
[10.24] eiensiei's guide to Janna | Support
By eiensiei | Updated on November 26, 2020





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Runes:












+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+8 Magic Resist
Spells:


Flash

Heal
Items
Ability Order Triple W > E max > W max
Threats & Synergies






Leona
Poke her as much as you can early on. Save your Q and use it when she tries to E (her E passes through minions) you or your bot laner. You'll die if you get hit by her R, so expect it and dodge it at all costs.




Ashe
Janna is not especially compatible or incompatible with certain AD Carries. She fits well with lane bullies since she is a lane bully herself and they can stomp lane together, she is strong with hyper carries as she can peel for them or enable them in the later stages of the game, she can help weaker champions survive lane, she can do it all.





I'm Anca, 21 y/o League streamer - I started playing somewhere in Season 5 (ended Gold V) and I quickly became really passionate about the game, wanting to learn more and get better. I was a

However, while



Passive
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You can use ![]() |
Q
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W
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In lane this is your main poking tool, along with autoattacks. Can be used while chasing down enemies to slow them for your team to catch up or, in the reverse situation, slow enemies trying to chase your team down. You lose your bonus movement speed and ability to move through units when this is on cooldown. |
E
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Straight-forward ability. You can use it to save or buff up your teammates. Can also be used on towers. If an enemy died after taking at least one tower hit from a tower you've shielded, you will get an assist (or a kill, if there was no other teammate dealing damage to the enemy). |
R
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Moonstone Renewer
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Ardent Censer
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Staff of Flowing Water
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Redemption
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Mikael's Blessing
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Zeke's Convergence
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Vigilant Wardstone
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Chemtech Putrifier
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Mejai's Soulstealer
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Boots of Swiftness
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Ionian Boots of Lucidity
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Plated Steelcaps
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Mercury's Treads
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Oracle Lens
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Control Ward
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Elixir of Iron
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Level 2 Power Spike
Let's go over the possible scenarios:
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Trades
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If, however, your enemies are holding back from using their abilities, you will need to bait them out first. Play on the edge of their skillshot range, switching your positioning slightly to be in range for their engage/poke, and they will eventually cave in and try to catch you. Your ![]() Note: If the enemy support plays with ![]() ![]() ![]() |
Lane Positioning
Pay attention to your minions getting low on HP (especially cannon minions), because the enemy carry will try to last hit them and that's your opportunity to walk up and poke without getting poked back (they will have to choose between farming and dealing damage to you). If the enemy carry is alone in lane, you can walk up and harass, you can try to keep him out of XP range for his minions, or even attempt forcing an all-in. If you do decide to go for that last one, it's usually a good idea to go into fog of war and lull the enemy carry into a false sense of security that you have left the lane, and go all the way around if it allows you to position yourself behind him. |
Wave Control
If you two desperately need to back, try doing so on a cannon wave, so that the enemies can't completely push it in, or that even if they do, the cannon minion tanks 6-7 tower hits, allowing you and your carry to get back to lane in time for XP. If you have just gotten a kill and want to back, push in the wave first. If you have just gotten a double kill early and want to back but don't have time to push in the wave because the death timers are so short and you have no wave clear, leave more enemy minions than allied minions, depending on where the wave is (if it's closer to your tower, you will need to leave 3 caster minions, if it's closer to the middle of the lane, 1-2 casters are enough). Note: before your carry gets items, help them farm caster minions under tower; do so by attacking them once. |
Roams
Maybe walk up to the enemy mid laner and use ![]() If you've just backed, if your carry backed but you have no reason to back yourself (either you have no gold or haven't gotten your ![]() |
Jungle Help
If your jungler is getting invaded by the enemy jungler/mid laner, go help. This is not hard to notice, as he is most likely pinging assistance, but your eyes on the minimap should see it regardless. Go help, even your mere presence can make the enemy leave, but you also have a slow, damage, hard CC and a shield. Go help. If you let your jungler fall behind in the early game, chances are he is not going to be able to impact the map at all and then you will have a 20 minute stomp on your hands where the chat is full of "jungle difference". Maybe it really is jungle difference, but if you want to win, go and help. If your jungler is the one doing the invading (or even just trying to get the ![]() |
If you were the team to get the first bot tower
These are the next steps you would ideally take to snowball the game:
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If you were the team to lose the first bot tower
These are the next steps you would ideally take to stop the gold bleeding:
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General mid-game guidelines
[read: every game is different, so what do you do if it doesn't all work out according to the "ideal" steps?]
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- A basic idea on which objectives to focus after you get a pick/win a teamfight:
Elder Dragon >
Inhibitor >
Baron Nashor >
Turret
- Constantly reassess each champion's strenghts and weaknesses. Did
Xerath finish
Rabadon's Deathcap? Did
Jhin use his
Heal last fight? Keep track of everything. Telling yourself "I didn't know
Vladimir had
Flash" after he wipes your entire team is not going to save your LP, but knowing his summoner spell CD just might
- With supports being the only champions carrying
Control Wards in their inventories in the later stages of the game, the whole map is going to be a whole lot darker, and you need to play safer. If you need to clear or establish vision, walk with your teammates, not alone
- Stick to the teammates that do the most damage in fights and do your best to keep them alive. Don't let them facecheck and be sure to stay nearby if they need to farm in a side lane, especially if the enemies have an assassin such as
Rengar.
- Buy an
Elixir of Iron when you know there's going to be a fight
- If you know an ability can end up killing you if it hits,
Flash it
- Don't overextend without vision
- Don't overextend for vision
- Keep track of the objective timers because you need to reset and be back out on the map at least 30s before they spawn.

- leave a reply in the comment section
- catch me on my stream (where you'll also get to see me putting all these things into practice)
If you're interested in seeing more from me I also have a guide for

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