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Kalista is FotM now. I'll have your review here tomorrow!
Thy sins
1. Wits end on an ADC build is a nono, especially considering you don't sell it later on.
2. The different builds present different defensive items, although the defensive items apply for both builds.
3. Don't add "experimental" builds to your guide, only keep the "I know for sure that this works" in your guide.
4. No runes, summoner spell nor mastery explanations in your guide
5. No enchantment options in cheatsheet
8. "First put points in Fate's Call whenever available, then max Pierce, then max Rend second and . An early point in Sentinel can give you situational awareness of the jungle nearby, but max Sentinel as your last skill." This is nice and all, but I have no idea why you max it in this order.
9. "Your utimate ability" Ultimate*
10. "Pick two or all" No. Pick last whisper and 1 lifesteal item. Double lifesteal not worth it because if you get CC'd, lifesteal isn't gonna save ya whereas defensive items do. Last Whisper is a must because else you deal no damage.
11. Don't get frozen heart on an ADC. You need the HP and defense stats combo, else it has no use. Guardian Angle is an exception because of its unique passive and Mercurial Scimitar is an exception because of its amazing active ability.
12. Wits end is NOT a defensive item.
13. Double explanations because you explain two builds seperately whereas they are almost the same.
14. Tactical section is highly lacking. Some tips and tricks isn't enough, you need to explain what you must do early, mid and lategame. Then explain how you can do these things and when you should do these things. Thing like harassment, farming, splitpushing, dragon, teamfighting, etc.
15. No C2V
Thy blessing
1. Build in general seems fine.
2. Decent use of structure and coding
3. Bonus: Synergies
Result: Path of the Infidel
A lot of important sections in your guide are missing and a lot of unnecessary sections are given. Runes, masteries, summoner spells and tactics especially should be part of the guide because they can play a large enough role in the game to be the difference between winning and losing. If the reader would just blindly follow your runes, masteries and summoner spells and there is a situation where these sets are suboptimal, then the reader will not know why things aren't going as smoothly. With the tactics it is very important to explain because builds are fun and all, but if you do not know how to use them then you aren't really getting anywhere are you.
Then, besides the missing sections, there are also some double sections or sections that are plain wrong within the guide. Naturally, I suggest that you remove these sections and only keep in the things that are relevant. Especially the defensive items can be explained way better.
If you would fix all the things that I suggested, your guide will improve a lot. Any questions? Feel free to shoot me some PM's.
Good luck!
-Meiyjhe
As your guide has less than 5 votes, according to the rules stated in the OP of the review shop, you will gain a downvote. Check out the review shop for more information about the scoring. If you liked or disliked my review, please also go to my review shop to leave a post or tell me in PM what you think.
I find this discussion intriguing, as it does concern the champ I made the guide for.
I find myself to agree more with Kinky Kalista though, on itemization, after having tested vast amounts of builds. Attack speed and an early
You do realize this isn't your own guide, right...? After emoriam's and Janitsu's comments, you should have replied through PM, not spam this guy's discussion on his guide.
The point is that
"The point is that
Probable, not WILL happen. Not EVERY player plays the same way.
Seems like you've got things backwards.
If you want to be fair, how about considering the fact that not every single player who plays
EDIT: Actually forget it. I won't bother with you anymore, you're ridiculous, literally. You say that I'm wrong about a few things and go on about ganks, supports, minions, etc. (Or was that you? Either way) and when I'm open to do so, you then go on about playstyle and follow up with
Oh and I noticed that
then get
1 Aa max back at him but you lose to
aggro. The trade goes even worse if
The way you're explaining every single fight which is beneficial for
comparing
For this guide:
IE into
even take the item in your final build. I would delay
take other more safe defensive item than merc scim in your final build.
Most of the situational items you introduce are bad too. Overall the guide seems
little bit unfinished and needs in-depth information.
Won't be voting but good luck with the guide.
In a simulation: Mastery pages + Runes upon base stats of any support/ad carry.
Conducting the
Basically, the ultimate outcome possible for each side, fairly.
Give me an AD Carry of your choice and Support as a match up AGAINST
Programs I will be using:
Cinema 4D - for the models of said champions and their ability animations/attack animations set to what attack speed they have.
idunnolol - Simple script calculating the differences between attack damage output through abilities and auto attacks and the armor of said champions. (I will evaluate the sheet myself and provide it, which will be less hassle for anyone who's interested in knowing the outcome of a 2v2 that involves
Conducting outcome:
Screening - Extract contents from the League of Legends folder to a seperate screen and write a script to have the champions follow an algorithm that follows the same path as the simulation and idunnolol calculation to see the outcome.
______________________________________________________________
Junglers will not be evaluated - When researching, possibilities that are not impossible, but are improbable or probable, are never involved in an algorithm of any sort like this.
______________________________________________________________
Just name the Supports for each side and who belongs to what carry, as well as the carry of your choice that is not
It will take an hour.
______________________________________________________________
Note: This will be a 1-2-3 AA and ability evaluation, nothing more, nothing less. Considering the amount of attack animations that will happen within the duration of a 3-4 second trade. A mere 2 auto attacks would not be the limit.
Also take note that some AD carries have higher based health, but lose trades. In this case, a second trade would allow the AD carry that won with the lower base Health to be at a higher base Health. Basically, even if one AD carry turns out to have less Health, does not mean that they lost the trade, but rather have more health on the second trade that happens. :) Like with
Also yes, I WILL include the calculation from minions as well. It will be one wave of 6 normal minions on each side with their aggro considered. I will find a way.
Most pros and high elo players, who tried Kalista, agreed that her laning is pretty weak and her trading potentkal low. Most trades in lane will not be extended skirmishes or all in fights, as long as the enemy has enough game knowledge.
...Really... No. Even
Your way of the game is different to my way of the game. Only difference is I'm dedicated to
Although I'm not going to argue, I've already suggested to this MOBAFIRE member something on my behalf, he can choose to listen to me or anyone else, it doesn't matter. I've already experienced
EDIT: That sounded confusing! I meant
Anyway, I'm going to stop chatting here, go ahead and listen to whoever you want, OP. <3 Good luck with your unique(?) sustaining guide for
As some people (including me) said in your guide's discussion; you can't take every aspect of the fight into account. You can't count minion aggro, range, dodging, support, supports' skill etc. and therefore it's a bold claim when you say that ONLY
Incorrect way of the game. You cannot generalize such a case because you're completely leaving out other aspects and cirumstances. I'm not experienced with
...Really... No. Even
Your way of the game is different to my way of the game. Only difference is I'm dedicated to
Although I'm not going to argue, I've already suggested to this MOBAFIRE member something on my behalf, he can choose to listen to me or anyone else, it doesn't matter. I've already experienced
EDIT: That sounded confusing! I meant
Anyway, I'm going to stop chatting here, go ahead and listen to whoever you want, OP. <3 Good luck with your unique(?) sustaining guide for