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Recommended Items
Runes: FAV RUNE SET, WORKS WITH ANY BUILD
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
Flash
Ignite
Items
Threats & Synergies
Akali
*MATCHUP THREAT LEVEL IS NOT RELEVANT THEY ARE ALL RANKED 5 FOR PRACTICALITY* Hard only after 6. In the recent patches Akali's early-game has been heavily nerfed. She isnt a lane-bully anymore. We can easily win lane before level 6. Make sure to get as much advantage as you can pre-6 in order to be able to duel her in the lv6 spike.
Alistar
TEAMFIGHT SETUPS AND FRONTLINE
Alistar
TEAMFIGHT SETUPS AND FRONTLINE
Champion Build Guide
Heeeey, welcome to my " IRELIA MIDLANE GUIDE". Im an Italian Master ![]() ![]() I started playing in middle Season9 and peaked Diamond I in early Season10. I know it sounds weird but, hold on, it wasnt my first experience on MOBA games. I played DOTA 2 for years! So when switching to League of Legends I was still in my environment. As I said , I come from Dota2, and in Dota details and game knowledge is a MUST. That's why I decided to make a guide, I really like to speculate on the game details and share with you guys my experiences and knowledge. I really hope this guide will help you out and answer some of the questions that playing ![]() So, with all that being said, hope you enjoyed the guide, I will do my best to keep it updated and make sure noone will be missing out on new builds and playstyles. Here's my stream, If you are interested you can pass by and say Hi I stream almost every day and you can find me:HERE Im also trying to make some videos im posting a lot of MATCHUP-GUIDES go check them out if you want , for now I edit them myself, you can find the channel:HERE |


• Insanely good at farming, easy to get high CS/m • Strong Early/Mid-game • Good mobility on waves • High mechanical skill-roof • Rewarding when played correctly • Double role flexibility Mid-Toplane |
• Very hard to master mechanically • Falls off Late-game • Sensible to Crowd Controls • Low Mobility without waves • Low-Skillshot Accuracy gets punished • Hard to Itemize due to the many options |
BEST META KEY-STONES |
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•ITEMIZATION Itemization on ![]() ![]() |
•BEST FIRST ITEMS |
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•MYTHIC SELECTION |
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•11.14 CHANGES |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() and will have the same cast speed in any angle we will throw it ![]() ![]() ![]() ![]() ![]() ![]() I will now test the champion out properly and tell you guys how it feels. From the stats only feels like she will be stronger mid/early-late game, wich will be great since ![]() Lets see how it goes! As always let me know if you find new builds I'll be glad to test them out and talk about it in the comments! ALL THE COMBOS IN THE TIPS N TRICKS ARE STILL VIABLE BESIDE THE ![]() |
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•WAVE MANAGEMENT Irelia is a really strong midlaner in the right situations, in many matchups you will have full control of the lane-state and the waves. This is why we need to abuse as much as we can our strenght and not push the lane for no reason unless you have to give priority to your jungler or bounce the wave. Wave can be "bounced" by slowpushing the first wave and then hard-shoving the second wave under enemy tower, this will allow the waves to fix close to our turret and give two options to the enemy midlaner , 1- walk up and die 2- call jungler and fix the wave. Nevertheless pulling up FREEZES after the second wave lets us avoid getting ganked and deny a lot of resources from enemy midlaner. Also Irelia is easily gankable since we have to go all-in in order to do anything due to the nature of the champion we are playing, so in the right situations FREEZING THE WAVE is crucial. Freezing is also important for pulling-off solokills since Irelia needs a lot of "space" in the lane to properly deal damage. |
•LEVEL 1 ![]() As we already said, Irelia is crazy strong in the midlane against certain matchups. At level 1 we can pressure the enemy midlaner by using our ![]() This kind of pressure can open up scenarios where we can have FULL-STACKS of ![]() |
•LEVEL 1 ![]() Irelia is crazy strong midlane but not in every matchup. For example, if you have a Darius mid, how do you cs? This is where E ![]() ![]() ![]() ![]() running us down! |
•AUTO + ![]() Irelia's ![]() |
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•![]() ![]() You can buffer your ![]() ![]() |
•![]() ![]() ![]() As we already said you can buffer your ![]() You can combine that combo adding the first ![]() ![]() ![]() ![]() |
•![]() ![]() ![]() ![]() This combo will alow you to make easy picks on the map. Works best in side-lanes where someone will be there to take the farm. Make sure you throw your first ![]() Leave your first ![]() ![]() ![]() ![]() ![]() ![]() |
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•DO NOT PUSH LEVEL 1 CARELESSLY: Having the control of the lane its important, pushing for no reason level 1 will eventually lead to the lack of kill-potential early levels since ![]() |
•ABUSE YOUR CHAMPION'S STRENGHT:![]() This is why I usually like to play her mid in the 11.21 patch So, Its important to know your champion's limits and not always but most of the times look for solo-kills opportunities. Taking early lead is foundamental on this champion in order to snowball and take over the game |
•LEVEL 6 DIVING AND DAMAGE OUT-PUT KNOWLEDGE: As we already said ![]() With good mechanics and damage-output knowledge we can easily pull-off good towerdives if we are ahead and able to do so of course. What im trying to say is that I found worth it diving the enemy lander while making him lose a huge wave, keeping the level advantage I gained trough out the laning-phase and then later taking over completely the lane. |
•MOBILITY AWARENESS:![]() ![]() With "Mobility Awareness" Im talking about the ability to "set-up" minions for the ![]() Setting up minions can be done with basics attacks or most commonly with ![]() |
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•WHEN TO ENGAGE: Unless we are running a "tanky" build, engaging first is not always the best option on ![]() For example if the enemy team has ![]() ![]() ![]() ![]() ![]() ![]() ![]() So I just tought that reminding you this could help you out! |
•BE AWARE OF THE CROWD CONTROLS: As we already said, Crowd Controls are ![]() This is why I want you guys to focus on the enemy composition and "think forward", analyzing what kind of Crowd Controls they have and keeping them in mind will allow you to react faster to them! |
•CAREFULL AT YOUR ![]() Resetting your ![]() ![]() Remember that if you get stunned while dashing with ![]() your ![]() This could easily shut you down while teamfighting |
•TARGET SHIFTING/PRIORITY TATGETING: Target shifting is pretty important while teamfighting as ![]() Target shifting comes in handy when having to play teamfights "Front to Back". The best way to do it in my opinion is to Mark the enemy frontline with ![]() ![]() ![]() ![]() The second ![]() Once we have stunned and market the priority target our work should be done! |
THANKS FOR PASSING BY, I REALLY HOPE YOU WILL FIND THIS GUIDE USEFULL LET ME KNOW IN THE COMMENTS WHAT DO YOU THINK ABOUT IT AND IF YOU HAVE ANY BUILD SUGGESTION! ALSO FEEL FREE TO PASS BY MY STREAM IF YOU HAVE ANY QUESTIONS I'LL BE GLAD TO ANSWER THEM! |
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