Perseverance is kinda bad imo and either you go for something like 9/21/0 or maybe consider 0/13/17
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R4GE
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Actually, these masteries are just a new thing that I haven't tested ( Can't play until Sunday ) but my normal Masteries are either 0/21/9 or 0/9/21 ( Depends on which kind of Support ). I've to work on my guide for like 400 years so I've plenty of time to try out new masteries. Thanks for the response, I'm currently considering changing back to the classic 0/21/9.
BarbJ
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500 Base, +36 from Masteries, +3% = 563 Health @ level 1

If you're at 100% of your maximum health, you gain 0.0 HP/5, and it grants you 0 gold value.
If you're at 90% of your maximum health, you gain 0.56 HP/5, and it grants you 20.27 gold value.
If you're at 80% of your maximum health, you gain 1.12 HP/5, and it grants you 40.53 gold value.
If you're at 70% of your maximum health, you gain 1.69 HP/5, and it grants you 60.80 gold value.
If you're at 60% of your maximum health, you gain 2.25 HP/5, and it grants you 81.07 gold value.
If you're at 50% of your maximum health, you gain 2.82 HP/5, and it grants you 101.34 gold value.
If you're at 40% of your maximum health, you gain 3.38 HP/5, and it grants you 121.61 gold value.
If you're at 40% of your maximum health, you gain 3.94 HP/5, and it grants you 141.88 gold value.
If you're at 20% of your maximum health, you gain 4.50 HP/5, and it grants you 162.14 gold value.
If you're at 10% of your maximum health, you gain 5.01 HP/5, and it grants you 187.48 gold value.

If we assume an average health of around 70% in lane, that mastery gives you 61 gold worth of stats for 3 points (20.33 per point), with that gold value increasing per level (more health value missing per % means more healing per 5). I haven't done any of the math for the other masteries, but you'd have to find one that's worth more per point at level 1, and likely until level 9 or so to be worth trading the masteries.
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PsiGuard
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I currently run 0/16/14 on thresh and leona. Early game durability is really important for winning lane. Getting 13 or 14 points in utility also gives you an extra potion (biscuit) to work with.
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Vynertje
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It's better to go 0/9/21 if you want utility cause perseverance is trash right now. Go 0/21/9 if you want defense instead.
GrandmasterD
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Vynertje wrote:

It's better to go 0/9/21 if you want utility cause perseverance is trash right now. Go 0/21/9 if you want defense instead.


On Thresh I go 9/21/0 in conjunction with AD marks and Quints.
PsiGuard
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Hmm, I liked 0/9/21 when I used to run it but what aboot dem early resists?
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drakon136
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I myself go with 0/13/17 masteries on Thresh. Probably not the best option, but it works for me.

Jovy
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I use 9-21-0 but I guess utility is optimal now? TIL

I don' think I'll be changing my setup though, more tankiness and more damage = more kills and more money, works either way.

check out my MF guide!
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