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Yasuo Build Guide by Vlasuo

Middle 14.8 - Vlasuo's EUW Challenger Yasuo Mid setup

Middle 14.8 - Vlasuo's EUW Challenger Yasuo Mid setup

Updated on April 25, 2024
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League of Legends Build Guide Author Vlasuo Build Guide By Vlasuo 65 10 118,843 Views 2 Comments
65 10 118,843 Views 2 Comments League of Legends Build Guide Author Vlasuo Yasuo Build Guide By Vlasuo Updated on April 25, 2024
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Runes: Standard

1 2
Precision
Lethal Tempo
Triumph
Legend: Alacrity
Last Stand

Resolve
Second Wind
Overgrowth
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3 4
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

14.8 - Vlasuo's EUW Challenger Yasuo Mid setup

By Vlasuo
Introduction


Hello, I'm Vlasuo I have been playing LoL since around season 4.

Ever since Yasuo was released I fell in love with this champion, the gameplay was nothing like any other. Very fun & smooth to pilot with basically infinite outplay possibilities. Combined on all the accounts I own I have about 3 million mastery points by now and I still cannot get tired of playing him.

In my early days, I was playing this game mainly for fun with my friends and it became a staple in my life, usually for the sake of entertainment. Only in the recent years (3-4) I've started to take this game seriously and studying it full-time. I always strive for improvement and the results speak for themselves as I never considered myself an outstandingly "talented" player with most of my accomplishments being achieved through hard work.

I used to be stuck in platinum for years on-end with a very solid amount of games each season (normal / ranked / rgm's etc.). This allowed me to learn the game fundamentals at a light pace initially and gather surface knowledge about champions, in-game resources (gold / vision), tools (items / runes / team-comps). Then, I woke up one day and gave myself the goal of trying to reach diamond, after a few hundred games I got diamond 4 on EUW. It felt good but being competitive means to never settle for anything, so I kept playing and playing, each year peaking a higher rank.
(S9 - Platinum 2)
(S10 - Diamond 2)
(S11 - Master 300 LP)
(S12 - Grandmaster 220 LP / Master 500 LP)
(S13 - Challenger 1050 LP)

That being said, I'm still not satisfied with myself and I am grinding every day, but I started also focusing more on content creation lately. I stream every so often on twitch and I am eager to share any information about Yasuo or League in general if you have any questions.

P.S.: I will be updating this guide with more and more in-depth and up-to-date information.
Laning phase
To dive a bit in-depth of how to lane with Yasuo, I like to consider 3 different types of laning styles:

Aggressive


The more aggressive playstyle is usually favorable when you have an easy time against your lane opponent while also not being at a number disadvantage in case it's not a pure 1v1. Make sure to never go for an aggressive move when enemy jungler has a timer to gank you without making sure your own jungler is there to counter it, same goes for the supports (and in extreme cases top/bot roams). The best ways of getting ahead as the winning mid-laner are:
    - Always being on the lookout for the right time to roam to top or bottom if there is an opportunity to change the outcome of a skirmish, take part in a dive or even defend a dive.
    - Always trying to track your jungler and the enemy jungler to spot if there are any invades happening (either countering an enemy invade or empowering your jungler's invade).
    - Never pushing unnecessary waves if there seems to be no viable opportunities on the map. You should go for favorable trades to damage the enemy, but pushing without a purpose is only going to allow your lane-opponent to farm safely under their turret, therefore not profiting from your winning position.


Passive


Pretty much this playstyle will take a lot of patience to execute and you should not look to "win" your lane. This usually happens due to either a huge lane-counter (e.g. Renekton), an enemy jungler that loves ganking while yours prefers farming, an enemy support that loves roaming while yours prefers sitting on bot lane or all at the same time. Things to consider when the situation arises are:
    - Taking as little trades as possible, without a way to sustain your HP back, avoid missing any minion XP, but sometimes sacrificing the minion-kill gold might be necessary.
    - Avoiding enemy dives if you really feel that enemy could go for it.
    - Being on the lookout to defend your jungler from an invade before your lane opponent gets there or, in some cases, roaming when your enemy refuses to push the wave.
    - Trying to ping your team for assistance to reset it whenever the minion wave is deep and close to the enemy's side of the lane, as you are very vulnerable to a gank like that as Yasuo.

