How to fix some champions, 4/23, quality of life...

Ahri: Increase hp/lvl by 5-10
Akali: Unnerf either her q or r
Alistar: Give his headbutt back its range
Ashe: Rework her passive/e
Brand: make his ultimate consistent, give his 'e' spell back its original range on launch
Dr. Mundo: Reduce his health costs of his level 1 spells by 50% and have them scale up to their original costs at spell level 5. Mundo's early clear is too painful in the new jungle, reduced cost on his abilities will definitely be a quality of life thing.
Corki: Un-nerf his passive, reduce q mana cost by 20%
Fiora: Dunno.
Galio: Reduce q casting cost, increase base armor, increase the range on his ultimate slightly, make enemies that walk INTO the opposite direction of your (into the wind) gust have slowed movespeed slightly. Like 20/25/30/35/40 MS slow.
GP: Make his ultimate more reliable, reduce his mana costs by 10-15% across the board.
Heimerdinger: 3 turrets. Reduce their power vs champions slightly. Increase his movespeed to 335 or 340.
Karma: Reserv…
Akali: Unnerf either her q or r
Alistar: Give his headbutt back its range
Ashe: Rework her passive/e
Brand: make his ultimate consistent, give his 'e' spell back its original range on launch
Dr. Mundo: Reduce his health costs of his level 1 spells by 50% and have them scale up to their original costs at spell level 5. Mundo's early clear is too painful in the new jungle, reduced cost on his abilities will definitely be a quality of life thing.
Corki: Un-nerf his passive, reduce q mana cost by 20%
Fiora: Dunno.
Galio: Reduce q casting cost, increase base armor, increase the range on his ultimate slightly, make enemies that walk INTO the opposite direction of your (into the wind) gust have slowed movespeed slightly. Like 20/25/30/35/40 MS slow.
GP: Make his ultimate more reliable, reduce his mana costs by 10-15% across the board.
Heimerdinger: 3 turrets. Reduce their power vs champions slightly. Increase his movespeed to 335 or 340.
Karma: Reserv…