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Hello SIRGRC! I was notified that I had received a request! I can definitely be of assistance, everyone has to have a desire to battle the competition with guides to do better with the content that they can provide. I'll try my best to help with what you have currently to offer your readers.
I noticed you have Grasp as the "Go To" this is incorrect for Gwen. Gwen is a ANTI-TANK champion with tons of sustain in her kit, CONQUEROR benefits her by granting her even more damage and sustain. The "Go to" build.
I highly recommend trying to tidy this section up while also removing the "Read items below" parts and focusing more on short to the point information. This section is mostly for people who don't want to read.
So you should be giving basic information that will help with people asking the basic of questions.
Something like "Why Banshee's?", instead of "read the guide 4head" just give a basic, "Counter CC, AP".
I highly recommend to give a little bit more for some of these match-ups. "Good luck!" is relatively useless to a reader. Talk about the champions a little more in depth. Fiora? What is a vital? How do I avoid it? Simple things.
One thing that is missing from your guide is the champion in question
I'm going to be quite blunt and honest with you. Your structure is a disaster. Everything is all over the place. I would highly recommend you properly code things to be symmetrical and aligned with images / text.
One thing you did do well would be your top runes section, but once again ruined it with just too many massive icons, and massive text. The text here is not needed. We can simply hover over the rune / items to see what tree or item it is called. This simply serves are filler which is ugly so definitely consider removing them.
The next section you have below runes shows off the Rune options, but once again improper use of code causes everything to be a jumbled and uneven mess. Come to this code and learn how to properly space text and imagery with Tables/Columns. I recommend not using Columns too much and just using text instead.
I want to point out that at each stage of your guide, it's all inconsistent with the rest. I really like your "What to Take When" section because it is neat, tidy and could also be improved by making the text work well with proper sizing. But comparing this with the rest, you can clearly see massive size differences and messy code.
Your change log is something that shouldn't take up a page. Put it in a spoiler.
Despite there being a lot of grammatical errors here and there...
You have the basis of a guide down, but if you want to push your guide even further and prevent downvotes, rather get more upvotes. Try reaching out to other parts of the guide with new information, visuals, and style which can all be accomplished through helpful guides on this site by Katasandra, JhoiJhoi and others.
~Cat
To begin, I have been very unlucky when it comes to stacking Conqueror, so I have been taking Grasp and have been getting much better results with it. I am aware of the multiples of people who swear by taking Conqueror but if it does not work for me, I am certain it won’t work for others. So, would it be better to change the title from “the Go To” to “My Go To?” Also, did you have more to say? The last sentence before showing a picture of the item sets was just “The ‘Go To’ build.”
When it comes to the items, what did you mean by tidy it up? Did you mean there are too many items sets or possibly that I have too many group sets? I am truly unsure on what you would like me to work on here. Also, do I have "read the guide 4head" in here? I thought I put that in my Voli guide but removed it.
For Threats, I have not played against a lot of champions in season 11 especially not with Gwen either. Would it be best just to remove them if I am unsure about matchups or try and explain everything the best I can anyways? I did add to Fiora, but it is one thing to just say “Good luck” and nothing more and to say “Good luck” after explaining a little bit. I do understand what you are saying though it this was not me trying to be “Well actually…”
When you are talking about showcasing Gwen’s abilities, at the end of “Champion Match-up Information” I do have a section called “Ability Breakdown,” were you referring to that or something else?
I am unsure how to fix any coding disasters because most of the coding used has been copy and pasted from Guiding Guides such as jhoijhoi's Making a Guide. Trust me, I have been messing with the coding more than I have been working on the actual guide. You talk about how I am using incorrect coding, which is fine. The way I am looking at it, or at least from the example you gave to me, it seems more that you just do not like the look of it. I am happy to fix it, however, could you show me how to fix the spacing on it my code for it is here:
I know what you mean by massive text, I am assuming it is “Resolve, With Everfrost, and With Riftmaker,” but I am a little confused by what you mean by massive icons. If you are referring to the mythic items, I can remove those no problem however, I would like separation/explanation as to why I have two different secondaries rune sets. I am currently thinking about centering and editing the text to explain slightly more, but if you think it would be best to just remove both all together then I will do that then.
With Rune Options I am unsure what to do about it to make it look nicer. I originally did not have it centered, then I centered it, but now looking it over again I am going to uncenter it again. But it just seems off with either option. I could smoosh everything together, still having them separated with their trees, I just think it does not look as clean having Manaflow Band next to Arcane Comet and Phase Rush. If that is what needs to happen for it to look better, then that is what I will do.
I do see what you mean when you talked about how the guide was inconsistent when compared to each chapter’s sorting method. I don’t think it is going to change much though from how it is because each layout has its own pros and cons and it would be very difficult to have each section look the same and still give the same information as easily.
Once again, I would like to thank you for taking the time to review my guide and I am working on it as I send out this message. I was not sure where to ask this but at the end seems like the best spot for it rather than in the middle of it, would it be beneficial to change the title of my guide? I would not say it is a bad title however it may deter some people from reading it. Finally, when I get things updated and fixed, I am assuming I should be reapplying and not messaging you here, correct?
Overall Gwen should be looking to get in with 4 (Q) snips, which would help proc and allow her to extend into a fight for an extended amount of time, so long as she can land her skills where they need to be hit. (Q) in the center, etc.
What did you mean by tidy it up?
