} Fiddlesticks Build Guide : [12.4] | 👻King's👻 Fiddlesticks Jungle :: League of Legends Strategy Builds
Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Fiddlesticks Build Guide by King69

Jungle [12.4] | 👻King's👻 Fiddlesticks Jungle

Jungle [12.4] | 👻King's👻 Fiddlesticks Jungle

Updated on February 17, 2022
New Guide
Vote Vote
League of Legends Build Guide Author King69 Build Guide By King69 1,284 Views 0 Comments
1,284 Views 0 Comments League of Legends Build Guide Author King69 Fiddlesticks Build Guide By King69 Updated on February 17, 2022
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Late Game (My Personal Page)

1 2 3 4 5 6
Inspiration
First Strike
Perfect Timing
Future's Market
Cosmic Insight

Domination
Zombie Ward
Ultimate Hunter
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Flash

Flash

Champion Build Guide

[12.4] | 👻King's👻 Fiddlesticks Jungle

By King69
Pros and Cons

Pros




+ Late Game Hypercarry
+ Great Ganks post 6
+ Can Tear Through Enemy Team
+ Can Duel if Ahead
+ Incredible Clear Speed

Cons




+ Weak Vs Invade Junglers
+ Weak Vs Assasins
+ No early pressure
Runes

Allows you to snowball very quickly and if ahead can do some major damage. The whole tree provides everything fiddlesticks needs Commencing Stopwatch is amazing for diving, versing assasins etc, Future's Market combined with First Strike allows for way faster item spikes Cosmic Insight is great for lower mythic and summoner spells.



The alternate late game scaling rune, it requires you to gank a little more to get souls for the late game, its very good at bursting a single target but keep in mind when you use your ult DH procs on the lowest hp target and only resets after u either kill a target or after waiting for the reset time.



Very good for early dmg on a singler target, great for ganking, scales decently but it doesnt provide much other then some dueling power. it works well with your r e w combo



Great rune for applying early pressure, good against high pressure junglers such as [[lee sin], doesnt provide much past laning phase but its good running down enemies and can be used to check fog or bushes as it doesnt reuqire vision to activate. You can activate while ulting to chase high mobility champs



A very niche rune to run, good against champs like Akali, Zed, Sivir etc. This rune is very good into team comps that have a Janna. Other then that the tree doesnt provide to much in the way of utility, Nimbus Cloak is good faster clearing with wmite, Gathering Storm and Transcendence are good for late game scaling but arent really that great.



I mean if u really want off-meta full tank fiddle provides great cc and can front line, with Demonic Embrace you get some ap and damage, otherwise this is purely for fun.

Abilites

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Passive: A Harmless Scarecrow


This passive is incredibly powerful if you know how to use it, it allows u to plant deep vision affectively and can be used to trick your opponents or bait them, from level 6 on it acts an Oracle Lens and provides perfect visoon clearing to position for your Crowstorm. Make sure to use this wisely to track the enmy jungler look at the vision guide to look at locations to place this.



Q: Terrify

Its passive allows you to fear enemies with abilites while they cant see you, this is also how you get multiple fears off using your Crowstorm it also works as point and click cc when you gank an enemy. It does current health damag when u cast it, bonus if they have been feared already. the passive also triggers while fiddle is pretending to be an effigy on your Bountiful Harvest and Reap.




W: Bountiful Harvest

This is your bread and butter ability for clearing your jungle, minion waves, killing enemies etc. It does not require vision to activate which allows u to u se it over walls and completely counter's abilties such as Deceive, Void Assault, Shadow Assault and any other invisibility effects. There is no limit on how many enemies you can suck, it deals damage over time and at the end deals additional missing health damage which is great for finishing off enemies, it also heals for a percentage of the damage.




E: Reap

It isnt used for much other then leahing camps and chasing enemies as it provides a slow and silences enemies when hit by the center you use for ganks to provide you a couple extra seconds to keill the enemy while their abilites are down





R: Crowstorm

Your main play making ability and can decimate the entire enemy team if used correctly, this ability can provide major cc and damage allowing your team to clean up and ace the team allowing you to take objectives, towers or close games.

Game Plan

Early Game




Fiddlesticks whole early game is to farm for mid and late, you always want to 6 camp starting on the opposite side of the enemy jungler to avoid any invades etc. If you perfect the clear you can finish the finish clear by 3:08 and can look for an early gank into rift scuttler provided the lane states allow for it. Constantly keep track of the enemy junglers location, ping your team as thats as much as you can provide early and look for a reactive plays when you see him. For e.g. if u see him on the top side take the time to invade his bot side, place deep vision take any nuetral objectives etc.

As fiddlesticks your only goal is to make it mid/late without and getting ahead of the enemy jungler. Stay on top of objectives by constantly checking when they are spawning, post 6 look for plays whenever your Crowstorm is available.

TLDR, farm for mid/late, invade and place deep vision,look to push the map when it is safe and stay on top of objectives



Mid Game




Continue farming and get a lead on the enmy jungler force plays when Crowstorm is available. By this point you should have left no cs for the enemy jungler and should be choking them out of the game. Make sure to keep up the deep vision and look for an early baron nashor

TLDR, farm, invade and place deep vision when it is safe and look to make plays



Late Game




This is where fiddle shines as a late game hypercarry look to initiate plays using your ult and look for flanks, by this point you should of choked out the enemy jungler and should be fed enough to ace the enemy team with your ult. Makew sure to play with your team as you are still very squishy

TLDR, force plays, push the map lay down vision and choke the enemy team
Coming Soon
This guide is uncompleted and still has much more more to come
- Matchups
- Ult and Ward spots
- Clear Guide
- Suggest more in the comments
League of Legends Build Guide Author King69
King69 Fiddlesticks Guide
Vote Vote
[12.4] | 👻King's👻 Fiddlesticks Jungle

League of Legends Champions:

Teamfight Tactics Guide