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Recommended Items
Runes: Boneplating
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Ignite
Teleport
Items
Threats & Synergies
Tryndamere
Start E level 1 since he will most likely stack his passive level 1 and E onto you. Do not trade as he will simply outsustain you. Focus on farming and give him priority. Only fight him after plated steelcaps. Use ghost and ulty to kite him when he has ulty. You hard lose the 1v1 on 3 items because he will just oneshot you during ult so either look for 5v5's or rush zhonyas.
Rakan
Can set you up for insane aoe damage and has engage
Rakan
Can set you up for insane aoe damage and has engage
Champion Build Guide
Introduction
- About me
- Why should I play Gwen?
- Overview of Gwen’s Abilities
Essentials
- Runes & Summoner Spells
- Itemization
- Trading pattern
Advanced
- Early laning phase
- Mechanics
- Split-pushing
- Teamfighting
Extras
- Matchups tier list
- Conclusions
About me
Hi! I'm Arthapsic, a Challenger gwen OTP on EUW.I've reached grandmaster EUW on midlane and challenger on toplane as only OTPing Gwen and mostly dodging if she's picked or banned. I'm in my twenties and currently in an university studying IT. I've played League since 2013 and I first reached Grandmaster in S9. I've been highest rated gwen OTP Season 13 ( at the end of the split ) and I have decided to make this guide. I also stream I've been streaming Gwen only and trying to reach Challenger.
I have about 5 accounts and around 2 mil + mastery points on Gwen as well. But enough about me let's get into the guide!
Also I have a spreadsheet on every single toplane matchup where there's tips and which runes/summoners to take so feel free to use it : https://docs.google.com/spreadsheets/d/1RocBfhNY7LU55DAxMwwO8gbftnRe4qB0pVqEpQejQxs/edit#gid=715131566
This is my account reaching rank 1 gwen on league of graphs
This is me being the highest rated Gwen world this season on onetricks.gg
This is me reaching Challenger this season
PROS:
- Can carry impossible games
- Shreds Tanks
- Satisfying AOE
- Very good teamfights
- Destroys towers
- Good duelist
- Can be played in multiple roles
Cons:
- Easy to counterpick
- Skillshot based
- Easy to kite
Gwen can use a lot of different runes and summoner spells and they usually change depeding on your matchup. To check which rune and summoner spell you take in different matchups check it in my matchup spreadsheet. I usually only stick to conquerer because it scales the best but you can take first strike for getting money altho first strike gave a lot more money before it got changed. For summoner spells you want ghost whenever you can fit it but sometimes you need the ignite to be able to survive lane ( more kill pressure so they can't bully you as much) and sometimes we take exhaust because we can't survive the burst (looking at you riven).
I never use flash but it might be useful with ghost nerfs as well.
Standard Gwen Runes
This is your standard rune page you can never go wrong with this rune page into any matchup. You only really change boneplating for second wind depending on the matchup (if it's ranged than second wind and if it's melee boneplating)
Situational Gwen Runes
Resolve
Sorcery - Only take sorcery in matchups where you have a free laning phase. It scales the best but it takes a long time to scale so keep that in mind if you take it!
Transcendence - Really nice but takes time to ramp up. Our build doesn't have that much haste so this is a really nice rune to lower your cooldowns. The refund on kill is mostly useless. |
Gathering Storm - Really nice for scaling. Gives Gwen her most desirable stat which is AP but takes at least 20 minutes to be worthwhile so keep that in mind. |
Niche Gwen Runes
Press The Attack - Really nice for laning but essentially really hard to get value out of outside of lane so I avoid it. Tried it a lot never liked it conq is a lot better. |
Grasp Of The Undying - Tried it a couple of times it can be okay into matchups with a lot of short trading but essentially conq is better. |
Exhaust - Nice summoner but really have to know how to use it. You can use it to lower burst or as a slow. I only use it into the Riven matchup. |
My in general itemization is a bit different from most Gwen players. I skip Riftmaker. Why? It's near impossible to stack in 90% of situations. It's not a bad item but other items give you a lot more value. If you want to run it and feel like you're squishy without it then do so it's not a big deal but try not running it for 10-20 games and trust me you will never want to go back to riftmaker ever again.
