Electro522 wrote:
I've tried it on Hecarim, and I enjoyed it. I took far less damage then I thought I would, and I did notice that I cleared camps faster then normal. We still lost that game though (sigh).
you should probably get lizard on hecarim but thats just me
as for naut after i got it i could just clear the jungle without ever having to recall, not that fast but i was full on hp most of the time early game

Thanks to TheNamelessBard for the signature
Malphite actually jungles faster with
Spirit of the Elder Lizard since
Brutal Strikes' passive does AoE physical damage and applies the burn.


well okay, for the jungle clear that is - but i dont believe malphite has problems in clearing the jungle fast later (with LotEL). I am more aming about the quirel.
The SotAG is what would benefit malphite in the TF/Initiator phase. Every stat seems to be good on him - HP, Armor, BonusHP%, CD. Ofc no tenacity but this way could allow mercs.
The SotAG is what would benefit malphite in the TF/Initiator phase. Every stat seems to be good on him - HP, Armor, BonusHP%, CD. Ofc no tenacity but this way could allow mercs.
Rammus jungle with
Quill Coat is really nice now. Also, health stacking on tanky junglers seems so much more rewarding now.

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Thanks a lot for the sig, jhoi! :)
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
Oh im sure alistar benefits from it; I still think alistar's first clear time is going to be a big issue though. I've already seen someone try to do alistar jungle in one of my ranked games, and it didn't work out too well. I'm not sure if the league community is ready to see alistar jungle become OP again xD
If I helped you out, be sure to throw me a +Rep!
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
Actually,
Alistar just has to clear blue and then he can gank. That isn't too hard. red buff? Why he would need red buff.^^
As long as the team can stop lvl 1 golem steals, everything is k. And
Pulverize is nice for that. It is just bad that you need to trust your allies so they don't **** everything from your strategy up.

As long as the team can stop lvl 1 golem steals, everything is k. And


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To be honest, I felt like Nasus' problems as a jungler was that he got so many good changes coming his way back then that made him a much better top.
his major problem is that basically any jungler with any sense can counterjungle him, not to mention the part where he sucks at dueling early so is vulnerable to being invaded.