GRASP RUNES
Annoying matchup if he's good at spacing you with Q's, DON'T get hit by his passive auto early game and don't be afraid of walking INTO him to dodge his Q's, you can win all ins. Be careful of his stacked Conq+Ult outhealing your DPS. IF YOU SWALLOW HIM FOR MAX DURATION AFTER HE Q'S, HIS Q WILL TIME OUT AND GO ON COOLDOWN
Akali
GRASP RUNES
"Strangely enough, this matchup feels quite hard. She will endlessly Spam Q+ Auto in her wave with no real opportunity for you to respond, and even if you manage to get stacks on her she can simply wait
for them to time out in her shroud. best bet is to hope she wastes all her energy in an all in and can't finish you off. Can swallow her out of her E and ult to negate the damage if you time it right. Just try and
survive and scale though"
Akshan
FLEET RUNES
His damage is super high first few levels so don't try anything or you'll get chunked. Wait until level 5-6 and then you can start to murder him. If you can force his E swing by just Qing and walking at him then backing off, you can just W back in when he walks up for a free all in. He'll die if you ever get on top of him and you can eat him out of his E cast too if he tries to escape. Warden's Mail is super good vs his doubled autos.
Camille
GRASP RUNES
Easy, don't trade too hard level 1 since she heals with W and will likely have Grasp. Spam poke with Q's and look for stuns, you wont lose any trade if you're landing them. After that just constantly trade and once you get 3 stacks you can eat her out of her Hookshot when she tries to run. If you do that she dies 100% of the time. Be careful of her dodging your R>Q with her R untargetability.
Cassiopeia
FLEET RUNES
If she takes Conqueror then it's ok, but with Phase Rush this is very hard. Avoid getting poked down early levels, then look for a Q>W combo, if it lands you should proc Ghost and take an all in, it's your best shot. Try predicting her ult and either dodge it or Devour her to mitigate the CC.
Cho'Gath
GRASP RUNES
"Trivially easy, don't trade super hard first couple of levels because his sustain is insane, but after that you can just all in if he's pushed up and run him down. Try and eat him if you're
getting hit by Q so you're both CC'd, but really just GHOST and dodge his Q's with it"
Darius
PHASE RUNES
"Insanely snowbally matchup both ways. This is just a test of your Tahm fundamentals and spacing. Disengage once he gets a few stacks to deny his 5 stack passive, Devour him
when he casts Q to dodge the rim of it. Your R CCs for 3s so you can make his stacks time out if he hasn't hit you recently by eating him. Taking Phase Rush makes this matchup 100x easier"
Dr. Mundo
GRASP RUNES
Don't get Q'd too much early game, but if you buy healing reduction you should beat him hard pre-11. If you use your Q to stun him then the stun will be blocked by his passive but the SLOW will still apply so it's quite good to do. Freeze the wave near your tower and look for all ins. If he gets ahead he really fucks you so be responsible with your lead.
Fiora
GRASP RUNES
"Fiora Nerfs made this matchup playable. She will play very aggressive levels 1-2 while you're weak so don't get chunked early, but if you can survive to level 8+ you should start statchecking her if you land Q.
Rush Bramble 1st item and if you're even at levels 7-11 you can fight her. Once you get 3 stacks WAIT until she parries and then Devour her as soon as it's finished.Best tip here is if she ults you just W away
and GTFO unless you're sure you'll win"
Garen
GRASP RUNES
"No problem, don't get cheesed early and you're fine. Deny his passive by Q/Grasping him regularly and make sure you don't have boomer reactions to shield his ult. Good shielding just
means you outstat him at every point of the game. Only risk here is if he takes Ignite and Ignite-Qsilences-Ults you to execute while you can't shield, so don't be low HP around him."
Gangplank
GRASP RUNES
"Look for Q>W's in lane if his passive is down and you can take heavy trades which he hates, just be careful to not get poked down level 1 before you have E with his Passive/Q. He can
orange out of your ult so try and make him waste it on your stun first. If he doesn't then just use your ult as a repositioning tool. Ignite makes this matchup much easier if you're struggling. "
Gnar
FLEET RUNES
"Annoying, have to rely on him making a big mistake so you can kill him. Don't get poked too much, wait until he pushes up and transforms from Mega>Mini. That means he can't transform for
ages, hit Q and GHOST on him and he'll usually die if pushed up. All-inning Mega Gnar is possible but usually not worth it. Can swallow him out of his E jump if you are anticipating it."
