Please verify that you are not a bot to cast your vote.
This build has been archived and is for historical display only
This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
a little annoying, just poke hard. and you're fine.
Yuumi
you win trades, always do quick trades, keep an eye out for when she goes to aa you. stay behind minions for attached q.
Bard
bard is made for trading, but you outrange him. make sure you have good vision, stay back from minions or groups of 3+ (just spread out) to avoid q stun.
Amumu
grab is annoying at best, as long as you do well early game you should have this in the bag.
Caitlyn
lane bully and hard-poke, if she's fed you're done for. she'll punish you and your adc for farming, so play around her, poke her when you can and dodge her Q. shes squishy, and your E with passive proc is good to set up kills for your adc.
Ashe
annoying at most, long stun can really hurt with her slow on W and Q when engaging. poke and trade when you can, but stay behind minions. one W or R from ashe will be your doom.
Rell
surprisingly, i don't see a lot of people mention rell. rell really sucks. her engage is detrimental - she plays in bushes, so be sure to ward them frequently. you outrange her, so poke hard and make sure she doesn't punish you & your adc for farming.
Senna
senna is one of the hardest matchups outside of extreme. you need to play around her W, constantly moving, play it safe. you don't win trades so don't try. let your adc poke and set up the kills with your W & R.
Soraka
like senna, just keep moving, she heals each Q she hits. her E will root you if you stand in it when it ends, but is easy to dodge, so it's not terrible. soraka will play extra dangerously early-game, she's squishy but is made for early-game damage. late game she becomes a backline healer - so basically avoid her early-game with poke and you can start bullying her mid to late-game
Lux
cc heavy and high damage, rely on your poke, keep moving. try and get kills on her early game.
Leona
let me make this clear - any of the champs with a grab are gonna be a stick up your ***. not fun. you outrange leona, so poke as much as you can, don't stop moving, be careful with ult. not as bad as the other grab champs because you outrange her and can play around her.
Xerath
outrange & outdamage, not much you can do here other than dodging. you'll be relying pretty heavily on your jungler and adc for the matchup.
Blitzcrank
grab and stun will be really annoying, cc heavy, but you outrange (for the most part). poke when you can, don't stop moving, once again you'll be relying on your jungler and adc for help if you start losing lane. short trades are important early game.
Thresh
ward bushes and poke, try and dodge as much as you can, he outdamages you. don't engage unless hes low/you're 100% sure you can win.
Tristana
poke early game, she becomes a problem late game because her range will eventually make it fair game. take exhaust.
Twitch
poke only, don't engage. will be your worst nightmare if you're alone so stick with your adc.
Aphelios
pretty good but pretty squish
Xayah
seraphine E root + xayah R+E/any five feather recall double root
Miss Fortune
set up her R with your R, you're both poke heavy and have some cc.
Lux
set up her R with your R, heavy cc combo + damage.
Twitch
seraphine R sets up high damage combos for twitch, gives twitch extra cc
Ashe
slow cc is amazing, helps sera E root, sera R makes it almost impossible for ashe's R to miss, can do really long stuns and dmg, scaling is key
Jhin
seraphine's passive (notes) stack range + dmg, seraphines Q & E set up jhins W which can be a double root, R & R combo is good!!
Synergies
IdealStrongOkLowNone
Aphelios
pretty good but pretty squish
Xayah
seraphine E root + xayah R+E/any five feather recall double root
Miss Fortune
set up her R with your R, you're both poke heavy and have some cc.
Lux
set up her R with your R, heavy cc combo + damage.
Twitch
seraphine R sets up high damage combos for twitch, gives twitch extra cc
Ashe
slow cc is amazing, helps sera E root, sera R makes it almost impossible for ashe's R to miss, can do really long stuns and dmg, scaling is key
Jhin
seraphine's passive (notes) stack range + dmg, seraphines Q & E set up jhins W which can be a double root, R & R combo is good!!
this is a work in progress. will be updated daily until completion!
the goal is to have a versatile guide that makes seraphine strong and playable against almost every champ (or at least have a fair chance). i'm pretty tired of seeing stiff guides that don't give any wriggle room, or don't give you ways to counterplay/counterbuild.
You must be logged in to comment. Please login or register.