In general your build path should be something like this:
> | > | > | > | > | > | > | / | > |
Now it can change depending on gamestate and how much gold you have on your back. You really want refillable on your first back if possible so try to aim for that with your buy. You're not always going to get 1k gold backs so if you have 550 buy amp tome + refillable. It's really good to back on as well. Early boots help you survive ganks better and maybe even chase your target. Change ionian boots to mercs/plated steelcaps depending on what you need that game. I really like deathcap second altho it's hard to afford. Usually if I don't have needlessly gold after nashors I just don't buy until I have it. It giving 70 AP is crazy since AP is by far the best stat you can get on Gwen and it's why I love deathcap second. If you feel like you can never afford this shadowflame/riftmaker are cheaper options altho I highly recommend deathcap.
Early Game
Doran's Ring - Start into most melee matchups (those that don't have high poke like Pantheon) and 2 health potions. |
Doran's Shield - Start into all ranged matchups and poke melee matchups and 1 health potion. |
Boots
Plated Steelcaps - Use these when enemy team has a lot of autoattackers especially if you lane against an autoattacker. |
Mercury's Treads - Use into hard CC teamcomps |
Ionian Boots of Lucidity - Buy these if none of the conditions above are met. |
Sorcerer's Shoes - Will give you the highest damage but counterted by MR stack |
In general about items
Banshee's Veil - Really good into champions like Evelynn, Fiddlesticks or in general AP champs. Build this when they have a lot of AP champions in their teamcomp |
Hextech Rocketbelt - Really nice to close the gap versus teamcomps that can kite you easily. Really cheap item as well. Tried it a little bit but didn't personally like it. |
Cosmic Drive - Nice item gives decent AP and really high haste and movement speed. I've tried it a lot but never seemed to like it. |
Try to avoid trades with Gwen early since her cooldowns are really long and her all in is really bad pre level 6. You're really here just to scale. Especially avoid trades if your Q isn't fully stacked up.
Trading on Gwen is very simple. You stack Q and then you press E --> Q. But in some situations you have to be careful. An example can be the Jax matchup. If you E --> Q into a Jax He will then proceed to press his E and bonk you to death. Another example is yone that can press his E to dodge your E --> Q and then proceed to outrade you heavily. The way to avoid this is to look for when your minions are low and then Q them while they are last hitting and then E out or E --> Q when their cooldowns are down.
Trading into ranged champions is very simple. You just do the W+E --> Q Combo (Shown in mechanics ). They basically can't even trade back unless they enter your W. It's really OP and anyone that wants to learn Gwen should learn this combo.
Gwen mechanics are very simple and easy to learn. There's really only 2 combos and they're almost the same.
E+Q Combo:
E+W --> Q Combo:
Gwen's early laning phase is pretty weak so here are some tips that can make you get out of it much easier. You always want the wave to be pushing into you. To achieve this either tank 1 autoattack and then disengage (them autoattacking you in your wave will make them get minion agro so the wave will push into you) or bait them to use their AOE spells on you while you are in the wave (for example rumble Q)
When wave is pushing into you:
Unless really ahead do not trade when the wave is pushing into you. You have no access to the wave to stack your Q so your trades will be terrible, when the wave is pushing into you it's usually big so you don't want to risk dying. Give up a couple of cs, soak experience and let it crash under tower where you can safely farm it. Keep in mind your only goal in early lane is to get to 6 at least.
When you are pushing the wave into enemy:
This is where you have control of the wave and where you can easily stack your Q so usually you want to gain priority of the wave and safely shove it under tower. Be very careful of enemy jungle since this is when you are the most over extended so always remember to ward when you are pushing. If the wave is pushing into a very strong early game champions(Rumble,Darius,Jax,Riven etc.) always Q and then E out and let them tank minions and repeat until they back off. Sometimes since your champion is so weak early they can beat you even if you have a really big wave so keep that in mind. If this happens what I do is I go around and give up a couple of cs and then proxy one wave. It will break the freeze and then the wave will be reset and will push into you again. Be careful of proxying do it only if you know the enemy jungler is not top side.
When wave is even:
Depends on the matchup but here you just want to bait the enemy into pushing into you if they are stronger. Either let them autoattack you once or bait them to use their aoe spells when you are in the wave. Get them pushing into you so you can farm safely under tower.
When you are ahead in lane:
Try to set up a freeze on the enemy. Usually you can achieve this by slow pushing a big wave into enemy tower and their next wave will push into you. Do not touch this wave too much and do not trade. Let the wave be near your tower so you can ghost and run them down and get a free kill. This is how you get fed and get solo kills as Gwen and as most toplaners.
Gwen is one of the best splitpushers in the game due to her really fast tower pusher, being a good duelist and having the potential to 1vX the enemy team. We splitpush to draw attention onto us and secure our team a safe objective. Usually if they sent multiple people towards you even if you die you get a dragon/baron or an inhib it's worth unless you are a huge shutdown. Don't get me wrong your goal is not to die but it's just a win/win situation for you and when you're really fed you sometimes might win those 1vX anyway!
