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Recommended Items
Runes:
Precision
Inspiration
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Chilling Smite
Flash
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Champion Build Guide
Introduction
Hi guys, and welcome to my 2nd guide in mobafire. This is about Bruiser Volibear. Hope you guys find it useful. Feel free to leave comments
Follow me on my stream.I always stream gameplays with Volibear :D
Sir Volibear Twitch...
Volibear is one of the most underrated champions in League of legends. You rarely see people pick him up. If you're ever solo queuing and really tired of not winning a game, this is your solution. He's one of the most scariest tanks in the game damage wise. He can literally make the ADC'S health bar disappears in a blink of an eye. Please read more about this guide down below to get an idea about Volibear.
Follow me on my stream.I always stream gameplays with Volibear :D
Sir Volibear Twitch...
Volibear is one of the most underrated champions in League of legends. You rarely see people pick him up. If you're ever solo queuing and really tired of not winning a game, this is your solution. He's one of the most scariest tanks in the game damage wise. He can literally make the ADC'S health bar disappears in a blink of an eye. Please read more about this guide down below to get an idea about Volibear.
Pros and Cons
Pros and Cons of Volibear:
Pros
- Amazing tank with the possibility of surviving any engage due to his passive
- Puts out a surprising amount of dmg cause of W and R
- Scales with HP (stupidly how the tankier you get the more dmg you do)
- Can 1v1 pretty easily as a jungler
- Great CC
- Is a talking bear O_o
Cons
- Can be kited fairly easy without the right items
- Will get destroyed if ignited
- Attack speed debuffs will crush you
- Vulnerable to CC and Slows
Pros
- Amazing tank with the possibility of surviving any engage due to his passive
- Puts out a surprising amount of dmg cause of W and R
- Scales with HP (stupidly how the tankier you get the more dmg you do)
- Can 1v1 pretty easily as a jungler
- Great CC
- Is a talking bear O_o
Cons
- Can be kited fairly easy without the right items
- Will get destroyed if ignited
- Attack speed debuffs will crush you
- Vulnerable to CC and Slows
Abilities
W (Bite):
Frenzy The Weaker They Get The Harder You Bite From the Jungler's aspect: I would really max this ability first since it's my main source of damage. Remember, after getting 3 stacks of basic attack on an enemy champion or monster, you gain stacks of frenzy which you can activate to bite your enemy. This ability does 80/125/170/215/260 PLUS 15% of your your bonus health as physical damage PLUS each 1% of missing health they have, you gain 1% increased damage.
From the Support's aspect: I max this ability last, because I really don't want to get some kills and get flamed on all day from low try hard ADCs I get to play with.
Q:
Rolling Thunder Too Bad You're Not Fast Enough From the Jungler's aspect: I max this second. The reason being is that every time you upgrade this ability, your movement speed and damage increase. So as a jungler, you would want to get a successful gank by surprising your enemy with a fast running polar bear looking for kills. Rolling Thunder gives you 15% movement speed, and if you're approaching a visible enemy champion the movement speed bonus is increased to 30%/35%/40%/45%/50%.
E (fear):
Frenzy The Weaker They Get The Harder You Bite From the Jungler's aspect: I would really max this ability first since it's my main source of damage. Remember, after getting 3 stacks of basic attack on an enemy champion or monster, you gain stacks of frenzy which you can activate to bite your enemy. This ability does 80/125/170/215/260 PLUS 15% of your your bonus health as physical damage PLUS each 1% of missing health they have, you gain 1% increased damage.
From the Support's aspect: I max this ability last, because I really don't want to get some kills and get flamed on all day from low try hard ADCs I get to play with.
Frenzy The Weaker They Get The Harder You Bite From the Jungler's aspect: I would really max this ability first since it's my main source of damage. Remember, after getting 3 stacks of basic attack on an enemy champion or monster, you gain stacks of frenzy which you can activate to bite your enemy. This ability does 80/125/170/215/260 PLUS 15% of your your bonus health as physical damage PLUS each 1% of missing health they have, you gain 1% increased damage.
From the Support's aspect: I max this ability last, because I really don't want to get some kills and get flamed on all day from low try hard ADCs I get to play with.
Q:
Rolling Thunder Too Bad You're Not Fast Enough From the Jungler's aspect: I max this second. The reason being is that every time you upgrade this ability, your movement speed and damage increase. So as a jungler, you would want to get a successful gank by surprising your enemy with a fast running polar bear looking for kills. Rolling Thunder gives you 15% movement speed, and if you're approaching a visible enemy champion the movement speed bonus is increased to 30%/35%/40%/45%/50%.
E (fear):
Frenzy The Weaker They Get The Harder You Bite From the Jungler's aspect: I would really max this ability first since it's my main source of damage. Remember, after getting 3 stacks of basic attack on an enemy champion or monster, you gain stacks of frenzy which you can activate to bite your enemy. This ability does 80/125/170/215/260 PLUS 15% of your your bonus health as physical damage PLUS each 1% of missing health they have, you gain 1% increased damage.
From the Support's aspect: I max this ability last, because I really don't want to get some kills and get flamed on all day from low try hard ADCs I get to play with.
Final
Well, its a simple build for Volibear Enthusiasts. Pretty straight forward.
Hope you guys liked it :D
Hope you guys liked it :D
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