[12.7] Challenger EUW & NA - In depth Morgana jungle guide
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Abilities
Threats & Synergies
Graves is a hard matchup because he has a lot of mobility, can clear fast and he can easily break your tempo by invading, if he scales he just 1 shots you.
Kindred works in the same way as graves, however kindred can't farm as fast as you do early on, so he'll for sure try to invade you, watch out for it and just try to make sure you deny all his marks
Ekko doesn't really represent a threat, he farms very slow compared to you, his combo is very straightforward so it's not too hard to hit your Q if you time it perfectly.
Evelynn is annoying to play against if your teammates die to her ganks but in the 1v1 matchup there's not a lot she can do, she's very weak early and in fights you can easily deny her charm, if you land a Q on her she'll just die.
Despite ivern not representing any danger, he's very annoying to deal with because he can build support items to deny you and be more useful at the same time with his shields/heals.
He can keep up with your clear, he has an AoE fear in teamfights which can make it hard to know who to black shield, and on top of that he's also strong in 1v1
Kayn can farm as fast or even faster than you can, and once he gets blue form he can just easily one shot you, the best you can do is to get zhonyas early and try to land a Q on him somehow.. but he has a lot of movement speed from E
kha zix has a slow clear, however if he gets ahead or at some point in game he might just one shot you before you even have time to react, that's why it's an even matchup, but it's easier to play from morgana's perspective in my opinion
Karthus farms really fast but he has a hard time fighting in your range so you, you can always black shield one of your allies to deny his ulti but overall it's an even matchup
I think elise just can't do anything, she farms to slow, you can easily deny her cocoon so she can never stun anyone, and deny her initial burst aswell with your blackshield, it should be an unplayable matchup for her
well olaf can literally just run you down after 6, he farms really fast aswell so this is not a good matchup, try to avoid fighting 1v1 and play with your team, he eventually falls off
lee sin is really strong at the moment and he has a lot of mobility to dodge your Q which can make it hard to CC him, if he catches you he'll one shot you aswell so just try to make sure you land your Q
nocturne falls into the same category as olaf, he can deny your crowd control while having a lot of damage aswell and keeping up with your tempo in the jungle, on top of that his ultimate is a very strong teamfight ability
sejuani has a very weak early game and in teamfights she relies a lot on her ultimate to engage and start out the fight, but since it's a single target skill it can be easily denied by your black shield if you time it well. and since she's a tank you get a lot of value from your items to do damage to her
xin zhao is really strong right now and despite having a very straightforward combo, he benefits a lot from tenacity and can block your damage with his ulti, he has a very strong early game and doesn't really fall off too hard
Easy matchup, you clear your camps a lot faster and it's very easy to deny her CC with blackshield, and specially when she uses her ultimate ability, since it has a very clear animation it shouldn't be too hard to deny it.
There's not a lot amumu can do, you block a lot of his CC and damage and since he's a tank liandries/demonic have a lot of value.
Morgana is just good vs AP champions in general so gragas falls onto the same category of threat as these champions, he can't keep up in tempo and he can easily be denied by your blackshield
zac falls onto the same category as sejuani
he has a very slow clear and can easily be CC'd or denied by your blackshield, pretty much the same as other champions n the same category
same as warwick, the biggest difference is that udyr has a good clear like morgana so it's harder to get ahead
Nunu & Willump
nunu relies a lot on ganking to be useful and his biggest ganking tool can easily be denied by your black shield so there's not a lot he can do after that
this matchup is unplayable, if he finds you, he'll just kill you at any stage of the game, even if you try to cc him he can walk away and you'll never have enough damage to kill him, just dodge if they pick rengar or ban this champion
rek sai can't use her knock up against you which kinda denied a lot of what she can do, she still does a lot of damage so you need to watch out for that, but it should be hard for her to get ahead against you
it's an even matchup, she can't really kill you but her poke can be pretty annoying to deal with if she gets ahead
Champion Build Guide
Despite being mostly a support champion, recently riot has given her a few changes to make her a viable jungle, as a result she became a very dominant champion in both proplay and soloq as a jungler, despite recieving a few nerfs, the overall result was still a buff from what she used to be, she has a very fast and healthy clear due to her passive, she never loses HP while clearing camps and she has very strong ganks and teamfighting too, she has a decent amount of damage and can peel for her carries aswell.
Her passive is what makes her able to clear the jungle,she has lifesteal from her abilities and it works on large monsters, it's a great passive to always keep you at full hp while doing camps. Dark Binding
Her Q is basically a projective who roots enemies in place for a VERY long time, it's arguably her most important skill since you need to hit it to make your ganks successful and to make sure they take the damage from your W. This is the 2nd skill you will max. tormented shadow
Her W is an AoE ability who does damage every second an enemy stands on it and at the same time for each enemy on it, it reduces the cooldown of it by 1 second. It's the most important skill to clear jungle camps and it's the one you will max first to make sure you can clear fast and stay ahead in tempo. Black Shield
This is one of the reasons why morgana is such a good teamfight champion, her blackshield gives a magic resistance shield who blocks every form of crowd control while the shield is active, time it perfectly on your carries and enable them. Or use on yourself to avoid getting caught in a bad situation. Soul Shackles
Her ultimate ability is a 2 part skill who deals damage and stuns on your enemies on the 2nd part. It's her best ganking tool after level 6 since if you get close enough you can cast it and then you need to stay near your enemies for 2.5 seconds to deal damage again and stun them to enable the rest of your kit and make it easier to land your Q and W.
Morgana can use all the AP items but this one is the one that stands out in my opinion, due to the DPS that it provides the extra DPS to synergyze with Tormented Shadow and the mythic passive gives her extra ability haste so she can use more abilities.
This item is core because it has amazing synergy with her ultimate ability Soul Shackles, you can cast it and then you need spend 2.5 seconds near your enemies but with zhonyas you can just press it and it mantains the bond without you being at risk of dying.
It works in a very similar way to liandry's but it also provides some defensive stats which are very helpful to make sure you don't get one shot by everything, while giving you extra damage over time that you already have.
It's a snowball item, if you're feeling confident and you have 10 stacks on your Dark Seal go for it!
If you need to provide extra damage for your team, this is the perfect item to make the most damage out of your abilities, but it's very expensive so you don't really want to build it early because it also gives you extra AP based on how much AP you have.
If the enemy team has a lot of champions who heal such as Yuumi, Soraka, Vladimir,etc... someone on the team needs to get that heal debuff and Morgana has a lot of AoE so it doesn't hurt to buy it.
Once the enemy team starts stacking magic resistance, Void Staff is the item you need to make sure your abilities's damage don't get mitigated.
That's pretty much how to play it out, she has a very healthy and fast clear and you have plenty of time to see where you want to gank!