Gwen
PHASE RUSH
"Ironically this matchup becomes much more playable if she takes TP/Ignite. You'll never win fair 1v1 fights unless you're hugely ahead so play SUPER safe until level 6 and just try to maximise CS.
Post-6 your best bet is to bait fights near your tower and then R her into your tower. Since they usually don't take Flash they'll die to this as they have no way to escape. Honestly though this champion can
straight 1v1 you the entire game so be careful. "
Heimerdinger
FLEET RUNES
"Absolutely impossible, dodge 100% of the time. If you're forced to play it then try to kill his towers once you're level 3 with Q+auto and he'll lose some pressure. Realistically though you
have no chance unless he hard ints. Even the jungler cannot save you..."
Illaoi
PHASE RUSH
"Very snowbally, but if you know Illaoi you can win. DO NOT GET HIT BY E and you'll be okay early, try and have the wave even/pushed into you, and as soon as she misses an E all in
her. Pre-6 she'll die to this. GHOST is insane here since it allows you to permadodge tentacles, Ignite also makes this way easier."
Irelia
GRASP RUNES
"Easy matchup but she has a ton of outplay potential here. Rush Bramble and fight her whenever, just be careful of her vamping off 10000 minions in a 1v1. Really though if she's pushed
up and you all in her she'll die if you hit your Q's. BE CAREFUL OF USING W>Q BECAUSE SHE WILL Q THROUGH YOUR Q IF YOU DO IT AT THE SAME TIME. Once she has BotRK
1v1s are much harder"
Jarvan IV
GRASP RUNES
"I don't think this champion ever does enough damage to kill you, trade autos, trade Q's, do literally anything since you can't lose. He'll have to EQ out to disengage and will run out of
mana fast. Can swallow him out of E>Q combo (Works on J4 jungle too)"
Jax
GRASP RUNES
"Used to be easy before Riot reworked him and left him mega OP. Be careful of his Level 1 trade with E, if he tries it then Q him, walk out, then walk back in. If you space like this you'll win the trade
even level 1. Later on if he E's try and eat him since the time used is irrelevant if you can't auto him. Best bet to fight him is probably post 6. You wont be able to outfight him unless you go Riftmaker but can try and
negate him in teamfights."
K'Sante
GRASP RUNES
"Easy matchup unless they are VERY high elo/OTP. You generally outstat K'Sante but he has greater outplay potential. Play safe until level 7 and then you should naturally be winning long trades.
Most important things in this matchup are his W (Both before and after Ult) block your Ult, and if he predicts that then you lose, so hold your ult. You should also save your ult until after he ults as he'll
be much squishier and you can burst him out. "
Kayle
GRASP RUNES
"This champion does more damage early than people think, but not enough to threaten you. Spam proc grasp on her and look for all in's post level 4. She is VERY fast so don't get kited
through minions. Eat her when she ults so her invulnerability time is useless. If you're snowballing, tell your jungler to come top and dive and you'll win 100%"
Kennen
FLEET RUNES
You're purely relient on him making HUGE mistakes, just try and scale. If you land Q>W you can bully him a bit but it's unlikely if he uses his E properly. Look for Q poke since his sustain isn't great but
don't pointlessly run at him, his disengage is too short CD. If you do get on top of him then eat him when he ults, that way you'll get stunned when he's in your belly and the stun won't
matter.
Malphite
GRASP RUNES
"He's everything you love in a champion. Just farm Grasp procs off him all day for poke and healing, and look for all-ins. Try and stun/eat him when he Q's you so he can't use the MS to
run away. Rush MR if he's Comet/Lost Chapter rush to sustain"
Mordekaiser
GRASP RUNES
"Not easy if he knows what he's doing. Careful not to fight him with proc'd passive/Conqueror unless you know you can win. If you can juke a Q/E then his passive will be slow to proc
afterwards as he'll have to auto twice. He's way too hard to fight fairly so just look for Q spam poke and tower kidnaps. If he shields and has 3 stacks on him, then you can swallow him and let the
shield time out inside of your mouth, negating it. Best chance to kill him is Ulting him under your tower. (Optional to take Phase Rush in this matchup if you know how to play it)"
Nasus
GRASP RUNES
"Easy lane but be careful of scaling, once he has Sheen and Ult his 1v1 becomes VERY insane. I suggest letting the wave bounce to your tower and freezing it so he can't farm and then
all-inning when possible. SPAM stun when he's ulted so he gets as few Q's as possible, don't eat him here because the AOE damage on his ult will still fuck you up."