It's a lot of items, some in groups, some not in groups. Take a look at MY item structure and you'll see what I'm trying to imply when I say "Tidy, it up." You don't have (4head) I just threw that in for dramatic effect, it's how it comes off when opened.
I was expecting some information, basic, simple. But was told to read the guide instead of giving a brief explanation.
I have not played against a lot of champions in season 11.
That's fine, and understandable. The meta is normally saturated with roughly 3-4 spammed champions and then the occasional off-meta champion that nobody really plays. But you'd wanna try to read up on each champions and get a feel for what they do. Example: Irelia hits her spike once she has BOTRK. Keep away from low minions and avoid her stun engage.
I do have a section called “Ability Breakdown,” were you referring to that or something else?
Correct. Video references, talking about combo's is one thing but showing them visually is on a whole different level. Like trying to explain how: If Gwen is VS a Teemo or Vayne and she is in her mist, she can pull the mist once if they enter her arena causing them to have relatively 0 ability to react because all attacks become immune and she becomes un-targetable.
Could you tell me how to be able to show code without it activating?
Trust me, I have been messing with the coding more than I have been working on the actual guide.
I'm not one to talk about Tables since those are ridiculously difficult to explain if you don't have the basic grasp of the code, but Columns are rather simple.
Each "nextcol" is a space in which you're leaving blank to PUSH over text. So if we wanted to fix the above code...
I am a little confused by what you mean by massive icons
In general the maximum ideal sizes for large
Yours is roughly 80-90. Which isn't too much of an issue. It's more of what I am used to seeing and using myself that is being the factor here. I'd remove the big text or at the very least resize it to be smaller and not take up so much space here.
With Rune Options I am unsure what to do about it to make it look nicer.
This goes back to the talk about Columns and their nextcol widths. If you center a column it will center everything regardless of if there is enough to match the rest of your runes. So what you'd want to do is properly code with columns.
But generally... width=200 means that only 200 width of text will be shown before it breaks the paragraph or line of text and starts looking like this... from left to right we have different text, with Width=10, Width=100 & Width=220 see the difference?
It would be very difficult to have each section look the same
But that's generally the idea. Once again take a look at my guide for Teemo. Consistency. Different sections talking about different things, video references, while all maintaining the same consistent structure. It's difficult, but that shows us and readers that you actually put effort into your guide, more so than slapping or copy pasted code here and there.
I would not say it is a bad title however it may deter some people from reading it
A guide is meant to help people climb, do well on a champion, etc.
I believe it would deter people, but this could also be said for people straight up lying: "TOP GUIDE TO CHALLENGER GWEN!"
Overall there are a lot of clickbait titles and lack of content, a simple title is better.
I am assuming I should be reapplying and not messaging you here, correct?
You can reapply if you want someone else, but generally I am the one who will get the message first, since I am only one-notification away and am generally never busy. So replying here would be the best option.
Now, looking through it, it does show that you have put a little more work into it and it is a lot more neater. Though the "VS" between each an every rune is unnecessary in my opinion.
This is due to the previous section looking the same but much more neatly showcased.
I'd still like to see some Ability Breakdown visuals (Video references, you can even use the default RIOT video references).
Summoner's Spells is still rather messy with the border table color being so offset from the icons, I'd fix that or remove them if it's too hard since you have copy pasted it.
But yeah, overall the rest of the content is better looking this way, nice and tidy, though be sure to space things properly so that they don't get all squished together like in your "Rune Options" after Conqueror you forgot to space the runes apart. I'd also probably make the rune names BOLD.
How do I get video references?
I am honestly unsure on what to do with the summoner spells because I feel like there isn't enough of them to give them the layout similar to the other sections but there are too many choices to just not have them.
Was there a specific part you wanted to see get bolded or just all of them?
It comes down to perspectives really. I don't like the spammed (VS) but you might, you can try to incorporate it into the guide a little more neatly, but from my point of view it's just eye clutter.
You don't have to give them the same layout persay.
Left - > Right is perfectly fine.
Just the rune name headers.
Also why do you take Overgrowth over Revitalize? I feel like adding on to Gwen's healing (that will scale with your damage) is better than her just getting a flat 3.5% maximum health.
The reason for Overgrowth over Revitalize is just that more health = a stronger demolish. I think that Revitalize is a very good rune for Gwen and I should probably recommend it more than Overgrowth but I think that it is a very nice rune for how much health it gives and when paired with Demolish it will shred towers.
TLDR: Stats, Q slow, R bigger slow. Just to be more annoying and having the health to be so.
She does and she doesn't when it comes to melee champions especially when you consider CC that the champion will have too. Sett, Jax, Shen, will all honestly stomp Gwen because you can't easily E out of their things.
I will admit she does scale very well and I should really switch that to weaker early game. Only her W and E scale "well" and that is because they don't get any stronger with level only with items.
Reneketon is high on the list because I know that he can be an early game bully that can shut down just about anybody. That said, I very rarely see Renekton so I cannot fairly judge him based on him vs Gwen I can only do it based upon my previous experiences against him.
I will admit that some of the threats are opinionated however they are opinionated for one reason or another. For example Quinn, I have never seen a good Quinn player. I am sure that there are some out there and they would curb stomp my butt if I played against them. But because that hasn't happened yet, she is very low on the threat list.
Thank you for the comment I really do appreciate it. If you want to keep going back and forth about threats or other things about my guide, I would love to talk about it!