Passive-Aggressive

I think most league of legends players either play the game in a too aggressive matter or too passive matter. Sometimes, there is an in-between and you will have to learn when it's the time for each of these 3 playstyles. This playstyle involves pushing out minion waves constantly as fast as possible. You should consider playing like this when:
    - Your lane opponent struggles a lot to clear waves under their turret (usually in the early levels).
    - Your lane opponent wants to roam to get leads. Pressuring them to decide between picking up waves or taking a risky roam will undoubtly force him into a mistake, eventually.
    - Your lane opponent is straight-up unkillable and is playing too passively, therefore looking to outpush them and be first to any fight on the map is a big advantage.
Runes Insights
On Yasuo the optimal rune-combo you should go for is Precision-tree as primary and Resolve-tree secondary. If you want to perfect your rune choices, then here are all the viable options I'd use and why:

Precision-Tree optimization



Keystone


I would highly recommend going Lethal Tempo in most of your games. Yasuo scales insanely well with attack speed in many ways:
1. His Steel Tempest cooldown lowers the more bonus attack speed he gets.
2. His Steel Tempest cast-time also gets lower on the same principle.
3. He likes building critical strike items which go hand-in-hand with attack speed to consistently dish out DPS.

In some situations, you struggle to benefit from Lethal Tempo's effect due to either range discrepancy OR a high amount of hard CC from the enemy. That's where Fleet Footwork can be a good option for Yasuo. His Sweeping Blade also scales with movespeed, so the faster you are, the faster the dash animation happens. Lastly, I would recommend to combine this keystone with Ghost to be ridiculously mobile as a replacement for your squishy-identity as a champion.


Rune #1




By far the better rune in this row currently compared to Overheal for an early-skirmisher like Yasuo. And obviously, Presence of Mind is unusable since it targets champions with mana or energy as a secondary resource.


Rune #2




Again, obvious choice in this row purely because of the synergy that Yasuo has with attack speed. Legend: Tenacity isn't much of a game-changer for a not-so-tanky champion and Legend: Bloodline is a decent choice, but still a suboptimal one.


Rune #3




You would think that for a champion that likes to get ahead through the early/mid game, Coup de Grace would be an amazing rune. Sadly, it is just objectively too weak and even if it might help finish off low HP enemies, more often than not Last Stand will be active during fights and will straight up provide more damage.


Resolve-Tree optimization



Choice #1


Second Wind provides crazy sustain when playing a slow-paced laning phase. It's also probably the more consistent choice on mid-lane considering most opponents have a range advantage and prefer poking you before anything.
In situations, where you are taking heavy trades Bone Plating will provide very high value. Usually most valuable against melee champions.


Choice #2


Overgrowth is just a safe choice that provides you with additional durability. It stacks up pretty quickly as well so you benefit from it even in the early-mid stages of the game.
If your team composition has an abnoxious amount of heals and shields, enhancing that strength with Revitalize is quite powerful. It's more situational than Overgrowth but could actually provide more durability if picked correctly.


Rune shards

+ 10% Attack Speed
+ 9 Adaptive Force
+ 10-180 Health (based on level)
Itemization
Itemization is a very complex concept to perfect and I also blunder my choices at times during the game, because my focus can be on other things. I'm going to try and give you the most in-depth details about when to buy each item.

For a champion like Yasuo, your team-composition matters quite a bit as you are, essentially, a melee-range ADC with bruiser-like tendencies. That's a big reason for why it's really important to choose your items wisely as your fighting style can differ a lot.

I usually like to have a plan of what items I'm going to build before the game even begins. The first step is to identify which enemy is going to give you the most trouble. And when i say "you" i mean you, as a team (though, the lower elo you are, the more you should consider yourself as the most important member of the team). As it's impossible to know the 9 other champions for each of your games I can at most give pretty general tips against champion classes or some unique champions that require specific choices.


CORE EARLY ITEM-PATH



ALWAYS BUY
+

IF AHEAD
+

VS SQUISHY
OR

VS TANKY

As the text below the items say: Berserker's Greaves should be a staple in all your games and should be rushed 100% of the time, since Yasuo benefits highly from attack speed. After that, you should make a choice and asses whether you are significantly ahead of your opponents in the game. If you are, Zeal is an extremely strong item to snowball your lead and get a really early power spike. If not, then you should start building towards your first legendary item. Best choice is Kraken Slayer. It's optimal for very high DPS. If you are dealing with many bruisers/tanks/high HP targets in general, Blade of the Ruined King will actually provide more value due to "current HP" percentage on-hit damage as well as the sustain from the lifesteal.
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14.8 - Vlasuo's EUW Challenger Yasuo Mid setup

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