When should you splitpush?
Splitpush when it's faster to end the game by splitpushing (only do this if you rely on your teammates having good macro).
Another example is when you are behind and your team is ahead. Splitpushing can get you a lot of gold and if you are behind you are mostly worthless to your team. Gwen has no crowd control and her only use is to deal damage so if you are extremely behind of the game your best bet of getting back into the game is to get T2 T3 towers. They give A LOT of gold and you can even draw pressure of enemy team making yourself very useful.
Another example when to splitpush is when your teamcomp is terrible and you just can't teamfight. If you can't teamfight just splitpush and try to end the game yourself. This is pretty rare but can win you some unwinnable games.
How to splitpush?
This is very simple, when your Teleport is up just go into the opposite lane away from the objective (Baron,Dragon, or just your teammates pushing).
Now this is the crucial part do you teleport? There is a couple of things to consider weather you should teleport.Do you have R? If you don't it's best if you keep pushing. Does your team need you? Try to keep an eye on how the situation is developing and your team might just win without you. Do you have a good flank ward with which you can carry the fight? Is there someone under the enemy tower clearing your waves ? If yes then usually you want to teleport unless your team really doesn't need you. Can you kill the enemy 1v1? If you can kill them 1v1 kill them and then push inhib+. Trading baron for inhib is never worth it but sometimes you just have to do it but trading a dragon that is not a soul is definitely worth an inhib sometimes even a T2. All of it really comes down to experience and it's hard to say but always count on the fact that your team can stop backs and you have a chance at ending. Gwen with 3 + items can end the game in a milisecond.
All this decision making will come natural with time and pratice!
DO NOT TEAMFIGHT WITHOUT W. DO NOT TEAMFIGHT WITHOUT R. Ping your team back, wait for these cooldowns. Try to stack your Q on minions, scuttle crab, baron, dragon etc. before a fight if possible.
Teamfighting with Gwen can vary on teamcomps and who on the enemy team is fed. I will give you a couple of different scenarios but essentially you just want to stack up the enemies as much as possible and AOE them preferably priority targets (the ones that are fed). Gwen has one of the best teamfights in the game but she can rarely be a primary engage due to your CC being just a slow but if you have a primary engager your best bet is to follow them. Rakan/Rell etc. (anyone who can set you up for an AOE and CC's the targets for you) always follow them they are your key to absolutley nuking the entire enemy team. So always look for these engagers they are your best friends.
Front to back
Front to back? What does that mean? It means focusing enemy frontline first and then moving onto the enemy backline. Gwen is really good at these types of teamfights because she shreds tanks fasts and she has her W to ignore enemy backline. Essentially what you do here you focus the frontline and you use your R onto them but aim your R in a way where you hit both their frontline and their backline giving them very little space to move in teamfights.
Teleport flanking
Now if you get a really good teleport behind enemy lines wait for a fight first to break out. The enemy backline will not expect you behind them and this will net you probably the best outcome of a teamfight you can get. Always go for AOE here if there's 3 people stacked try to AOE them. If nobody is stacked go for the person that is carrying. Usually if you get their backline Gwen is so strong versus tanks that you can get them even without cooldowns. These teleport flanks can win games always look for them if possible.
When the enemy is engaging onto your team
Now this is probably the trickiest and worst type of teamfight Gwen can get. Gwen doesn't really have any peel for your backline. Gwen doesn't really function well with teamcomps that want to kite since she wants to fight in one spot where her W is. Essentially what you want to do here is wait for your moment. If you see a good AOE opening (like enemies chasing into a choke point) you can nuke them but other than that it's probably best if your team has a teamcomp like this to either look for flanks or perma splitpush.
Enemy favored skill matchup means that enemy should win the matchup but a slight mistake or a jungle gank can change who wins the matchup.
Gwen favored skill matchup means that you should win the matchup but a slight mistake or a jungle gank can change who wins the matchup.
I am pretty happy with how the guide is done, it looks very good and it has a lot of knowledge put into it. I feel like Gwen lacks good guides in both matchups and in general so I'm trying to give our girl some love! I will be updating this guide for as long as I will be playing league of legends. I will add new stuff that I find out and change runes accordingly. I will also change the matchup tier list depending on how the meta shifts with future patches. I will also add stuff that I maybe forgot.
Thank you for reading all of it and now that you are a Gwen professional good luck climbing!
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