Olaf
PHASE RUSH RUNES
"Insane 1v1 champ, the fact his ult lasts indefinitely is the thing you have to figure out how to beat. Best bet is taking Phase Rush + Bamis, and then baiting him to ult so you can Phase Rush away.
Q>W will often bait their ult, and then once their ult is down you can look for an all-in with your ult. Try and eat him when low so you can execute him rather than fighting low HP Olaf.
Overall just look to kite + get healing reduction, your team should handle him if you deny him a lead."
Ornn
GRASP RUNES
"Surprisingly one of the hardest champions to 1v1, he takes Grasp too and his Brittle hurts. Don't get W>Auto'd ever by him or fight him in a lot of minions. Just take good trades and you'll
be fine. Stun/Eat him when his ult is reaching him to deny him the 2nd portion. "
Pantheon
GRASP RUNES
"Very annoying for both of you. If he's good then he'll poke you down so you can't win the 1v1 hard. Just don't lose too much health level 1 before you get your E at 2. Once you're at
HIGH HP you can look for fights and all-ins. Don't fight when you're 60% hp or lower or you'll lose. This gets easier at level 5 onwards if you didn't feed first few levels"
Poppy
GRASP RUNES
"Her Q does a significant amount of %HP damage so avoid getting hit by both portions. Other than that spam Q+Grasp procs. When you swallow her don't spit her backwards since she
can insta charge you to ""escape"" towards wherever she needs to go, so consider spitting her sideways instead. If you're a smurf you can R her when she ults and take her with you"
Quinn
FLEET RUNES
"Same as all ranged matchups, don't get super poked level 1 before you get your E, wait for her to push up and Q>W+Ghost her. She can't kite THAT well if you keep landing Q's. If you
have 3 stacks on her then you can buffer your R on her so as soon as she tries to kick you away she gets swallowed. "
Renekton
GRASP RUNES
"He has tons of damage+tankiness+sustain+mobility, so you CAN'T take bad trades else you'll get outsustained and all-inned. Hard matchup but once his burst is done you'll win if you
can stop him from disengaging. His ult is very scary, try to kite it out if he uses it. You can eat him after his E1 and his E2 will usually time out inside of you."
Riven
GRASP RUNES
"You're too tanky for her to deal with, but she's too mobile for you to kill. Just be careful of trades too big at level 1, since her 3Q's into disengage will outtrade you. Just keep trying to proc
Grasp/Q for poke since she has poor sustain. The only way she kills you is if she full stacks Conq and then ults and combos you AGAIN to burn down your hp bar. Don't trade too hard
into stacked Conqueror, she abuses the rune too well"
Rumble
FLEET RUNES
"Really hard now since his E shreds your MR. Treat him like a ranged champ, don't take minions that get you poked too hard early, then look for all-ins with Ghost once he's pushed up. If
you're not too poked out and can get an all in on high hp then you'll beat him. DON'T EAT HIM WHILE HE'S FLAMESPITTING SINCE IT'LL STILL DO THE DAMAGE.
(Fleet instead of Grasp as he plays like a range champ and bullies too hard for Grasp stacks)"
Shen
GRASP RUNES
"Your laning patterns are similar so it's not easy. He'll try and take short trades with Grasp just like you except he can proc his shield immidiately and win the trade, so play around his shield
cooldown when looking to trade. Don't fight too hard level 1 since he'll benefit from it. Create slowpushes because his waveclear sucks and then if he Ults anywhere he'll lose minions and
plates. You can W to interrupt his ult, but a lot of the time you wont want to and it's better to let him finish the TP."
