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Omoide wa okkusen'man.
Is this supposed to look censored?
(Cause it looks censored.)
The lighter purple/pink/raspberry used on the "select mode" makes it hard to read compared to the dark raspberry color used on the guide title header atari porn star double duck hunt gun MF image. I would suggest changing the border to the darker color. That would probably take a long time tho since you seem to use it all over the place.
I understand that MF's passive literally makes her **** out hearts, but pixel + hearts + game theme gives off the impression of Zelda and like... healing yourself. Then you've got the metallic-ish/beveled frame thing.
Yeah idk what's going on here.
Gradients in older 8/16 bit games were usually going top to bot, not left to right. E.g. you'd have a static vertical gradient as a background and the other elements would move over it. Or in FF6 and such, the dialogue boxes would have a vertical gradient background.
Holy cringeworthy contrast christ, Batman. First, the colors. Why god why. 8 kittens die every time someone has to look at this. Also you seemed to have visual hierarchy down in your Jinx guide, but there's no visual hierarchy here - e.g. the item/s and explanation parts, which act as table headers, would benefit from having a larger font size (and probably a fat suit to pad them up in those pink painted cells).
JAMES PLS.
Rating
JUST BECAUSE YOU CAN MAKE A PINK AND PURPLE TABLE DOESN'T MEAN THAT YOU SHOULD.
SERIOUSLY HAVEN'T YOU EVER SEEN SPIDER-MAN? WITH GREAT POWER COMES GREAT RESPONSIBILITY.
Thanks so much for the review! Rep+ Think I took care of pretty much everything. Will get to the
Good-bye flag counter.
Omoide wa okkusen'man.
Is this supposed to look censored?
(Cause it looks censored.)
The lighter purple/pink/raspberry used on the "select mode" makes it hard to read compared to the dark raspberry color used on the guide title header atari porn star double duck hunt gun MF image. I would suggest changing the border to the darker color. That would probably take a long time tho since you seem to use it all over the place.
I understand that MF's passive literally makes her **** out hearts, but pixel + hearts + game theme gives off the impression of Zelda and like... healing yourself. Then you've got the metallic-ish/beveled frame thing.
Yeah idk what's going on here.
Gradients in older 8/16 bit games were usually going top to bot, not left to right. E.g. you'd have a static vertical gradient as a background and the other elements would move over it. Or in FF6 and such, the dialogue boxes would have a vertical gradient background.
Holy cringeworthy contrast christ, Batman. First, the colors. Why god why. 8 kittens die every time someone has to look at this. Also you seemed to have visual hierarchy down in your Jinx guide, but there's no visual hierarchy here - e.g. the item/s and explanation parts, which act as table headers, would benefit from having a larger font size (and probably a fat suit to pad them up in those pink painted cells).
JAMES PLS.
Rating
JUST BECAUSE YOU CAN MAKE A PINK AND PURPLE TABLE DOESN'T MEAN THAT YOU SHOULD.
SERIOUSLY HAVEN'T YOU EVER SEEN SPIDER-MAN? WITH GREAT POWER COMES GREAT RESPONSIBILITY.
Your requested review!
Guide Structure and uniformity
Readability and visualization
Viability of provided information
That's it for now! I hope I could provide you some useful content and not something you can pass by without bad conscience. Yo can give me feedback as well on my review theme etc..
Have a nice day,
emoriam
Thanks so much for the review.
Guide Structure and uniformity
Readability and visualization
Viability of provided information
Thanks again!
Guide Structure and uniformity
Readability and visualization
Viability of provided information
That's it for now! I hope I could provide you some useful content and not something you can pass by without bad conscience. Yo can give me feedback as well on my review theme etc..
Have a nice day,
emoriam
You can't start the game with any other trinket.
As requested at the Mobafire scout review shop, here is your review! Sorry for the wait.
No problem.
BT is a better item compared to BOTRK on miss fortune because shes not an autoattacker; she relies on her AD scaling ultimate to do the damages. It also gives twice the lifesteal and a shield.
First off, I disagree that
I do think that
Will remove.
I don't really get your statement. So you can't get other trinkets, but you can?
Will remove.
Will check later. Lol I actually thought my English was pretty okay since it's not my only language.
You don't need to tell us what each mastery does. That's already explained in the tooltips. You SHOULD explain why it's good to take those specific masteries on MF and if it's obvious then don't write anything at all.
Mercurial Scimitar gives you more mobility -> you should PROBABLY mention the CC removal.
Will do.
Will fix.
I honestly do think she's okay in pushing.
I meant that if you want, you could split up the team, and in such a scenario, your team would probably win a fight if you have the numbers advantage. Wave clearing earlier on is okay, but I meant that later on, it's probably best to save it for fights.
Will explain more.
I meant that there are better synergies for her. Will fix.
Miss Fortune isn't really that great a roamer. She runs fast, sure, but when she gets there she doesn't do much and she can't 1v1 people.
Well in all fairness, all supports can cancel her ultimate (i think). I chose
Will do, although I do think I mentioned choke points somewhere.
Sorry :p Not really that good in making my own banners from scratch. I'll try to redo them over time.
Thank you so much for all the feedback. I'll update the guide when I find the time to do so, but again, I'll take into consideration everything you said.
Quickly adding to this as MM didn't include it in the review, reason Shiv > PD is that you hit your power spike slightly sooner. If you go IE first, your first major power spike = IE + crit/AS item so you want to get that power spike as quickly as possible.
Will try it out.
EDIT: Can you list all the people who helped in the making of the review, so I can Rep+ them? Thanks.
You should probably pick up shiv over PD due to it being stronger in the early/mid game where MF shines and having more synergy with her burst-heavy and low waveclear playstyle; again MF doesn't really autoattack much.
Quickly adding to this as MM didn't include it in the review, reason Shiv > PD is that you hit your power spike slightly sooner. If you go IE first, your first major power spike = IE + crit/AS item so you want to get that power spike as quickly as possible.