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Jax Build Guide by cpoole9001


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League of Legends Build Guide Author cpoole9001

#4 Jax on na.op.gg

cpoole9001 Last updated on September 5, 2017
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Ability Sequence

2
14
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17
18
Ability Key Q
3
4
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9
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

18 Ferocity

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12 Cunning

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0 Resolve

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Threats to Jax with this build

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Threat Champion Notes
1
Fizz Fizz I think is pretty easy. Level 1 you can do Jax's standard counter strike trade but be careful if he starts his Trickster. Throughout your fights with him just try to get him to trickster then pop your E as he comes down and sht on his face. Level 6 make sure you ult as soon as he ults you. I like to build my double Dorans vs him and if I'm getting ganked a lot I'll go Merc Treads. Otherwise I go Tri force > Mercs.
1
Hecarim Hecarim is a pretty easy match up I think. Just try to avoid short trades with him. You generally want to create some distance, get your passive up, then jump on him with conter strike and get as many autos as you can. If you have to pop your stun to stop him from running that's fine. Level 6 you should beat him pretty easy with your standard passive+Q+W combo. If I'm even I'll get the 2 doran blades then Botrk. But if I'm ahead I'll rush Botrk and then go Tri force.
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Intro

I'm currently Diamond 2 and Jax is my favorite champ. My summoner name is Voiiid.


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$5 Coaching

Had a good game recently where you just couldn't carry hard enough? Add and message me on my twitch account below if you are interested. The best advice I can give will be on Jax top but I can also give advice on most top laners and some junglers. Below is a sample of what you will be paying for.


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Videos

My stream is https://www.twitch.tv/xvoiiidx. I will be uploading videos on youtube here https://www.youtube.com/channel/UCj5nu-R75dp4Rsh8IPcCWBw


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Why do I make a big deal out of counterstrike?


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Items

Start corrupting potion. Get titanic hydra and defensive boots. If you're are have a rough time get jaurim's fist and the defensive boots early, otherwise go tiamat into titanic and then defensive boots. Next get triforce, after that it really just depends on the game. Some items I would recommend are deaths dance if you're really ahead. Guardian Angel if the game is close and you're team fighting a lot. Spirit Visage if they have a lot of ap. Randuins if they have a lot of attack damage.


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Masteries

I usually run 18-12-0 (Fervor). However Vs harder match ups like Gragas, Malphite, or Nasus I'll run 12-0-18 (Grasp).


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Runes

I run standard armor and MR blues and yellows. I run 8 atk dmg reds and 1 crit chance for that rare crit that can win you an early trade. Then atk speed quints.


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Early Game Trading


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Mid Game

Push push push! Make sure you have vision of at least 3 people or have good wards. Only push if you know you can get away or get a tower. I usually buy a control ward every back, try to make sure you always have a trinket to ward hop to so you can escape. If you don't you can run down lane and use minions. But your job is to push as much as possible. Having problems pushing, go to another lane and push or draw pressure then flank a fight. Usually the only time I teamfight before late game is if a fight looks really juicy. Meaning its around even numbers and at least one person is really low. Pref if the enemy team has several low people. Make sure if you do flank a fight pop your ult as your walking up and before you get cc'd or take much damage. If you are joining a fight early you should be able to kill someone quickly. Do that and then move on to the next closest person or get out.


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Late Game

I usually still try to split push a lot but it's perfectly fine to Teamfight once you have 3 items. Just don't forget to farm in between fights until your full build. It's usually best to shove a lane and then look for a flank or standard fight. I usually fight front to back. Meaning I go for closest people first. With Tri-force/Botrk you do a lot of damage even to frontline champions and this way your carries can free fire. Make sure you don't force anything crazy tho. Pref wait until someone gets out of position or your team makes a catch. On average you want to focus the closest squishest person. If they have a Rengar and Malphite front line you want to kill rengar first and etc. If the enemy frontline is trying to force crazy sht just pop your counterstike and auto them until you need to hop away. It's fine to focus enemy carries if they position bad and don't have a lot of peel. If your vs an ashe adc and leona support as jax you can just jump on ashe and counterstrike leona q stun. Ashe can stun you though so just keep in mind how many people are around.


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Ward hopping

So on a lot of top laners you get the blue trinket once you hit level 9. This isn't the case for Jax. You keep the yellow trinket so you can ward hop. If you aren't familiar with the concept you just drop the trinket and then leap strike to it. Generally during the mid-late game I try to always have a ward on me so if I'm pushing and people try to collapse on me I can ward hop over a wall or just away. Sometimes however it's better to drop in from a common collapse point. When you do that make sure you have minions in your lane behind you that you can ward hop to. Also if you're trying to run down an opponent you can ward hop to them and pop your Botrk. I don't do this often but sometimes you need it to run down a squishy or low hp target.