Sett
GRASP RUNES
"Should be easy as long as you DONT trade hard levels 1-3, his passive dominates these levels, wait a few levels and spam stun him and he wont be able to do shit. Eat him AFTER his W
procs and it'll let you wait out his shield while he's inside you. When spitting him out be careful not to spit him backwards or it'll allow him to ult you towards his tower, spit him sideways
instead"
Singed
GRASP RUNES
"If you have Second Wind/DShield/Pots hit poison really does very little to you. Take Approach Velocity to stick to him and spam Grasp procs to make him sad. If he can get in a position to
proxy you can't chase him so don't allow that. Don't get flung into tower and there's no way you can die"
Sion
GRASP RUNES
"He doesn't do enough damage to ever threaten you but his scaling is good so you'll have to dominate early. Stun/Eat him to cancel his Q and try to always pop his W because the magic
damage will chunk you. Other than that, good fundementals will let you win this. "
Teemo
FLEET RUNES
"Annoying champ, give up some cs first couple of levels to preserve your HP bar, and then look for all ins when he's pushed up. When you all in him he'll Q you, don't bother autoing during
this blind time, just keep walking where he's walking so he can't kite you. Winning this is reliant on his mistakes but he can't teamfight so don't worry if you don't hardstomp lane"
Trundle
GRASP RUNES
"He's you but less versatile. Don't take super long trades into his Q early game, just take short Q/Grasp trades and wait until levels 4-5 when you can look for all ins. Be careful for his ult
because it'll make him very tough to fight, spam Stun on him so he can't DPS and you should win though. When he ults, swallow him for max duration to wait it out. "
Tryndamere
GRASP RUNES
"Tryndamere REALLY hates you, you're too tanky to 1v1 so he'll try and farm out the lane. Spam Grasp procs early and then freeze the lane in front of your tower. When he ults stun him,
get 3 stacks while he's stunned and eat him so when he's spat out he'll instantly die. This takes some practice but if you learn to do it well it'll make him alt-f4 really fast."
Urgot
GRASP RUNES
"Another ""easy"" ranged matchup, don't get flipped into minions level 1 and you'll be okay. He's too fat to dodge Q so spam that on him for poke and then look for all-ins. Stay on one side of
him so he can't hit all his leg passives. When he ults you just stun him, get 3 autos in and eat him, this will SEVERELY limit his DPS in this time and his ult should time out while he's inside
you. After that it's an easy kill.
(Grasp instead of Fleet here as he is pretty easy to get on top of and you'll need the damage to cut through his tankiness)"
Vladimir
GRASP RUNES
"In theory he should never be in danger if he doesn't make mistakes, but they ALWAYS make mistakes eventually. Eventually he'll waste his Phase Rush and get hit by Q a few seconds
after and that's your opportunity. Immidiately W then Ghost and all in him. He has no real agency over the wave so this is a matchup where wave control is very valuable. Focus on
setting up some slowpushes/freezes to obtain good backs and leads.
(Grasp instead of Fleet here as he is pretty easy to get on top of and you'll need the damage to cut through his healing)"
Volibear
GRASP RUNES
"Annoying champ, he's TOO tanky with a lot of damage to all in unless he fucks up. Early Bramble makes it winnable though. Don't ever get poked by his 2nd W or you'll fully lose lane. If
he wastes his E on the wave you can look for an all-in after his shield times out. Spitting him into your tower is your best bet for a sure kill. If he runs at you then Q him to kite it out and
you can look to all in after that. Bramble Vest is necessary to 1v1."
Warwick
GRASP RUNES
"One of the only champions strong enough to fight you early, get Bramble Vest FIRST item and it becomes much easier. Stun him when he E's and he's pretty weak at 1v1ing when it's on
cooldown. DO NOT get baited when he's low and has E as he can outheal your DPS. You can eat him when he's Eing to deny the fear's value. If you have healing reduction and he's not
fed then he scales pretty poorly so going even is fine."
Wukong
GRASP RUNES
"You do magic damage so this matchup is easy. Don't fight too hard level 1-3 since his early levels are insane between his passive+Conq. You can easily differentiate between real Wukong
and his Clone as his Clone will not have stacks like the real one will if they've been applied. Other than that you just statcheck him at all points of the game."
Yone
GRASP RUNES
"Be VERY careful earlygame because if he dodges Q he'll run you down with Lethal Tempo, play safe until levels 7+ where if you hit Q it's too painful for him.If you can land Q's after that point then you win.
You can eat him out of his R to negate the CC and his followup damage. Q him when he Qdashes at you to land a free Q. "
Yorick
GRASP RUNES
"His Ghouls block your Q so you can't ever hit him which makes this hard, dodge his E in lane and he's pretty useless though. Farm him for Grasp stacks when he can't E you and poke
him down to 50%, poking him below that is hard because of his increased healing. Best bet for a kill is to spit him into your tower since he has no mobility to escape, but he's super easy to
gank if your jungler comes, just W out of the cage and fuck him. Kill Maiden and you win lane, so landing Q's on her when he's not paying attention can be good."
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